V4.1e
🕑 Added 2018-05-02 20:31:20 +0000 UTC Download LINK.Changes:
- fixed problem with error msg popping up during Ludas Lair
- defeated units no longer knocks the aggressor into the air on grab escape
- fixed bug with stackable items on the hotbar being duplicated on load
- AI should no longer switch targets while in the middle of an attack
- AI units have a penalty to turn rate
- game is now paused while the "Options" tab is open
- applied a bandaid fix to solve the merchant not having any stock on load (because time isn't saved atm)
- added experimental optimization pass -> culling (not drawing) for characters not in camera view + animation LOD.
Comments
I found that in this version, if I fire my toygun beyond enemies' attacking range, they will do nothing until I defeat them, is it a bug caused by the AI's change?
Now I can not see cursor while in Options :/