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Game 6.0 Download Link - April 2021

🕑 Added 2021-04-20 15:59:29 +0000 UTC
Game 6.0 Download Link - April 2021

Comments

Robin

Hey Andrew! Thanks for sharing this, it's really helpful :) I think this might be the same issue we had with the Mac version; although no one mentioned it before on Linux. So only the mac download was updated, but the fix most likely works for this as well. It's included in the next update, so I hope that solves it for you as well. Thanks for sharing! All the best! Robin PS. I almost missed this message; there is a special bug report channel on discord where you can also post it if you like. Then I will always see it.

Andrew Pam

It works if I install the python-pygame, python-pygame-sdl2 and python-renpy packages and run "python SRCP_6_0_April_2021.py", although the screen size starts as 256x256. I think the bug might be related to having multiple monitors. log.txt includes: primary display bounds: (0, 0, 1920, 1080) swap interval: 1 frames Windowed mode. Screen sizes: virtual=(1600, 1200) physical=(256, 256) drawable=(256, 256) Vendor: 'X.Org' Renderer: 'Radeon RX 570 Series (POLARIS10, DRM 3.38.0, 5.8.0-60-generic, LLVM 11.0.0)' Version: '4.6 (Compatibility Profile) Mesa 20.2.6' Display Info: None Later in log.txt after I maximise the window: primary display bounds: (0, 0, 1920, 1080) swap interval: 1 frames Windowed mode. Screen sizes: virtual=(1600, 1200) physical=(1920, 1056) drawable=(1920, 1056) Root FBO is: 0 FBO Maximum Texture Size: 2048 The window was minimized. The window was restored.

Andrew Pam

log.txt contains: Sun Jun 27 00:26:12 2021 Linux-5.8.0-60-generic-x86_64-with-debian-bullseye-sid Ren'Py 7.3.5.606 Bootstrap to the start of init.init took 0.05s Early init took 0.00s Loader init took 0.05s Loading error handling took 0.04s Loading script took 0.46s Loading save slot metadata. took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 3, 5) JUNKERS MINIGAME STARTED Running init code took 0.16s Loading analysis data took 0.10s Analyze and compile ATL took 0.05s Index archives took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Initial gc. took 0.05s DPI scale factor: 1.000000 Creating interface object took 0.29s Cleaning stores took 0.00s Init translation took 0.03s Build styles took 0.00s Load screen analysis took 0.00s Analyze screens took 0.02s Save screen analysis took 0.24s Prepare screens took 0.14s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Performance test: Interface start took 0.05s

Andrew Pam

The game crashes on start on Linux: $ ./SRCP_6_0_April_2021.sh JUNKERS MINIGAME STARTED Segmentation fault (core dumped)

Robin

He Andre, it seems like you started from an old save game. You need to start a new game to see the new content ( next update I'll add skip buttons!).

ANDRE XAVIER PECCINI

Hi, someone know how to start the valerie storyline i finish all the others but don't trigger anything, in the walkthrough say i have to finish the sophie storyline but i already did

Robin

Thanks Joost! And I've actually been thinking about that for a long time. But it's tricky, because the story isn't linear and the new content isn't always at the end of the game. I did include a skip button in the past, which basically turns all the triggers that hit during 1 story; but that was pretty prone to error. I could try it again though. But if you have a better suggestion, please let me know :)

Joost

Great job again, Robin! Now that the game is becoming bigger and getting more and more puzzles, it's also becoming a bit cum-bersome (see what I did there...) to see the new stuff every update, since we need to replay the stuff before that every time. Maybe you could add a save that has the previous stuff done already, or an option to skip significant bits of the game?

Robin

It will be there before the weekend :) Unfortunately the mac version had a unique but fatal bug, that took away the time I needed to test the mobile version.

Robin

I'm really sorry about that. The game had a bug that was unique to Mac, so I didn't catch that at first . But I just uploaded version 6.1, that should work as plannend :)

Arboris

Great job 👍🏻

Anon

The game doesn't open on Mac

Emeritomartinezjr

Still waiting on the update for Android lol

okay, found the save file, can i apply it to the new game without it breaking?

Can i keep my current save from the last release or do i have to start over?

Robin

Hmmm. Sorry about that! I'll look into it asap. But in order to figure out the problem; are there any Mac players who can play the game?

Robin

Thank you Graviton, I appriciate it :)

Robin

Thank you so much Glauco! :)

Bernhard

Yay, new update. Sadly I am not able to run the macOS version. I get an error message: Termination Signal: Segmentation fault: 11

Lurkfish

I wondered about this too. Will you (Robin) update the Steam version in parallel with the Patreon releases?

Fitzg

This includes the steam version as well?

thx so much, love this game.

Been looking forward to this. Looks great and awesome job with all the progress you've made.


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