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What Do We Really Need in a Stat Block?

🕑 Added 2024-09-03 14:00:09 +0000 UTC

Comments

Chris Valentine

I make stat blocks for pf2e, dnd5e, and Savage Worlds. I'm only recently diving into making them look "better" as opposed to standard. I've always stuck to standard as thats what people know and thus where eyes naturally gravitate for information. I try to keep the table GM/DM in mind who picks up their book to quickly reference information. If i'm going to make a newer format, it has to be so good as to justify things not being where people expect them, aka extremely intuitive and easily gleaned. Based on this I've started experimenting with stat blocks using different bullets for things that are actions they can take vs passive abilities. using a higher font size or weight for quick reference things like AC/parry/toughness (depending on system). Plus throwing in enough white space to add natural segmentation. overall neat stuff there is a lot that goes into such a simple thing that will be referenced over and over and over, and replicated book after book.

Claudio Pozas

You can even argue that the damage type is not needed, unless it's a special type like Fire or Necrotic. If it's weapon based, you could even skip that, or add an Equipment entry, like Battleaxe (Melee Spashing) / Longbow (Ranged Piercing).


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