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Mike Mearls Games from patreon
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Talking About What to Talk About

🕑 Added 2024-01-22 15:00:11 +0000 UTC

Comments

David Johnson

I generally play skill checks a bit loosey goosey. It’s a great way to bring attention back to the game by saying “everyone give me a perception check”. Whenever I have something I want the players to notice… I’ll have them all roll perception checks… an inevitably several will pass. For me the roll is more about who saw the reveal. 12, 15, 20 and 25…. Tend to be the numbers I pick for DC targets depending if I want them to likely succeed, medium chance of success or low chance at success. 20 or 25 are my typical OD&D targets (d20+entireStat). Interested to see where you modulate from what’s in the books!

Scott Barnes

Hey Mike, already enjoying seeing your posts on game design and all. As for things to cover, Iron Heroes new edition when?


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