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Hunter Domain

🕑 Added 2024-06-04 14:00:05 +0000 UTC

Comments

Lojaan

I agree with Swiss. I'm feeling the disconnect here. It doesn't fit cleric at all. No wild or primal domains really do. In D&D it feels like cleric is civilization and druid is wild/primal. Also if you are a cleric of the god of the hunt, it doesn't mean you are a hunter at all. Your job is interceding with the gods on the behalf of your people. If this subclass is about *embodying* the gods of the hunt then it should be a paladin or ranger subclass

Swiss Calavera

This is a weird clash of theme for me. I think cause of old D&D stuff, where Rangers worshipped a nature god, and that would be the fit for this. With that said I think there is a different place for an actual god of the hunt from like you mentioned, "The Civilization" side of things. I am picturing like a Spanish inquisition, or an English fox hunt. Those have a leader usually and I think that leader is a perfect fit for archetype of Cleric of the Hunter. So I think it actually makes sense to have abilities that allow your team mates to do more damage, instead of or in addition to you being able to do extra damage. Divine Wrath could cost a reaction to give damage buff to a team mate. Hunters step could allow you to use your bonus action to let another team mate move their speed on your turn. Channel Divinity could could be used to grant disengage (free or bonus action depending on balance) for a team mate, or the whole team for a minute or something.


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