Leakoo
Mike Mearls Games from patreon
Mike Mearls Games patreon

Avoiding One Shot Boss Fights

🕑 Added 2024-08-07 22:04:59 +0000 UTC

Comments

Mike Mearls

Interesting. I haven't gotten to conditions yet, but there is probably a 100% chance that adding keywords to them would be valuable. Need to think on this.

d20fanclub

These are creative and great, but I think they're a byzantine solution to a simple problem. The conditions that are specifically problematic for bosses are action denials. Bosses should simply be immune to action denials (dominate/stun/etc); to avoid making this a laundry list of immunities, it could be phrased positively as "bosses can always take their full turn's worth of actions" or whatever. In addition to being simple and direct, this solution, unlike escapes or indomitable, shuts down problematic CC-based gameplay without the collateral damage of nerfing other kinds of save-based effects. (Videogames have done this forever, but I think it works even better in D&D — in videogames, non-boss encounters tend to be window dressing, which means CC abilities are inherently niche as a result of boss CC immunity. In D&D, that's not the case, so CCs retain a strong role in addressing non-boss encounters.)

mAc Chaos

More monster design! This is stuff we can apply into our own games right now.


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