Leakoo
enlit3d from patreon
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The Progress So Far

🕑 Added 2019-01-27 19:23:46 +0000 UTC
The Progress So Far
The Progress So Far

Comments

Wake

Hey there =) I found your game completely by accident and I do not regret downloading it for a second :D It's very kinky and fun! I love it! :D Thank you for gracing this Earth with this WIP <3

Offshore - Adult Games Developer

Looks nice, keep up.

Enlit3D

"Is each dungeon room a prefab you will have to construct from hand?" - yes. "I wonder if you might be able to make partial-room tiles to still generate a room procedurally and populate it with props (tables, chairs, etc.), obstacles, and enemies." - What I will probably do is add a way to define regions within a zone and randomly spawn predefined objects in that region. "I wonder, does completely enclosing the rooms (as opposed to being able to see the sky in your previous build) allow for better culling? " - its not for culling, doesn't really make much of a difference there. It's open ceiling because the game only had 1 light source and the open ceiling allows the overhead directional light to be used and cast some nice shadows.

Icarus Media

You know, you're randomly chilling in the camp with the rest of the crew and you stop, hearing a faint cry somewhere distant getting closer and louder until SPLAT! Then you go back to toasting marshmellows and arguing who has jumped Ludas more. :-)

Icarus Media

'Villagers falling into the camp' I laughed! Please keep that in as a deliberate easter egg bug. :-)

Anarchitect

Nice work, there was a post on /r/proceduralgeneration a little while ago that showed a dungeon generator somewhat similar to what you have there. I'm working on some stuff in Unity, myself. Is each dungeon room a prefab you will have to construct from hand? I wonder if you might be able to make partial-room tiles to still generate a room procedurally and populate it with props (tables, chairs, etc.), obstacles, and enemies. On the other hand, a fully hand-crafted room would inevitably look more cohesive artistically and make more sense. I wonder, does completely enclosing the rooms (as opposed to being able to see the sky in your previous build) allow for better culling? Or does it make no difference?

Dvspuss

Also is there any tutorial in the game ? Because I played the game for a little bit and I didn’t know what I was supposed to do

Dvspuss

Hey I just started pledging this month after playing your wrestling game and I really like the idea of your new one game, just wanted to ask a few questions, does this game have (or will have) a controller support? And will there be a mode where the game will play itself like the wrestling game, thanks a lot and once again really like your games

Terebonkoff Game Studio

Cool! Good work!


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