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Monster Remodel: Ettin

🕑 Added 2025-07-08 15:14:38 +0000 UTC

Comments

Mike Mearls

YES! I am tinkering with stat blocks for next week that include roleplaying mechanics and options. If you have played the Pendragon TTRPG this might sound familiar - creatures come with traits that have ratings. Those traits, when brought into play, can alter its stats.

Ben Ramos

The best part of an Ettin encounter is getting the heads to argue with each other or disagree on what do to. When I think of Ettins, I think of two heads, two personalities, sick of each other, and basically being less than the sum of their parts, not more. Perhaps that is something that can be modeled in the stat block? Even something like a reverse mechanic where the rules flip and all these two-headed benefits and bonuses become drawbacks and maluses.

Claudio Pozas

Another idea: each head tracks advantage/disadvantage separately, so if a character imposes disadvantage on an ettin's head, the other still attacks normally.

Claudio Pozas

I love the concept. Here are some ideas that could push the 2-headed feel more: you can't gain advantage on attacks against an Ettin unless an ally also using the Help action. Or: give it a weakness allowing for a Charisma-triggered discord between the heads, maybe forcing the ettin to use one attack on itself.


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