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Wizard School of Chronomancy

🕑 Added 2024-08-27 14:00:11 +0000 UTC

Comments

Mike Mearls

Good point! It should be. As soon as I read your comment and went back to look, it definitely read like a feature.

Mike Mearls

It's a tricky thing to get right. I would assume that the spell lasts three rounds. Using that assumption, I'd add up all the potential damage and aim for it to equal about the spell's base damage with a 33% kicker. I'd aim higher under the assumption that the spell allows for a save to end it. Do not use heat metal as a guide. That's spell is strictly broken.

mAc Chaos

Hi Mike. A question about spells, wizard or otherwise. When you're assessing the damage output of a spell, do you count spells that deal damage over time? Or rather, does that get factored in? Like fireball does 8d6 fire damage right away, easy to handle that. But if there's a spell like Ice Storm which deals damage repeatedly over a span... does that make it count for more? And how much more?

Michael Sixel

I'd think arcane reversal would be a feature? I'm not sure I get why it's a spell. Also, and while I love most everything here, this really highlights the issues you raised in wizard subclass design....


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