smgvn posts
Library File: "Fiona J. Westley"
WARNING: Any attempt to include that >>subject<< in the file again will result in a permanent ban from the library and its database. Please, have some respect.Full name: Fiona Janelle WestleyBirthday: February 16thOther Aliases: "Wess", "Iron Fortress"Nationality: AmericanSex: FemaleHas relic (Yes): Point BreakRoyal Guard (Yes): Field Agent/MasterBio:Fiona J. Westley is a magical-relic user who is currently one of the four masters in the Royal Guard.A former underworld pit-fighter, Fiona fought in high-stake matches that usually...
"I should get to know some of those people better..." Game updated to 2.0.
Download links on the pinned postAbout this chapterLet me tell you...I don't think the feeling of finishing a new chapter will ever get old. Something you'll all notice is that the file size doubled, and that's because I think this is the chapter I put the most effort into sound. I might start putting some torrent mirrors up, too (sometimes, these can be way faster).As it is with every game, a developer knows 100% of it, but the player will always know 110%...140%....and so on. There's oughta be something messed up no matter how...
"So...it was quite the night, huh?"
Hi, folks. Hope you're all keeping safe. Just a quick status update.Today is the day I finally got done rendering the next chapter. Which leaves writing and sound to be done. This game is by far the project I'm having the most fun with right now, so it's only natural it keeps me busy through Christmas, too.Sadly, one of my speakers went boom this week - with my new ones arriving just in January. I can only hope it doesn't keep me from bringing new original tracks to the table. That's something I'd rather get out of the w...
I've been very busy the last few weeks.
SoundtrackFinally, after a long time, I was able to put my hands on a new P10 cable for my guitar and sort my sound drivers problem. I've been playing with some interesting acoustic guitar synths for a while and this is what I came up with (unfortunately, I can only attach one audio file per post).The >ideal< for me concerning Mad World's soundtrack is to have as much original music as possible, to keep a certain identity to it - and of course - avoid the hassle of licensed music.I am no Hans Zimmer, but I hope I can bring a decent and ...
A few announcements.
'Sup.I hope you guys are doing fine. I have a few announcements to make.Next updateFirst of all, Chapter Two, currently unnamed, is already scheduled to be a two-part update. I'm always studying new ways of optimizing renders and still keep a decent quality. I'm still a newbie as far as 3D art goes and the game as it stands is nowhere near "final". I've been running some tests and I've decided to remake some of the older renders in 1440p (formerly in 720p) for Release 2.1.So that leaves us with:Release 2.0: Progressi...
"They weren't simpler days, but they were better ones."
I've been seeing some new faces after the latest update and I just wanna welcome you guys first real quick and thank you all for supporting my work.Just dropping a glimpse of the couple that's hijacking some of Chapter Two's render time.(Yes, this is an attempt on keeping you guys busy while my dumb ass figures out how to make actual content between chapters. Please do not crucify me.)
Become untouchable. Game updated to 1.0.
Download links on the pinned post.A lot later than I initially wanted, but finally, here. Some things happened that delayed this update far more than I expected - for example, the process of acquiring a brand new NVidia GPU! Although it made possible to bring a lot more content than I initially wanted (being this one of the factors that delayed this update), my rig, unfortunately, is not powerful enough yet to handle animations - believe me, I've tried. If everything goes well in the upcoming months, I might be able to start messing with th...
"Shoot. See how that goes."
Hey, fellas! This month went out faster than I expected, and before I realized, I had rendered 80% of the game already. Despite every shitty part of the process (renders coming out wrong, heavy scenes having to be discarded, power outages, etc) I'm confident this update will be landing somewhere between the first and third week of September. I'm still stuck on rendering using CPU, so having a few noisy renders on some sections of the game is still an issue (it's either that or letting a single render cook for 12 hours, and I'm w...
"Guess who?"
Hey, fellas! I hope everyone is doing fine with all of this chaos going on in the world (2020 is lmao-ling everyone, that's for sure). These last few weeks since I finished releasing 0.0 to the public were pretty nice for me - I'm getting nothing but great feedback since launch! This post is to explain what are going to be my top priorities from now until the next two-to-three chapters.Urgent Finishing and releasing Chapter One: "Untouchable". Upgrade my current rig.High-to-medium Hire a proofreader. Create a new cover art for t...
Mad World [Release 3.2.0.0] Download links
EDIT: Download links are stored in Discord now.