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cebstudios posts

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CEB 4d Humana 0.091 Enable Smooth2 for any animation

This update organizes the new smooth method in a way that it can be used with other animations and not only with 4d humans.

cebstudios post CEB 4D Humans 0.09 New Smoothing Method from patreon

CEB 4D Humans 0.09 New Smoothing Method

This update brings a method that was an idea from a user called Giacomo Spaconi. Faster and make the animation curves much cleaner.

cebstudios post 4D Humans, from google colab to Blender from patreon

4D Humans, from google colab to Blender

Tutorial: https://youtu.be/3kksPkqL414If you dont have a powerfull gpu to run CEB 4d Humans. you can use google colab to generate the animation data and load it in blender using CEB 4d Humans.This tutorial show you how to do it.Official Google Colab Link was not working in October 2023, try this colab instead:https://colab.research.google.com/drive/1xcdCNrFGXCCjUkqPHlgPix3wOhyxE75o?usp=sharingTo load the google colab PKL file, you need at least CEB 4D Human 0.08, you can get it at:https://www.patreon.com/posts/ceb-4d-humans-0-88273872

cebstudios post CEB 4D Humans 0.08 - Import PKL from Google Colab from patreon

CEB 4D Humans 0.08 - Import PKL from Google Colab

This updates adds a button that you can use to import the original PKL animation file created by official 4d Humans code.with this option, you can run 4d humans on google colab and use the result PKL file on the addon from smoothing or to import the animation in blender.Google Colab Link of 4D Humans: https://colab.research.google.com/drive/1Ex4gE5v1bPR3evfhtG7sDHxQGsWwNwby?usp=sharing

cebstudios post CEB 4D Humans Animation Download - "Turn around with hostility"  from patreon

CEB 4D Humans Animation Download - "Turn around with hostility"

To use it you need at least the CEB 4D Humans 0.07get it at: https://www.patreon.com/posts/88205783or: https://carlosedubarreto.gumroad.com/l/all_addonsThis animation was created using the reference: https://youtu.be/iRL2N_Nj3GU?si=QoVJscnvicloW1uC

cebstudios post CEB 4D Humans Animation Download - "Good Night"  from patreon

CEB 4D Humans Animation Download - "Good Night"

To use it you need at least the CEB 4D Humans 0.07: https://www.patreon.com/posts/88205783This animation was created using the reference: https://youtu.be/TaRdvonNWhE?si=UvpDaWw2tUm6UrZE

CEB 4D Humans 0.07 Anim Share

This new version add some more tools, but the most important one is the Import and Export option.Using it, even if you dont have a powerfull GPU, you should be able to load the animations I'm sharingTo load the animation, download a PKL file and import in the addon. the you can select the character (if the animation comes with more than one character) and import the animationBelow you can see the important buttons to importand use the animation

cebstudios post OSX, another pose estimation tool, maybe mocap? from patreon

OSX, another pose estimation tool, maybe mocap?

I was presented to OSX a few days ago, and after testing it, I found that the result was pretty good. And I'm starting to test it more, and I'll try to export the result to Blender.The main problems are that the tool was not made for video. It actually works on image only. Making it work on a image sequence should not be complicated, but the result will end up shaking. That is a usual problem when there is no temporal coherence added to the code. But I think its possible to be "fixed" using smoothnet, the code I added to CEB 4d ...

CEB 4D Humans 0.063 Fix Smooth

this update comes to fix the problem when you try o smooth a scene where there are characters that are not always on the footage. Now it works.

cebstudios post CEB 4D Humans 0.062 Update Info from patreon

CEB 4D Humans 0.062 Update Info

On this video you will know more about this last update.In resume, it splits the smooth option, where you can apply it only on the translation, on the pose or both at the same time.This split was important, because on some animation you might have the result with the translation messed up.Watch the video to see the example.and get the update attached bellow or on the all addons gumroad pack.

CEB 4D Humans 0.06

This release gives the option to smooth the animation for a more stable result.To do that, after executing the proccess you will have a smooth button. Pressing it, the addon will create another file with the smoothed result.when importing you can choose the raw data or the smoothed one.Check the video on the header of this post to see how you can use it.The addon is attached on this post

CEB 4D Humans 0.06 (automatically fixing animation)

On thie version 0.06 I'm testing a solution applying smoothnet to make the animation more stableOn the video you can see that the animation on the right is more stable, it is the one with the smoothnet applied, while the animation on the right is the deafult 4d humans output.After a week of research, Only today I was able to get some result out of it, so it might take a couple of weeks to release a version.

CEB 4d Humans progress

Hello, I just wanted you all to know that I'm working hard on making the result from 4d humans more stable.To do that I'm diving into some filtring algorithms and found some tinressting one, that I'm trying to implement on the addon.If all goes fine, on the weekend I might have a sample to show, and after that I'll insert the function on the addon.Some might ask, why not focus on SLAHMR and make an addon for it sooner?Its because the SLAHMR is much more complex and takes much longer to process, and I feel that with a bit more wo...

cebstudios post CEB 4D Humans 0.04 Download and Tutorial from patreon

CEB 4D Humans 0.04 Download and Tutorial

tutorial link https://youtu.be/N2uLELEi-zgThis addon aims to help you to create mocap data (animation) using a single video as input.You can find the official github code where this addon was based on the link: https://github.com/shubham-goel/4D-HumansAttached you can find the addonFunny note: The first version was 0.04 because while recording the tutorial, I had to stop a couple of times to fix several bugs.PS.: found another bug and replaced with the 0.05 versionUPDATE: If you are having problems, is possible that the script is not able to do...

CEB 4D Humans is closer

After weeks trying the code from https://github.com/shubham-goel/4D-Humans, I found a way that could be simple and fast to get the animation from a footage to 3d, getting all the characters in that scene at the same time.On the video you can have an idea of the workflow I've built.I'm planning to make a few more tests to be able to release this first version for Patrons.

cebstudios post Importing 4D Humans in Blender (pkl example and blend file with script) from patreon

Importing 4D Humans in Blender (pkl example and blend file with script)

If you want to try 4d Humans, you can get the code at: https://github.com/shubham-goel/4D-HumansAnd the SMPL file at: https://smpl.is.tue.mpg.de/download.phpFollowing this tutorial (https://youtu.be/WYdO0fOxEWU) you will be able to get the animation generated with 4d Humans inside blender.I hope you enjoy, this one was very difficult to make, but its amazing to see the results in blender.I wish to thank a lot the Patrons because their support makes this possible. ❀️

4D humans, another monocular markerless mocap solution

Last week I was able to try this code, that you can get fromhttps://github.com/shubham-goel/4D-HumansIt outputs a pkl and a mp4 file as result.But how to import it in blender?After spending my whole weekend trying, I was able to get a very good solution to import the data in blender.If you are a patreon you can have access to this code now, athttps://www.patreon.com/posts/importing-4d-in-86941163But I must say it will need a bit of work to be able to use it at the current state that it is.

Importing 4d humans in blender (WIP code)

After having the pkl file from 4d humans (https://github.com/shubham-goel/4D-Humans) I was able to make a code that can import it in blender.To be able import in blender, you can get the file attached and you'll need a SMPL_MALE.fbx file from https://smpl.is.tue.mpg.de/ and put the fbx file on the same folder that you have the blend file download from this post. You can also get a sample pkl file that I've executed here, put it in the same folder of the blend file.I'll build an addon for it, but if you want to get your hands dirty y...

CEB Pixelation test

Here is a preview of the addon I'm working on, based on the code from https://github.com/WuZongWei6/PixelizationUsing a video from Kistina Rybalchenko nhttps://www.youtube.com/channel/UCpHjRsNuiIfaJR1n_9I0EvQI must say, it reminds me a bit of the games from my youth 😍

Endorfina, throw test

This is a more dynamic test, I'm throwing the character on the scene.it took less than 5 minutes to be done. (after having the scene setup ready)I plan to make more test with different scenarios to see what else can be done with this new solution. I'll keep showing the progress here.

cebstudios post CEB SDM UniPS 0.02 - Batch Update from patreon

CEB SDM UniPS 0.02 - Batch Update

This update brings the option to run the process through lots of folders at the same time.to execute it, you need to use these 2 options marked in red

Endorfina (Blender alternative to Endorphin)

After several tries to find a way to get a legal copy of Endorphin that disapeard from the internet for mor than 5 years, I decided to make my own alternative.Endorphin is a great software that enables you to make ragdol physics on humanoid characters. But not only that, I found that it was also great to make animations with it.As I didnt have response about having a way to get a legal copy of Endorphin, I started a couple of weeks ago to start my own vision of Endorphin, that I called Endorfina (that is Endorphin but in Portuguese ☺️)After...

cebstudios post CEB SDM UniPS (Creating high quality PBR Maps from images) from patreon

CEB SDM UniPS (Creating high quality PBR Maps from images)

This addon outputs better texture maps (in my opinion). To use custom images you have to follow some steps, taking multiple pictures using different light scenario where you keep the camera at the same place.You can get a better instruction about it at: https://github.com/satoshi-ikehata/SDM-UniPS-CVPR2023#step-2-image-acquisitionTo get the addon, just download from this link: https://carlosedubarreto.gumroad.com/l/sdm_unipsor get it attached on this post

cebstudios post Infinigen on Windows (creating virtual worlds procedurally) from patreon

Infinigen on Windows (creating virtual worlds procedurally)

Folowing this tutorial you will be able to use Infinigen even on windows.The approach used was to have a Virtual Machine with everything ready to use, and with a couple of commands you can tell it to generate the world and copy it to the host machine.Attached is the text used on the video tutorial, it is aldo inside the gumroad link.To get it for free use the coupon i8nej6rDownload: https://carlosedubarreto.gumroad.com/l/infinigensource code: https://github.com/princeton-vl/infinigen

PanoHead example

Pano head seems to be a great project to create full head with a single image.On the video at the to of the page is the video showing it creating a projection using some AI power 😊Bellow you can see what it generates as a full head using that single image referenceIf you want to install it, you can do, going on this link:https://github.com/SizheAn/PanoHeadAttached you can find a ply result from the process, using some changes made by Hackman, that you can find at:https://github.com/hack-mans/PanoHead

cebstudios post Infinigen (creating worlds automatically) from patreon

Infinigen (creating worlds automatically)

Currently I'm working on a way to make infinigen to make it work in windows, and if possible as an addon for blender users.the original project can be found at:https://github.com/princeton-vl/infinigenThe image on the post is a test I was able to make today.I'll keep posting about the development.

CEB Track Anything 0.02

this update fixed a problem with frame offset between the source video and the generated results.If you have the All Addons, get the update and checkpoint at:https://carlosedubarreto.gumroad.com/l/all_addonsOtherwise, get the update attached bellow and if you dont already have the checkpoint, you can get it at:https://carlosedubarreto.gumroad.com/l/dependency/2jhtxqo

CEB Easymocap Multicam 1.03 Preview

This is the update I'm working on to bring easymocap 0.3 to CEB Easymocap.On important feature that it brings is the possibility to use Mediapipe instead of openpose.With mediapipe the process becomes much faster and easier to do.Soon I might be packing it inside the addon to share with Patrons

cebstudios post CEB Track Anything 0.01 from patreon

CEB Track Anything 0.01

Here it is the addon where you can make a custom mask, and also you can remove something from a video.For Patrons that have access to The gumroad All Addons, you can get all the files from:https://carlosedubarreto.gumroad.com/l/all_addonsIf you dont have access, you can get the addon attached on this post and the checkpoints at:https://carlosedubarreto.gumroad.com/l/dependency/2jhtxqo

CEB Track Anything Preview 3

Its almost done. I just have to test on other machine, pack everything and make a tutorial.Probably tomorrow will be out.On this video I show how to use the addon to optimize a video, and remove the girl head, and also get the masks for the girl head.You can notice that the inpaint tool to remove the head seems not to work at the start of the video, after running the inpaint. I noticed that the subject is removed if you have anough movement, if the thing you want to remove doesnt move, that part has almost no effect. So take this in considerati...

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