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Rattata Chapter 15: The two challenges

🕑 Added 2023-09-27 10:45:27 +0000 UTC

Comments

AlthePal

Thank you for the reply! I’m glad to help with minor feedback and grateful for your receptive attitude :) Thinking about it now, as a grass type gym that does make much more sense as they’re typically very versatile. I just had the same worries about the scaling up, since you mentioned in one chapter that the 4th badge challenge should be much more complex/difficult and if it’s like this now, it might be tricky for you later on to develop. I’m certain you will do great regardless mate, keep up the great work and thanks again!

bor902

Those are some pretty good suggestions actually. Yeah, maybe I shot myself in the foot in terms of complexity, since there's less upwards mobility now, but this was a grass type gym, grass types are much less in your face than fighting or Electric types. most complex gym will likely be KOGA

AlthePal

I know this was posted months ago but if you are still looking for reader thoughts heres mine regarding the battle: It felt a little bit much complexity wise and move wise for a second badge challenge. Especially with using two setup moves with toxic spikes and sunny day back-to-back. Also with having the Oddish being able to pull off so many moves while in pain and being mauled by a strong Bug-type move being used against it at the time. The battle was still enjoyable tho, just seemed a bit tough. Regarding the poisoning of Rattata, you could easily avoid having the justification in the AN by adding a line like for example "Joey hoped that with how light Rattata is and with how much wide-area string shots used that he didnt immediately get poisoned." Could also throw in something after the fight reflecting that they were lucky with how tough Rattata's leathery paws are from constant training outside. Thanks for the chapters and for your writing mate!

Thomas Brusilovsky

Ooooh looks like Joey is gonna be coming into some money soon lol

carebear90

It's also only a rule for Youngsters. Not Trainers in general. The Youngster rules seem to be pretty narrow on purpose. Almost as if they were designed for the programme to eventually fail.

bor902

I have the next pokemon in mind! And no, you may not know which one :) I'm hamstringing it because when allowed to evolve some of their pokemon then it would be overwhelming to also have a new one. Anyway, I could also not have these restrictions and just have Joey proceed rationally of course :/

Andrew Mckeown

Meh, time waits for no man....... or rat I guess. I'm sure he'd understand. Quite a lot of options for him to go for if you're going for underrepresented pokemon. Which I like, not sure if i'm a fan of the non expanded carry limit after badge 3 though, seems like another weird way to hamstring trainers.

carebear90

Did you decide which pokemon will get the spot yet? (Yes or No, please don't actually tell us what it is.) :)

carebear90

Interesting. I thought the toxic spikes didn't trigger because the whole field had a carpet of Stringshots by then. I liked the much more realistic approach to battle instead of the very formulaic 'turn based' stuff we sadly get to see in so many fics. It's as if they are afraid of going away from that because battles would suddenly become much more chaotic.

bor902

One more badge, of course, metapod currently can't evolve

MaliMi

How many badges are needed for ratatta and metapod to evolve?

bor902

Damn, cold. Rattata still in the hospital and you're already asking about adding a third member. Is that what they call remarrying before your wife's corpse has cooled? Anyway, yeah, Joey can get a third team member now! Wooop, woop. Still just tier 1. Third badge then allows him tier 2, but does not expand the team carry limit.

Andrew Mckeown

Don't know if its been mentioned, but will Joey be able to get a third pokemon (of the required tier) now he's got his second badge. Thought the battle was great btw, for the level I think you're trying to portray anyway.


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