tyrving posts
Devlog: August Report (2021)
Hey guys, it's been a while!I just wanted to let you know that I'm still tirelessly working on the next update (v.0.15: Rowley's update) and that it should arrive by the end of the month (30th August).Just like in Angus's case, this first part is more of a setup for the further events, so expect to see the whole cast having fun, rather than just spending time alone with Rowley (this will happen in the follow-up update v.0.16).What's new: Story up to Day3 - Rowley's route (part4/5) New UI Implemented an option to censor g...
Preview: Angus's Sprite Update
Hey guys, here's a small preview of Angus's sprite update. The update it's not as heavy as it was in Kegar's case, but still, it's now in it's more definitive form (at least, before it I'll smooth these with FXAA, but I'm still not ready for this kind of overhaul).PS. The image gallery here on Patreon seems to scale down the picture's resolution in it's default view (which makes it hard to spot most of these pixel precision changes). I highly recommend downloading the pictures and comparing them in your n...
2021.08 - Bonus Content
Hi guys!Today I'm sharing WIP CGs of the most recent Angus's update.The bundle contains five pictures: Angus Day3 CG1 Angus Day3 CG1 (var.2) Angus Day3 CG2 Angus Day3 CG2 (var.2) Angus Day3 CG3Please enjoy!Thank you for supporting After Years!
Devlog: Survey (July 2021) part 2
Hey guys!Today's devlog is thicc, and that's because I finally managed to make a few small, but quite important changes: New UIIt took me a few days to figure this out, but after many, many tries of altering the RPG Maker OG script, I managed to code a RenPy-like UI that will give you easy access to all of the most important game functions. What's so great about this new UI is that it will finally allow the display backlog on the Android version of the game (which was one of the most requested functions for the past months). The dou...
Poll: Next Update
Hey, Patrons! It's time to vote!Which of these two characters would you like to see being featured in the next update?
Devlog: Survey (July 2021)
Hey, guys! I hope you enjoyed the new demo of After Years.I'm writing this short entry to share a link to a survey on the game (as a whole). I would greatly appreciate it if you kindly give me your feedback and vote for your favourite character.Link: https://docs.google.com/forms/d/e/1FAIpQLSdmoPcpGvyvGS5syfEXCdu0irjTxh1HSrfqQ6QscYXqTQ27pQ/viewformThank you for your time and see you soon!
2021.07 - Bonus Content
Hello Patrons!Today I'm sharing an unused CG of Welkin.The illustration got remastered and also received one more alternative version to fit the recent in-game events.I hope you like it!The bundle contains one picture in 3 variants: Welkin unused CGThank you for supporting After Years!
Patreon Build v.0.14.1 (hotfix)
Hey, guys! The game just got updated to version 0.14.1 - it's just a hotfix with a single, but quite important fix: The previous versions (0.13.0 and 0.14.0) still redirects to "to be continued"scene after the same point as in 0.12.0 (so the new content can only be seen when you use the "continue from the previous build" option). With version 0.14.1 is now possible to experience the whole Angus's story in one-go.What's new: The game now properly redirects from "Day 3: Lunch Time!" to "Day 3: About Yesterd...
Patreon Build v.0.14.0 (Angus update: Day3 finale)
Hi, Patrons! The (proper) v.0.14.0 build is here and I'm SO excited!After all, this part of Angus's story features the game's first fully NSFW scene (and this is also the first time I've ever written one!). In other words, I'll be dying to hear your feedback on it...What's new: Story up to Day 3 - Angus's route (part 4: Day3 finale) First fully NSFW scene that features 3 CGs (+ variants)Download (One Drive): After Years v.0.14.1 (Win) After Years v.0.14.1 (Mac) After Years v.0.14.1 (Linux) After Years v.0.14.1 (An...
Devlog: July Report (2021)
Hey guys!I'm writing a quick devlog to let you know that the new (proper) build v.0.14 is just around the corner!Here's a short summary of my work these past two weeks: the script is finalized and almost double in size since the W.I.P release thanks to my English-speaking friends, the scene is now proofreaded and re-edited to make even more impact new scenes are already coded-in, but requires some further polishing (it's mostly about the music and CG at this point)Speaking of CG, I still need to draw these, and what's more, ther...
Work in Progress Build v.0.14.0 (Angus update)
Hello, Patrons! The new update is here!IMPORTANT NOTICE:As I already mentioned in my yesterday's development post:This build represents only part of the planned content, and ends up in a very random moment, in the middle of an important, spicy scene. If you are either a very dedicated fan of Angus’s story or a fan of NSFW stories, I highly recommend waiting for the proper v.0.14.0 release, to simply experience these events in the best possible way (Click here to read full post).The full v.0.14.0 build, it’s coming ASAP (I’ll be aiming...
Devlog: June Report (2021) part 2
Hey guys!A new update of After Years is just around the corner... and while this is supposed to be good news and a real moment to celebrate, the truth is, not everything went my way...A thousand and one ideas...As I already mentioned in my last devlog entry, this update was super difficult to pull off and the main reason behind it is my lack of experience in writing NSFW scenes.Long story short, because I had no clear idea on the general flow of the scene (on what the characters were supposed to do in such an intimate moment), I ended up writin...
Devlog: June Report (2021)
Hey guys! Are you ready for summer?Finally, after a long and unusually cold spring, the first heatwave hit my region, and I'm boiling in here! Since I don't have AC at home, I'm writing this devlog from a coffee shop (although, I will probably post it later at night as usual).But anyways, let's get down to business, shall we?Good news: the development process goes smoothly and the new build (v.0.14.0) should get released by the end of this month. If I’ll have enough time, I'll also try to upgrade the visual side (after all...
2021.06 - Bonus Content
Heyo Patrons!Today I'm sharing the second batch of clothing options concepts for Kegar.This bundle contains 4 files, which covers following clothing options: Training Outfit Training Outfit [black] Training Outfit [white] Training Outfit v.2 Training Outfit v.3 Training Outfit v.3 [alt] Swimwear Towel Naked Sexy Mashup Sexy Mashup [alt1] Sexy Mashup [alt2]Just like the last time, please let me know in the comment section which version is your favourite, as well if you have any other cool ideas.Thank you for supporting After Years!
Patreon Build v.0.13.0 (Angus update)
Hey, patrons! A new release is here!As I mentioned in my previous devlog, this update is a bit shorter than usual (it's about 3/4 size of a regular release). However, the good news is that despite my earlier doubts, I managed to polish all the scenes and new graphic assets, so everything you'll see here (except the CG) is already in its final form!One thing though - the script (writing) still requires a proper proofreading, so please forgive me for any grammatical mistakes.What's new: Story up to Day 3 - Angus's route (part 3)Do...
Devlog: May Report (2021)
Hi gang!I'm writing this short entry to let you guys know that the next Patreon update should arrive around 26th May. This time, however, it's gonna be "only" a Work In Progress build, rather than the full episode I had in mind.The new WIP update will cover about half of the content I have planned for Build v.0.13 (which is supposed to be the biggest update so far!), but it might be lacking in the graphics department (not only I still work on Arthur's expressions, but there's also supposed to be a few CGs!).Don't wor...
Poll: Polar bear finalized design
Hey patrons!It's time to finalize Arthur's design!Let's vote~! Variant 1: Thick eyebrows Variant 2: Gray eyebrows Variant 3: Dark eyebrows
Preview: Polar bear finalized desing
Hi guys!It's time to finalize the polar bear's design!First, let's start with the name.I really like all your suggestions! Both Marshall and Martin sound great, however, personally, I find Arthur and Wallace to be a bit more fitting for this character. I couldn't decide which one I like better, so I came up with the idea of making a simple mashup, and so, there we have it! Please meet Arthur Wallace!Now, let's talk about finalizing the character design.I prepared 3 variants for this preview: Variant 1 (thick eyebrows): an ol...
2021.05 - Bonus Content
Howdy!Here's the May bonus content for my wonderful Patreon patrons!The bundle contains 2 files: WIP of Kegar's CG from his last update Illustration of Angus (NSFW)Please enjoy!Thank you for your support!
Patreon Build v.0.12.0
Hey, everyone!The new update (v.0.12.0) is here!What's new: Story up to Day 3 - Angus's route (part 2)Download (One Drive): After Years v.0.12.0 (Win) After Years v.0.12.0 (Mac) After Years v.0.12.0 (Linux) After Years v.0.12.0 (Android) I hope you'll enjoy what I prepared for you this time~! *vibrates*As for the next one, the build v.0.13.0 will continue Angus's story ; )Thank you for your support guys!
Devlog: April Report (2021)
Hey everybody!I'm happy to announce that the upcoming build of AY is just around the corner! The writing part is done, and now it's all about coding and making small tweaks to the dialogues to the last scene (this one is quite big!). It shouldn't take too long though - you can expect the game to be out around 25th.The next demo (v.12.0) will cover the first part of Angus's update. As usual, it felt right to me to expand some parts of the scenes (that in my mind were originally only short exchanges), and because of this, the most...
2021.04 - Bonus Content
Hi Patrons!Today I'm sharing the second batch of clothing options concepts for Angus.This bundle contains 5 files, which covers following clothing options: Summer Outfit v.2 Summer Outfit v.2 [alt] Swimwear Swimwear + Sleeveless Shirt Towel Naked Sexy Mashup Sexy Mashup [alt] Beach Mashup Beach Mashup [alt]Just like the last time, please let me know in the comment section which version is your favourite, as well if you have any other cool ideas.Thank you for supporting After Years!
Devlog: March Report (2021)
Hey everyone! I hope you guys are doing swell!In today’s devlog I have two topics to cover - first is an important notice for the patrons, the second is something cool related to the game visuals. Here we go!Progress report:Slowly, but surely we're getting to the end of March. Unfortunately, because I was mainly focused on drawing in my free time, I won't be able to provide any new demo (or even a w.i.p release of the game) this month. I absolutely hate rushing things and having too much on my head, so I decided to take it easy, and g...
Preview: Polar bear sprite
Hi patrons!Today I'm sharing the first look at the polar bear's sprite.The batch contains 3 clothing options, but it comes in two variants (face).To avoid the difference in the portraits quality, I decided to (for now) stick with the same pixelated artstyle, in which I drew the rest of the cast. However, ultimately I will be aiming to "upgrade" everyone to a higher quality, CG-like artstyle, as you could see in the previous preview. (In my next devlog I'll make a side-by-side comparison to give you guys a better look on what...
Preview: Polar bear concept art (pt.3)
Hey guys!Here's another small preview of the polar bear sprite for you.I actually already drew his whole body and a few clothing options, but these still require a lot of polishing, so for now, let's focus on the face.Which option do you like the most?Also, if you have any name suggestions, feel free to shout in the comments - I'm curious what you'll come up with.
Preview: Polar Bear concept art (pt.2)
Hello everyone!Today I'm sharing another batch of sketches of our "mysterious polar bear".For the record, the last time I was presenting two variants of this character (first was an older, rough looking bearded bear with a chubby body type, while the second was a young bear with a muscle chub body type and a ponytail).This time, however, I kind of merged these two designs into one, and so the result is an older (but not too old) looking bear, with a chubby body type and a clean, sleek face.Out of these three options, this new look i...
2021.02 - Bonus Content
Hey guys!This month I'll be sharing with you not one, but two W.I.P pictures.Strictly speaking, one of it is a sketch of Welkin and Angus, and the other is a W.I.P of CG for Kegar, which was supposed to be used during the shower scene at the pool on Day 3 (as you already know, we got another one instead).I really like both of these illustrations and I would like to implement them in-game at some point - especially Kegar's, since in this case, I've already finished lineart layer.Please, enjoy this bonus content, and feel free to leav...
Patreon Build v.0.11.0
Hello, Patrons!The new update (v.0.11.0) is here!First things first, I'm very sorry for the delay! It's been a very difficult segment to pull off, especially because of my last minute decision to improve the script by making some major changes. I'm very happy with the results though - not only does everything now play out just like I wanted, but I also managed to push Rowley's story even further than I initially planned.There is, however, one thing that is still missing in this update, and it's the new CG - I promise to patc...
A Small Delay
Hey guys!I'm writing to you to let you know that I'm still continuously working on a new build (v.0.11.0), and I will have to delay this release by a few more days. The reason: I want to deliver more content than I planned.Originally, I wanted this demo to be a short follow up, just like it was in Kegar's case, with v.0.9.0. However, after reaching to the last scene of my current workflow, I realized how much potential is here, not to only make it more wholesome, but also to push the whole Rowley's story arc forward. It's ve...
Devlog: January Report (2021)
Hey everyone!Today I'm writing a short entry (or should I say, a schedule) to let you guys know what are my plans for the upcoming month: A new build v.0.11.0 (which features the second part of Rowley's update) is just around the corner. Initially, I was planning to release it by the end of January, but I wasn't one hundred percent happy with the scene flow, and had to make a lot of edits. I still have some writing to do, but I'm certain that if everything will go smooth, this new demo should get released by the end of next week...










