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Wtfevo from patreon

Wtfevo

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Wtfevo posts

Posts: 49 Files: 135

Evo's Graphics V1.9 (HAPPY CHRISTMAS EVERYONEEEEE)

Version 1.9 of my PPF will be released to ONLY Premium Releases and AboveRecommended for use on Latest Pure Ganma and CSP 0.2.5 Preview1Installation Tutorial: https://www.youtube.com/watch?v=0LgB5Z2YbLM&ab_channel=XrlaCSP Settings -> https://acstuff.club/s/M71k(No Tire Smoke) OR https://acstuff.club/s/zhDm(Tire Smoke Included)Video Settings -> https://acstuff.club/s/PpGsChange Logs:MUST HAVE PURE 2.38Changed Exposure in tunnelsreplaced "tunnel glare strength" for "flashbang strength" cause using new method nowNight godrays have ...

BUG ON PURE 2.36 FIXES

If you are currently running version 1.8 of my PPFilter on the new Pure 2.36, then in order to avoid any complications, set Moonrays length to 0 otherwise bloom will not function as intended when it’s night time.

Wtfevo post Evo's Graphics V1.8 (HUGE LIGHTING IMPROVEMENTS) from patreon

Evo's Graphics V1.8 (HUGE LIGHTING IMPROVEMENTS)

Version 1.8 of my PPF will be released to ONLY Premium Releases and AboveRecommended for use on Latest Pure Ganma and CSP 0.2.5 Preview1Change Logs:Adjusted sun light levels across bloom profilesHeightened SaturationAdjusted Overall Clouds Brightness and ContrastAdjusted sunrays curveAdjusted exposure and day multiplier giving less harsh lightingFixed low emissives during the dayAdjusted Adaptive clouds brightnessAdjusted godray calculationsTunnel Glare Strength now is more sensitive as of where you have it on the sliderChanged the SRP light co...

MASSIVE PRICE ADJUSTMENTS

Prices have been reconsidered and as a result MASSIVELY adjusted, being more than HALVEDon certain tiers!The new prices can be seen below: Tier 1: $3.00 -> $1.00Tier 2: $6.00 -> $3.00Tier 3: $10.00 -> $8.00

Wtfevo post Evo's Graphics V1.7 from patreon

Evo's Graphics V1.7

Version 1.7 of my PPF will be released to ONLYPremium Releases and AboveRecommended for use on Latest Pure Ganma and CSP 0.2.5 Preview1Change Logs:Added sepia sliders for night and dayMade Adaption Speed into darkness almost instantaneousChanged the lights of overheads on SRPDimmed Overcast brightnessAdjusted Clouds BrightnessAdjusted emissives for a more intense lookMade Moonrays a shit ton betterDesaturated Night for better balance on emissivesAdded a Clouds Contrast Slider for Sunset and SunriseMade SRP 0.9.1 Tunnels DarkerFixed godrays satu...

Wtfevo post Evo's Graphics V1.6 from patreon

Evo's Graphics V1.6

Version 1.6 of my PPF will be released to ONLYPremium Releases and AboveRecommended for use on Latest Pure Ganma and CSP 0.2.5 Preview1Change Logs:Made sunray flashbangs lessMade exposure adapt to darkness fasterAdded Dynamic Clouds that changes brightness depending on position of cameraAdded the ability to control the secondary streak with uneven streak shapesAdjusted dynamic lighting in all aspects when coming out of tunnels and stuffAdjusted fog a lil bit for weathers with badness or heavy fogAdjusted light bounce on cinematic+ for a more re...

Change in Patreon Tiers and Benefits

Tiers on patreon have now been modified with tier 1 being abolished and a brand new tier giving you the @Beta Filter Testerrole on discord providing you with private access to beta builds towards my graphics, this is made for those that want to receive substantially more frequent updates while providing even greater support towards my works. As always thank you all for your support and contributions as without you guys I really wouldn't be able to be able to spend this much time on a hobby as silly as this.

Wtfevo post Evo's Graphics V1.5 from patreon

Evo's Graphics V1.5

Version 1.5 of my PPF will be released to ONLYPremium ReleasesRecommended for use on Latest Pure Ganma and CSP 0.2.5 Preview1Change Logs:Made dynamic bloom bettereven MORE changes towards sunrays so now it's calculated based off exposure, camera occlusion and time of dayLowered Adaption time needed for exposure to adapt to brightness in the dayReduced daylight multiplier as i realised it was a little too overexposured in the dayRedid the fog and sunrays calculations when in tunnelsAdded a little bit of saturation by defaultAdded Moonrays ba...

Wtfevo post Evo's Graphics V1.47 from patreon

Evo's Graphics V1.47

Version 1.47 of my PPF will be released to ONLYPremium ReleasesRecommended for use on Pure Ganma and CSP 0.2.5 Preview1Change Logs:Made Exposure adjust better to shaded areaAdjusted sunrays at dawn/duskRemoved moonrays cause i realised the code for it was ass and now made sunrays more dyanmic to the sceneImplemented night and day contrast slidersmade the algorithm for sun saturation more balanced and fittingAdded Dynamic Bloom that rises when entering tunnels and shaded areasMore Small Tweaks to SRP light CFGInstallation Instructions:Extract an...

Wtfevo post Evo's Graphics V1.45 (Fog and Reflections Fixed) from patreon

Evo's Graphics V1.45 (Fog and Reflections Fixed)

Version 1.45 of my PPF will be released to ONLYPremium ReleasesRecommended for use on Pure Ganma and CSP 0.2.5 Preview1Change Logs:Upped Reflections a bitDecreased CPL a bitRecoded the fog algorithm and got rid of density and gave more balance and better reflections to weathers like mist, thunderstorm, sleetMade Flashbangs a lil brighterMore Small Tweaks to SRP light CFGInstallation Instructions:Extract and Drag the contents inside the "assettocorsa" folder inside the assettocorsa root folder, replace any files if prompted, then apply V...

Wtfevo post Evo's Graphics V1.4 (BIGGEST UPDATE IN VISUALS YET) from patreon

Evo's Graphics V1.4 (BIGGEST UPDATE IN VISUALS YET)

Version 1.4 of my PPF will be released to ONLYPremium ReleasesRecommended for use on Pure Ganma OR Pure 0.271 and CSP 0.2.5 Preview1Change Logs:Readjusted ae exposure a bitTurned down the brightness of display lightsMade realistic exposure tickbox a lil less brightMade realistic exposure slower at adapting to brightnessMade flashbangs better when exiting tunnels in addition with the sun not fucking you when coming outMade sun reflect off the ground a lil brighter for the cinematic presetMade light bounce higher for dashcam presetTweaked color T...

Wtfevo post Evo's Graphics V1.3 from patreon

Evo's Graphics V1.3

Version 1.3 of my PPF will be released to ONLYPremium ReleasesRecommended for use on Pure Ganma OR Pure 0.271 and CSP 0.2.4 Preview1Change Logs:Raised tunnel emissives on SRPChanges in saturation to sun at duskAdditional Bloom Added for Cinematic PresetsUpdated the Light Blue tunnel ConfigRaised the brightness and bloom for a more poppy lookAdded a tickbox called "realism like exposure and godrays" for real life camera like exposure sensitivty and sunraysAdded interior specific exposure gainTweaked brightness adaption speedsSliders now ...

Wtfevo post FIVEM NVE 2021 ENB from patreon

FIVEM NVE 2021 ENB

ENB, FIveM mods folder and Plugins used for FiveMfor 2021 June NVE (Natural Vision Evolved)Just install the content inside "My ENB" into your GTA root folder and copy my mods list.

Wtfevo post Evo's Graphics V1.2 from patreon

Evo's Graphics V1.2

Version 1.2 of my PPF will be released to ONLYPremium ReleasesRecommended for use on Pure 0.271 and CSP 0.2.4 Preview1Change Logs:Reworked GodraysBetter Lighting with new Light CFGColors and Shadows tweakedExposure ReworkedSpecific Bloom and Visual Presets ImplementedPure Config tweakedReflections rebalanced8/06/24Values in Pure Config Unlocked11/06/24Fixed Bloom SlidersInstallation Instructions:Extract and Drag the contents inside the "assettocorsa" folder inside the assettocorsa root folder, replace any files if prompted and then appl...

Preview of V1.2 of my Filter!

Preview of what’s to come on the 1st of June!

Wtfevo post Evo's Graphics V1.1 (MASSIVE CHANGE IN VISUALS) from patreon

Evo's Graphics V1.1 (MASSIVE CHANGE IN VISUALS)

Version 1.1 of my PPF will be released to ONLY Premium ReleasesRecommended for use on Pure 0.254 and CSP 0.2.3 Preview1Instructions:Extract and Drag the contents inside the "assettocorsa" folder inside the assettocorsa root folder, replace any files if prompted and then apply Video and CSP settings.CSP Settings Realism Sided -> https://acstuff.ru/s/YRLni2CSP Settings Normal -> https://acstuff.ru/s/q8afctVideo Settings -> https://acstuff.ru/s/Xlhq3JJoin the discord if you need extra help!https://discord.gg/Ej8deDUz8s

Wtfevo post New Graphics Dropping this Sunday! (28th April) from patreon

New Graphics Dropping this Sunday! (28th April)

This will be a CRAZY step up from last months version as the exposure has been overhauled and the squalls weather now will look 1:1 with the ones in my videos. Fully functional Godrays have also been implemented after doing quite a bit of testing and tweaking. This update in addition adds a new PPF which is used designed for cinematic purposes however I do NOT recommend it’s use for actual gameplay. I plan to release this update to Tier 3, but unfortunately NOT to Tier 2. Stay tuned!

Wtfevo post SIGNIFICANT UPDATE COMING IN THE NEXT FEW WEEKS! from patreon

SIGNIFICANT UPDATE COMING IN THE NEXT FEW WEEKS!

Next update will have alot of improvements in terms of visual image and customization with more sliders being implemented with weathers like squall looking less dry. STAY TUNED!

Wtfevo post Evo’s Graphics V1 from patreon

Evo’s Graphics V1

Version 1 of my PPF will be released to Tier 2Recommended for use on Pure 0.254 and CSP 0.2.3 Preview1Instructions:Extract and Drag the contents inside the "assettocorsa" folder inside the assettocorsa root folder, replace any files if prompted and then apply Video and CSP settings.Make sure to copy the script settings contained in "image.png" and save them! (Ignore bright and dark adapt sliders, they were removed because they didn’t work, they will next update)CSP Settings -> https://acstuff.ru/s/0mWQbwVideo Settings -> https...

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