Leakoo
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Apologies

🕑 Added 2023-02-28 11:49:39 +0000 UTC

Comments

Michael Dierks

When I voted originally, I wasn't really thinking about the producer side. In the US, the ISP's are highly geared to consumers. My download speed is almost 30x my upload. If it's a technical and QOL issue (it sounds like it is), I would be happy to help out by using segmented downloads. I'm sure others will also agree after the details are understood.

Infidelisoft

Depends on how you define them I think (I've seen people do it in a way where to don't define the file format), but if you include the file format when defining your images you have to change the format to webp. If they are all in the script or another file you can just find and replace all ".png" to ".webp" with a single action.

Icarus Media

Thank you. Do you have to redefine the images in the code from png to webp?

Infidelisoft

If it is static png images you need to compress I use XnConvert to convert from png to webp. Lossless conversion leaves about 80% of the original png file size, if a slight quality loss is acceptable you can reduce the quality for a bigger save on file size. It does take a while so I would do it in batches.

Unrivalled

Yeah i think so too if the problems are this massive than it would be best too part the games in their respective parts which would make his life a little more easier i never thought/imagined the problem was this big

Ferth

yeah, I'm sure most patrons wouldn't have guessed it would cause so many problems. If there was a re-poll I bet the outcome would change.

Guy Endsley

I know that we voted for the larger game file but if you're having this much of an issue with it and having to do more work to do it and if it's going to cost you more money to do it then that's a risen not to do it. We all love the work you put out large or small we are not here to make your work harder.


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