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Chapter 293 - Survivor of Disaster

🕑 Added 2024-07-31 02:40:13 +0000 UTC

Comments

Tyler T

He still hasn’t checked that divine/church token he got in chapter forty something, has he? Despite mentioning it a half dozen times. The same thing with going to the Decent dungeon?

Secret Weapons

So last chapter you introduce a final big bad thats so powerful he makes the most powerful Emperor's in the Realm, Tier SEVEN's, look like children.... and your next move is, oh... my main character is Tier 3... yeah, he's much too strong, better nerf him again! Jesus, you really twist this story into knots to keep Reivyn weak eh?

BerciTheBeast

Also I just now noticed: "Your* magic/skills are/is better", not you're. also maybe "everyone else's" instead of "everyone else"?

BerciTheBeast

aah ok, ty

Maakolo

Haman is their language.

Maakolo

He could use the downtime to focus on all of those neglected skills.

BerciTheBeast

CH 238: [Class Skills:] [Hero (8): You're a Hero] [Heroic Skills (8): You're Skills are better than everyone else] [Heroic Magic (8): You're Magic is better than everyone else] [Locked] [Locked] [Available: Heroic Will, Heroic Insight, Heroic Qi] [Magic Spells (202): Level 1 2MP, Level 2 10MP, Level 3 20MP, Level 4 50MP, Level 5 100MP, Level 6 500MP, Level 7 1,000MP] [Deconstruct (101): Pick apart Spells to their base Elements. Bonus to understanding Weaves, Knots, and Patterns. Bonus to Mana Manipulation +100%]] [Will of the Realm (90): Your Will is True] [Multi-Strike (54): Attack multiple times with anything, up to 19 times at once] [Elemental Weapon (120): Coat your weapon in an Element. Able to extend the length of the Elemental Weapon with additional mana] [Available: Charge (117), Cleave (118), Devastating Strike (99), Enforce (22), Impart (8), Intermediate Light Spells (0), Intimidate (0), Mana Well (51), Power Swing (0), True Illusion (0), True Mana (0), Quick-Draw (81)] --- Some pretty neat heroic skills as well, also things to get in the future. Especially the still "available" kills - Will sounds great for magic, Insight sounds great for learning & all around skill growth, and Qi sounds great for Revyn going bonkers (whenever he actually manages to engage his Qi). If I remember correctly, Charge was manually activated & therefore "permanently available". Would it be possible to indicate such permanent skill in the class skill section in the future? Not sure, but this might have been the case with Multi-Strike as well. Also question: when do extra class skill slots unlock?

BerciTheBeast

Yeah, CH 115: [Imperial Liaison: Grand Arcanist] [The very fabric of reality bends to your will.] [The Grand Arcanist is the peak of Magical veracity. They have an understanding of Magic far beyond their Tier. Things that are impossible for others are a mere moment of concentration away from them. All levels of Spells, of all Elements, are available for them to use.] ... [Class Skills:] [Magic Spells (40): Level 1 2MP, Level 2 10MP, Level 3 20MP, Level 4 50MP, Level 5 100MP, Level 6 500MP, Level 7 1,000MP] [Deconstruct (55): Pick apart Spells to their base Elements. Bonus to understanding Weaves, Knots, and Patterns. Bonus to Mana Manipulation +75%] [Will of the Realm (12): Your Will is True] [Locked] [Locked] [Available: Enforce, Impart, Mana Well, True Mana] --------- All of those sound like must-have permanent unlocks, tbh.

BerciTheBeast

TFTC! What's that "Haman" skill, again? Also, what are the skill thresholds/bottlenecks again (or am I thinking of the wrong fiction & it's basically smooth sailing up to 100)? He really has a bunch of skill he could be training regularly, but isn't (like Decipher, Runes, Color Correction, Linguistics, Numbers Concepts, Memorization (and unlocking other versions thereof), Charm & Psionic (not sure how those two would work), Tracing, Shading...). Also since Decipher is a thing, I'm guessing there's the opposite as well, and he could train that as well. Also his Class skills are not mentioned here, but how are they doing? I know at least that Grand Arcanist/Kefira's PA class had some pretty neat ones where he should totally be working to unlock the permanent versions of. Hmm, I might even be able to find them, hold on.

Kurt A

I’m kinda glad he’s going back to the war. Those were some of my favorite chapters

Traellium

He's probably still thinking on the direction he wants to take light and darkness.

Derek Walker

One more comment, but these stats seem off lol. For one, I think they leave off the +100 all stats he got from the capital dungeon for his epic feats. In 238, his luck was 321, and since then he’s gained at least 100+80 and +22 from his class and + 11 from his bloodline for 213 more. His luck should be at least 545, but there may be other areas. I think the other stats may have similar if less drastic issues lol.

Reclaimer Bear

120 each because of the achievement for getting transcend ability giving 20 each also. But you are probably right.

Derek Walker

It also feels his next big push should be returning to his affinity training for a little while. L/D have been sitting at level 100 since before he reached transcendence with the basic elements. His tier 2 affinities are almost all at level 100. Plus he has double system help on surpassing transcendence, his broken class and his achievement perk granting him help crossing the transcendence barrier.

Derek Walker

Minor continuity point, but shouldn’t the rest of them be passed in pain from the massive stat gains of +100. It happened to reivyn when he reached the perfect foundation and they all have less stats than him except his parents. Or is that only for reivyn being low tier and completing it


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