CodePink posts
The First Demo Is Ready!
Hello!The first demo of 'Space Rescue Code Pink' is finally done!DOWNLOAD 1What to expect from the Demo?Well there is a - ahem - fair warning of sorts. Because what you will play is just a singe storyline, without any gameplay or interaction with other storylines. This is for the simple reason that I have to start somewhere :) I personally see it as an 'art & storyline' test; and focussing on that aspect, was also the best way for me to get familliar with the game engine. So, you will probably feel that you are going through a V...
Location: The Repair Bay
Hello everyone!I just noticed that quite a few new patrons joined the project! Thank you! Your support is really motivating! (And it especially helps me to push on when things get a bit boring or difficult!) So thanks, really! :)About the imageAnd today, I'd like to show you a bit of my process. I tend to put quite a bit of thought and effort in everyting I make. Here you see the development of the Repair Bay background.As an artist, I see it as my job to get 'the most readable' illustration possible. And that often means that I hav...
Holo-Shoot Spoiler!
So, here is the first real spoiler I suppose :)As a sidestep in the production, I occasionally need to put assets together to see if a scene works. In this case I had to test the 'Holo Shoot' that will take place in the low-gravity room (a room for practicing spacewalks). And once I feel the scene works, I adjust the colors of the additional character poses, so they will match the scene better (for example, Keen stands in the dark here, so he is covered in a layer of blue).Well, I won't say much more about this ( to not spoil more o...
Art: Keens first poses
Hello again!As for a while now, I have been drawing poses for Keen & Lune. While doing so, I try to approach it the smart way, by making seperate heads, arms etc. That way I can combine them into various complete poses. ...But there is still a lot of unique stuff that I have to make, like you can see in these examples below.Still, I really enjoy drawing all this – even drawing a stack of magazines is a fun challenge. Storywise, I needed that picture because Lune will eventually request some inspiration for her Holo-Shoot. And Keen happens to ...
Art: Lune Undressing
Hello everyone!First off all, thank you all supporting me on this game - it's awesome! I actually didn't expect any support till the point that I would have a demo ready. But I love the fact that the concept already peaked your interest :)And as I told in my previous post, at the moment I am mainly creating art assets for the demo. I just finished a whole bunch of poses for Keen (main character) and now I skipped foreward to some more sexy poses of Lune :) Somewhere along her main story, she will take off her suit in preperation of a nu...
Keen with the camera
Hello again!At the moment I'm creating content for first story, which will be all about a Holo-shoot with Lune ( the girl in the red jacket).And in this story, Keen will have to inspect a broken camera at a certain point. So I've been making poses for him, to go along with that story fragment. Here you see a first test, where I combined the poses in a gif animation.I hope you like it :)-Robin
Early Character Art
Well, here is the first post!After I figured out the concept of the game, I wanted to know if I could draw some attractive girls. So I started with these 4 girls (there will be more!) and I tried to get some variation in body types to reflect their personalities. Once I got this down, I started working on the costume designs. And from here on I can create the various poses, close ups etc. So it's a useful and important step to take :) I hope you like them!-Robin






