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Mike Mearls Games from patreon
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Building Encounter Building

🕑 Added 2025-07-15 15:28:51 +0000 UTC

Comments

Joseph Willis

Tiers remind me of "Dungeon Level" from earlier editions, each having a mildly varied range of encounter difficulty. I do think balancing "per PC" is more intuitive than balancing per an assumed number of PCs, when party sizes may vary wildly in practice.

Thomas Dunn

Could you expand a bit on what you mean when you say a normal fight is one that could defeat the party? Are we talking about a 50/50 chance here, or is it more like any chance?


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