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Heroines versus Monsters

🕑 Added 2017-02-12 20:01:20 +0000 UTC
Heroines versus Monsters

Comments

LordJerle

1) I'd say an elimination style would be best, but CPU players might get stuck raping fallen opponents. 2) A b it of both would be great, I'd at least like the option of having a team member on my side, unless it's a tag match, which would make the odds a bit more even. 3) What's there is now is fine with me. 4) Fine with me, so long as it doesn't detract from the current system. The option to go backstage and fight would be nice, tbh.

GZ

1) With a mode like this, honestly both should be an option. If only one, then the whole team should be eliminated. I can imagine getting into a game, gaining a team advantage when suddenly, the game ends. Full team victory would be more fun and rewarding. 2) I can't add much here. I'm honestly not a fan of mass matches. I love the 1v1 mode, and at most I think I'd enjoy 2v2. I feel like orgy mode is going to drastically effect 1v1's if you try to balance the game around this mode. I'd rather see something like a "tag in" mechanic. Personally, I feel like this mode should have its own balance or be a stand off/different game. 3) For simplicity's sake, the first character in each team should have only their intro displayed. And for the victory/defeat screen, whoever won the match should be displayed by themselves with whoever they defeated. It's kinda like a mini reward for winning the match. 4) Cosmetics are always nice. I wouldn't mind.

Eternal_Decay

2. No clue, I would go for something simple like the current player + (selected target) enemy now and a "Total Team Health", like the battle morale/tide bars of the musou games. 3.I think that a "your team vs enemy team" with the characters names on a side would work. 4.Anything you want to try is ok, so fighting in the streets, forest, restaurants is cool (Air base and the docks must feature some special music).

Eternal_Decay

D'oh! Heroines vs Monsters is pretty much what I'm trying to do, though it would be Monstergirls/"Gijinka" & their respective monster vs another couple (or two monsters vs their "gijinka"). 1. I would say to do something like some arena brawlers, each team has X points and each girl has Y cost, everytime a girl is defeated the team loses points equal to that girl cost and she gets resurrected at full health (or at % health based on the team remaining points [if a team has 51 points and a 50 points girl is defeated, it would be unfair to give full health to that girl]).

Vexslan

One of the things that i liked about RR was when i played online with a few friends and had a 2v2 match, i Liked how 1 person would grab me and the other would start gut punching me lol. For #1 i could suggest eliminating 1 teammate at a time maybe? As for #2 not sure how to answer this one but simple is probably best if theirs a way so the UI doesn't get cluttered up. For #3 A group shot of each team for intro and for defeat, the 5 winners bully the loser leader? #4 non-wrestling environment? You mean like outside of the ring? with sex toys and stuff? sure! lol sry i'm not really sure what u mean by non-wrestling environment.

Wuumaster

RE: #4, I'm more than ok with it, but I'm part of the group that's less enthused with the wrestling and more interested in the H-side of things.

I got excited there for a sec when with that title. I was like Oh dang monsters too now! -_-' thats just unfair to do that to me. In seriousness I feel the best move would be to have both as both(pin option and entire team option) I don't think having a check for both should be to overwhelming plus this allows the opportunity to expand more easily on top of the two options. If you only want one option I think the entire team would be your best route. I don't feel like having a infinite number of girls in the arena would be very fun to watch or play. I would think a good limit of 5 on 5 should allow a unique experience allowing for a great deal of expandiblity, and helping set a limit to optimize to. I think a 1 v 2 and 2v2 is fine, but to expand up to 5x5 would be an interesting conflict. I'm unsure what your exactly asking with the third question but I'm assuming you mean how it would differ for a team over the individual. I would think the team would all walk in together in some creative way or simple the lead would walk forward while the rest hung back in poses. the defeat would be more complicated and I guess would depend on mode(pin / whole team out) was handled. in a single pin the rest of the team could fall to there knees before the victor. If team member onces defeated left the ring then perhaps the whole team would be forced to please the winners or do a walk of shame. A non wrestling ring would be awesome depends on what your thinking. Are you thinking like some back yard stuff or like in a S club? Would you be thinking of a limiting environment. I think that would work against the enjoyment of the game if not done in a very thoughtful way. Also as a herm fan I want to add I want more!!! To end all this awesome work. I'm so excited to see where this all goes and best of luck to you.

Neko Alchemy

Oh man, well you already basically have Succubi and Nekos in the game. With a bit of extra work, you could add things like Alurane (Stationary/slow moving girls with Vines that reach around the arena and stuff?), Arachne.... I like the idea.


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