Leakoo
Mike Mearls Games from patreon
Mike Mearls Games patreon

Odyssey Spells Section

🕑 Added 2025-01-13 16:24:05 +0000 UTC

Comments

J. Brian Murphy

Very, very late to this party, but have you considered replacing the random rolls on buffing cleric spells with a flat modifier based on how long ago the target took part in a ceremony or made a sacrifice to the caster's deity (or friendly ally deities)? It's a bit more bookkeeping, but as we all know, you can't have a meaningful campaign of strict time records are not kept. ;)

Mike Mearls

Defenses were nice, but weirdly players tripped up on them all the time. I think it is one of those things where a subtle difference is hard for some players to grasp. Saves are easier for new players in 5e IMO because they tie back to the abilities, and those are character defining.

October Foundry

Thank you for sharing your notes with us! I really like what you're doing with the spells. In particular, I'm a fan of the brevity of the spells and I love the section on creative ways to use a given spell! I agree with the idea of possibly making Turn Undead a spell. I've always been a little baffled that Turn Undead looks and feels like a spell, but it isn't a spell. I am a bit bummed by the inclusion of Saves; I really liked D&D 4e's Defenses when I played that. But overall I like these spells significantly over the ones in the 5e PHBs.


More Creators