FluffyQuack posts
Workflows for Iterating on RE Engine Mods
Here is a list of workflows people can use for modding assets in any RE Engine game (as of this writing, that would be RE2, RE3, RE7, and DMC5). I'll be using DMC5 as an example for all the info here, but this is applicable to any RE Engine game (some paths would be slightly different).If you're new to RE Engine modding, the first step is to extract the PAK files from the game so you get access to the files you want to edit. You can use REtool for that.And when it comes to installing mods, there are 2 different ways you can have Fluffy ...
REtool v0.209 - Improvements to the PAK entry invalidation mode
Uploaded new version: https://fluffyquack.com/tools/REtool.rarThis version primarily improves the PAK entry invalidation mode in REtool (which is an alternate way of modding RE Engine games than using Fluffy Manager). It also enables an alternate way of extracting files from PAK files where it doesn't create a directory with the same name as the PAK file and extract files there, but extracts it to the current directory instead. Which is useful for extracting all PAK files from a game into the same location.Change log: Fixed a bug where REto...
SoulCalibur VI Customized Story Screenshot Guide
Here's a workflow I created for making your own SC6 story screenshots with customized text, characters, and background. I initially created this for use during my streams as intermission screens, and since it's made to be used by only me I didn't exactly focus on making the process super duper user-friendly, but hopefully it isn't too fiddly to set up.Full guide and download link can be found here: https://www.fluffyquack.com/news/soulcalibur-vi-storyline-screenshot-creation-guide/
Fluffy Manager v2.240 release - Update to the "Downloads" feature
Even newer update: Yet another hotfix (v2.242)! This one isn't as important, but clicking on "Downloads" would sometimes freeze up the mod manager occasionally which I didn't really like. I figured out it was due to the way it checks for which mods are already downloaded (which meant it would be slower with many mods already downloaded). I rewrote that code and now those freezes should never happen.Update: I released a little hotfix just now (v2.241) which fixes a major bug I accidentally introduced in yesterday's update whi...
REtool v0.208 - Proper extensions for files with unknown filenames
Uploaded new version: https://fluffyquack.com/tools/REtool.rarThis version will guess the extension for files with unknown filenames when extracting from PAK files. It does this by looking at the header data for the file data. This is useful for when you look at unused assets in an RE Engine game, or get a quick look at files before a proper filelist is generated for a new game or patch. If there's any extension anyone would want to get added, let me know.For more information about REtool and how to use it, check this post: https://resident...
Fluffy Manager v2.230 release - Framerate and CPU usage improvements
New Fluffy Manager release!Download here: https://fluffyquack.com/tools/modmanager.zipOr if you downloaded the previous work-in-progress build, then you can automatically update from that version by going selecting Downloads and selecting the new version.Compared to the previous version I uploaded some days ago, this has one change, which is improvements to framerate and CPU usage. I had been using Sleep to free up CPU cycles but it turns out the Sleep function works in a very funky way. I had been using a Windows version for a long time where ...
Fluffy Manager v2.223 work in progress - Automating upgrading to new versions
New Fluffy Manager (work in progress) release!Download: https://fluffyquack.com/WIP/modmanager.zipThis feature took more time than expected, but I've now made it so that the mod manager is capable of downloading and extracting a new version of itself. I've also made it so that wallpapers.pkg and minigames.pkg aren't included by default. This means the initial download for the mod manager is much smaller (from nearly 14mb to 2.7mb), but it's still easy to add those features by clicking on "Downloads" and downloading them....
BC7 compression comparison
BC7 as texture format is becoming more and more common for games (in particular, RE Engine games use this for virtually every texture), and because of how the format works (there's a good explanation for it here: http://www.reedbeta.com/blog/understanding-bcn-texture-compression-formats/) it can vary how well BC7 compressors will compress images into the format.I decided to compare 4 different compressors here, to determine which went works the best. I encoded a PNG into DDS BC7, and then made the above comparisons (which are all shown at a...
REtool v0.207 - DDS -> TEX conversion now supports arbitrary resolution sizes and mip counts
Uploaded new version: https://fluffyquack.com/tools/REtool.rarSource code: https://fluffyquack.com/tools/source/REtool.rarv0.207:- When converting from DDS to TEX, it's now possible to use DDS textures of any resolution, any mip count, and most compression formats, and the TEX file will be updated accordingly.I haven't tested this extensively (only tried it with 2 textures), but it should be fine.For encoding BC7 DDS textures, I personally like using compressonator (https://github.com/GPUOpen-Tools/Compressonator/releases), but I'm ...
Index of mods, modding tools, and other Patreon posts
Here's a quick way to find the various stuff I've posted on my Patreon.Modding tools:- Fluffy Manager 5000- ARCtool for modding MTF games- REtool for modding RE Engine games- SC6 savegame tool for exporting/importing characters- SC6 tool for converting textures and JSON filesMods:- Door skip for RE1/RE0- Sock puppet mods for RE Resistance- Alternate matchmaking screen for RE Resistance- Censored violence for RE3- Flat 2D characters in RE3- 400% face animations for RE3- Various enemy replacements for RE3- 1-tile gap building for C&C- Hot...
Resident Evil 3 mod - 400% Face Animations
This mod exaggerates all of the facial animations in cutscenes. I was meaning to do more work with the mod to make the animation edits more consistent (the game stores the data in a bunch of different formats and I wasn't able to find good ways of editing all of them the same way) and I think there are some cutscenes which might be overly broken (I don't think the mod causes any crashes but I'm not 100% certain).If there any major issues with the mod, then let me know.Eventually, I think it would be fun making a similar mod for DMC5...
Fluffy Manager v2.223 work in progress - Fix for multi-monitor setup on Windows 10 version 2004
New Fluffy Manager (work in progress) release!Download: http://fluffyquack.com/WIP/modmanager.rarI'm making this quick WIP release as a fix to a major problem I discovered yesterday. I updated to Windows 10 version 2004 (I think that was originally released end of August) and I encountered a bug where the mod manager would freeze up entirely, but it only happened if it tried to start up while on my second monitor.I'm not sure why this is happening (maybe Microsoft introduced an incompatibility bug related to OpenGL), but I made a quick ...
Making parts of Fluffy Manager optional - a good or bad idea?
I'm working on an automatic updater for Fluffy Manager so updating it only takes a few clicks (making it no longer necessary to manually download and extract a new version). I'll finish implementing that feature regardless, but while doing this I'm considering to make parts of Fluffy Manager optional. That is, specifically making the default download not include wallpapers.pkg (all of the game backgrounds and logos for various games) or minigames.pkg (the RE0 and RE3 puzzle minigames).This has two benefits:- The initial mod manager ...
Devil May Cry 5 - More 4K Lady screenshots
More 4K Lady screenshots!This time using this DMC4 outfit mod: https://www.patreon.com/posts/42042762
Devil May Cry 5 mod - Fluffy the Sock Puppet
Nero replaced with a gigantic sock puppet!Rigging by Jteghius Kittius. Model by G. Fernandez (https://www.artstation.com/gabrielfernandez96).This mod can be downloaded directly via Fluffy Manager: https://www.patreon.com/posts/36745578(look for "Fluffy the Sock Puppet" in the list of downloadable mods)
Devil May Cry 5 mod - Lady's DMC4 Outfit
Mod (created by vainiuss1) replacing Lady's outfit with her outfit from DMC4.This mod can be downloaded directly via Fluffy Manager: https://www.patreon.com/posts/36745578(look for "Lady DMC4 Outfit" in the list of downloadable mods)You can also install the "Lady with Glasses" mod (also downloadable via Fluffy Manager) for the same look as in the video.
Fluffy Manager v2.222 work in progress - Save manager improvements
New Fluffy Manager (work in progress) release!Download: http://fluffyquack.com/WIP/modmanager.rarThe primary change with this version is improvements to the save manager. Probably a feature not many people actually use, but I wanted to make it a bit more user-friendly and I activated it for more games (most RE games).If this doesn't have any bugs, then I'll release this as a non-WIP build soon.Full change log:- Optimized GPU usage. If nothing is being animated (or if the program is out of focus) then GPU usage is 0%.- Added support for ...
Uexptool - Texture / JSON conversion tool for SoulCalibur VI
Update: Did a quick update making it support 3DC / ATI2 DDS textures. Download link is the same.Download: http://www.fluffyquack.com/tools/uexptool.rarSource code download: http://www.fluffyquack.com/tools/source/uexptool.rarUsage:- Drag'n'drop uexp, dds, or json file onto the corresponding batch files.This tool lets you convert certain uasset/uexp fies containing DDS and JSON data. This is created specifically for SC6, but it's possible it will work for some other Unreal Engine 4 games too.When converting textures, you only need th...
REtool v0.206 - Automatic texture resolution reduction
Uploaded new version: fluffyquack.com/tools/REtool.rarv0.206 changes:- Added "texInfo [file]" command for outputting all header info from a TEX file.- Added "texReduce [file]" command for reducing the resolution of a TEX file. By default it will get divided by 4 (ie, 2048x2048 > 512x512) and the flags value in the header will be modified to include the "low res texture" flag so it can be used as non-stream texture. This is a good method for easily making lowres variants of textures when packaging a mod. Note that this on...
Devil May Cry 5 - 4K Lady screenshots
I randomly took a bunch of 4K screenshots with 200% resolution scaling (yes, my computer wept) of Lady in DMC5, and I figured I might as well upload these at full quality. My Patreon is supposed to focus on modding, but I guess this is kind of related as I did use this camera mod to be able to take these screenshots: https://github.com/FransBouma/InjectableGenericCameraSystem/tree/master/Cameras/DMC5
SoulCalibur VI mod - Faraway Meadow Stage
I made this a while ago, but I updated the mod so it works with the latest SC6 patch (it works as of 2020/08/04). This adds the Faraway Meadow stage to the stage selection screen (works in all local versus mode and casual lobbies). I'm limited where to place it on the stage selection screen, so I decided to make it replace the training stage on that screen. That does mean you can't select that stage while the mod is installed, unfortunately.This mod can be downloaded directly via Fluffy Manager: https://www.patreon.com/posts/36745578(lo...
Devil May Cry 5 mod - Lady with Glasses!
A small mod for DMC5 which makes it so Lady is always wearing her sunglasses.This mod can be downloaded directly via Fluffy Manager: https://www.patreon.com/posts/36745578(look for "Lady with Glasses" in the list of downloadable mods)Here are my notes on how the mod was made: https://residentevilmodding.boards.net/thread/11868/engine-mesh-tool-maxscript-updated?page=3&scrollTo=129072
Command & Conquer mods - Hot Pink Colour for Allies and Soviets
Just a quick C&C mod to prepare myself for playing through the Red Alert campaign.Allies mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2179936277Soviets mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2179936861
Resident Evil 3 mod - 2D Characters
This changes all of the models for characters, enemies, and weapons to be completely flat as if they're 2D sprites.This mod can be downloaded directly via Fluffy Manager: https://www.patreon.com/posts/36745578(look for "2D Characters" in the list of downloadable mods)
Command & Conquer mods - Hot Pink Colour for GDI and NOD
Another quick mod for C&C remastered which changes the colour of GDI or NOD to hot pink!GDI mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2122835124NOD mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2122841591
Command & Conquer mod - 1 Tile Gap For Building Construction
Here's a quick mod I made for the C&C Remastered release from 2 days ago. It lets you build structures with a gap of 1 tile between structures (ala Red Alert 1).Download link: https://steamcommunity.com/sharedfiles/filedetails/?id=2122093636Source code changes (search for "FluffyQuack" to find each change): https://cdn.discordapp.com/attachments/449840053049360388/719894030749663292/TIBERIANDAWN.zipAnd if there's anyone else making mods for this, here's a post I wrote with some details about how to release mods for C&C: http...
Fluffy Manager v2.221 work in progress - Optimizations
New Fluffy Manager (work in progress) release! Download: http://fluffyquack.com/WIP/modmanager.rarPrevious version would always take a small amount of GPU time whenever in use (unless it was minimized, then it was 0%). This new version will take 0% if nothing is being animated or if it's out of focus. Its usage was pretty low regardless, but 0% is better than 1-2%!
Devil May Cry 5 mod - Silent characters in cutscenes
Just a quick silly mod which makes it so characters are awkwardly silent in cutscenes by disabling most of their facial animations.This mod can be downloaded directly via Fluffy Manager: https://www.patreon.com/posts/36745578(look for "Silent Characters in Cutscenes" in the list of downloadable mods)
Resident Evil 3 mod - Censored violence
This censors some of the violent content in the game (limb dismemberment and exploding heads) the same way as the Japanese release, though all the other gore is still the same.This mod can be downloaded directly via Fluffy Manager: https://www.patreon.com/posts/36745578(look for "Censored Violence" in the list of downloadable mods)
Resident Evil: Resistance mod - Jill matchmaking screen
Just a quick mod replacing the matchmaking screen as staring at a rectangle for minutes isn't the most exciting thing.This mod can be downloaded directly via Fluffy Manager: https://www.patreon.com/posts/36745578(look for "Matchmaking Screen - Jill" in the list of downloadable mods)






















