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Gotham Knights - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has an average HDR implementation with a fixed/not adjustable Peak HDR Luminance around 1.000 nits.For this reason, Dynamic Tone Mapping is suggested in order to avoid clipped highlights or an overly dim image.The provided in-game settings only alter the exposure, saturation and contrast of the image, but not the HDR range:Leave "Brightness", "Contrast" and "Saturation" sliders to their Default values as they already represent a balance...

Dead Space (Remake) - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has a fairly good HDR implementation with a measured Peak HDR Luminance of around 7.000 nits.Unfortunately, there is no way to adjust it in-game.For this reason, it is suggested to use Dynamic Tone Mapping in order to avoid clipped highlights or an overall dim picture.After latest patch:The in-game "Brightness" setting only adjusts the overall gamma and should be slightly reduced from Default 50 to "49" for preserving true black on OLEDs while ...

Monster Hunter Rise - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has an average HDR implementation with a fixed/not adjustable Peak HDR Luminance around 6.000 nits.For this reason, Dynamic Tone Mapping is suggested in order to avoid clipped highlights or an overly dim image.The provided in-game settings only alter the exposure, saturation and contrast of the image, but not the HDR range:Leave "Brightness", "Saturation" and "Contrast" sliders to their default values as they already represent a balance...

How to STOP your LG OLED bombarding Ads & Notifications on you

In the last few years, LG webOS was filled up with repetitive and annoying Ads and Notifications everywhere in a much more invasive way compared, for example, to previous 2016-2019 models.Getting rid of them has also become more complicated but if you're really full about them, you can still do it by following the suggestions below.0. DO NOT CREATE/SIGN-UP WITH AN LG ACCOUNT1. DISABLE THE RIGHT ADS SETTINGSGo to Settings > General > System > Additional SettingsUntick "Live Plus"ThenClick on "Home Settings"Untick "Home Pr...

LG OLED 2018-2022 OLEDs Owners: Are you using/preferring HGIG or DTM for HDR gaming?

As summarized in my specific article about it, there's no clear winner between DTM vs HGIG for improving HDR rendition in games.Both aims to achieve the same goal (fully leveraging the real TV luminance capabilities) but in different ways: HGIG is objectively the most accurate but can be overly dark in games which doesn't support Peak HDR Luminance sliders and/or when not viewed in a dark room; DTM (Dynamic Tone Mapping) is objectively the most bright most of the time but can be overly bright with clipped highlights and raised mids/blac...

LG 2020-2022 OLEDs Owners: Are you using/liking AI Processing?

What do you think about "AI Picture Pro", "AI Picture Brightness" and "AI Auto Genre Selection"? From what I've seen so far: AI Picture Pro: it only works for unprotected content (as Blu-Ray, personal media, Cable TV) but not on protected one (Netflix/Prime webOS app). It can be applied also on top of properly setup Filmmaker presets and the processing to the image is slight but it seems altering/increasing the contrast between background and foreground elements (for a more "3D" look), increases some highligh...

Unlock ALL your LG TV settings with ColorControl app + New Tweaks (Windows)

If you spent years finding the best solutions to fully squeeze your real LG TV capabilities (e.g., using "PC" Mode for 4:4:4 Chroma Subsampling or not due to many options being limited/locked out? Having a "forced" Wide Color Gamut in SDR with low input lag or a proper Auto Color Gamut exclusive to a different, higher input lag SDR preset?) and you ended up choosing the best "compromise" instead, well, you don't need to choose between any compromise at all now, thanks to the free and open source ColorControlapp, excl...

Astro's Playroom - HDR Optimized Settings

The game DOES USE/APPLY Playstation HDR Calibration app settings.The game has a very good HDR implementation as it will correctly apply the system HDR Calibration app settings up to 10.000 nits.No other adjustments are needed.

Nex Machina - HDR Optimized Settings

The game is NOT using/applying Playstation HDR Calibration app settings.The game has an average HDR implementation with a fixed/not adjustable Peak HDR Luminance of 10.000 nits.For this reason, Dynamic Tone Mapping is suggested in order to avoid clipped highlights or an overly dim image.

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The Medium - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has an average HDR implementation with a fixed/not adjustable Peak HDR Luminance of 10.000 nits.For this reason, Dynamic Tone Mapping is suggested in order to avoid clipped highlights or an overly dim image.

PGA Tour 2K23 - HDR Optimized Settings

The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.The game has a good HDR implementation as it will correctly read/apply the system HDR Calibration values while also offering an additional "HDR Brightness" control for exposure/gamma.Leave the HDR Brightness slider to 160 as it already represents a balanced exposure/gamma.

The Dark Pictures Anthology: The Devil in Me - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has a very good HDR implementation providing an actual Peak HDR Luminance control in nits value up to 2.000 nits and an impressive HDR contrast between pitch dark environments and super bright sources.If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast:Set HDR MAX LUMINANCE slider to: 2.000 (nits; Max)> you're using HGIG:Set HDR MAX LUMINANCE slider to: 800 (nits) or 1.000 (for G2/C4) or 1.500 (for G3/C5)If you don't ...

Homefront: The Revolution - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has an average HDR implementation with a fixed/not adjustable Peak HDR Luminance of 1.000 nits.For this reason, Dynamic Tone Mapping is suggested in order to avoid clipped highlights or an overly dim image.

Forspoken - HDR Optimized Settings

The game DOES USE/APPLY Playstation HDR Calibration app settings.The game on paper has a good HDR implementation as it actually reads and applies the system-level HDR Calibration settings (up to 10.000 nits) but in reality, it applies them wrong.Peak HDR Luminance will be in fact always much higher than what you've (correctly) setup in the system, coupled with the (correct) TV settings, which will result in severely clipped highlights and burned whites.An easy fix to this is to disable both HGIG and DTM entirely, which will "dim" th...

Marvel's Midnight Suns - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance around 1.000 nits in-game and 400 nits during CGI cutscenes.For this reason, Dynamic Tone Mapping is recommended in order to avoid both losing highlights' detail in-game and an overly dim picture during cutscenes.UPDATE:Apparently, the PC version actually has in-game HDR settings as follows.These can probably land on consoles too in the future:If you have an LG OLED and:> ...

Callisto Protocol - HDR Optimized Settings

The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.The game has an average/problematic HDR implementation.It does read and apply the system-level HDR calibration up to 1.000 nits, but it will still offer an in-game HDR Brightness slider which, as soon as you will touch it, will totally disregard the system HDR settings and shift to the in-game calibration...which has no numerical value at all so do not touch it in-game.After system-level calibration is setup correctly for your TV, just launch the game and Confirm it as is w...

Need for Speed Unbound - HDR Optimized Settings

The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.Even if the game supports system level HDR Calibration (up to 5.000 nits), it still has a problematic HDR implementation with a "washed out" look which cannot be entirely fixed as there aren't additional in-game HDR sliders or controls except for a general Gamma setting.Try to decrease the "Gamma Correction" value to 30% to mostly compensate the overall "washed out" look.There's also another big issue where, after the first tutorial section o...

ReCore: Definitive Edition - HDR Optimized Settings

The game is NOT using/applying Xbox HDR Calibration app settings.The game has a decent but problematic HDR implementation with an actual Peak HDR Luminance control but not in numerical value, which can go up to 2500 nits.The problem is that the square patterns offered do not represent the actual in-game luminance, so you can totally ignore it and use the recommended settings/clicks below for your TV.Dynamic Tone Mapping is also recommended as the game minimum Peak HDR Brightness is over 1.000 nits.If you have an LG OLED and:> you're using D...

God of War: Ragnarok - HDR Optimized Settings

The game DOES USE/APPLY Playstationand PC HDR Calibration appsettings.The game HDR implementation is very good as it correctly applies the system HDR calibration settings in-game (PC version included), while also offering additional HDR controls.HDR Brightness: this controls the overall gamma/midpoint of the image. The Default (50)setting already provides a balanced exposure, but if the picture is too dark for you, you can increase this setting up to 75;UI Brightness: this only controls the luminance of the user interface. The Default (50) sett...

Call of Duty: Modern Warfare 2 (2022) - HDR Optimized Settings

The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.The game has a very good HDR implementation as it will actually read and apply the system HDR Calibration app settings directly to the in-game HDR sliders as soon as you open the game, with a measured Peak HDR Luminance up to 10.000 nits.As for the Beta, even in the Final version there is still a strange behavior/bug which I will explain later tho...In my case, the first HDR Black Point screen when I opened the game was already correctly set to 0.0The second and third HDR W...

A Plague Tale: Requiem - HDR Optimized Settings

The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.The game has a good HDR implementation as it actually reads and applies the system HDR settings directly to the game (up to actual 2.000 nits Peak HDR Luminance).The game also offers an HDR slider which will act as a general Paper White (or Gamma) adjustment of the image:That said, the example picture brightness does not accurately represent the actual luminance you will have in-game, but -1 Click from middle value will provide a balanced exposure/gamma.If you find the imag...

NHL 23 - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has an average HDR implementation by offering a fixed/not adjustable Peak HDR Brightness around 3.000 nits.For this reason it is suggested to use Dynamic Tone Mapping to avoid highlights' clipping or a dim/not properly lit image.

Monster Energy Supercross 5 - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has an average HDR implementation by offering 2 fixed Peak HDR modes in nits values: 1.000 nits mode 2.000 nits modeFor this reason it is suggested to use the 2.000 nits mode + Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.

MXGP 2021 - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has an average HDR implementation by offering 2 fixed HDR modes in nits values which won't correspond to the actual Peak HDR Luminance nits in-game: 1.000 nits mode (which will correspond to 1.900 nits in-game) 2.000 nits mode (which will correspond to 3.800 nits in-game)For this reason it is suggested to use the 2.000 nits mode + Dynamic Tone Mapping (Off or On) in order to offset potential highlights clipping and lost detail in bright areas.

Observer: System Redux - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has a bad HDR implementation by offering a fixed/not adjustable Peak HDR Brightness around 300 nits only.For this reason it is suggested to use Dynamic Tone Mapping to avoid a dim/not properly lit image.

Wreckfest - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has an average HDR implementation by offering a fixed/not adjustable Peak HDR Brightness around 1.000 nits.For this reason it is suggested to use Dynamic Tone Mapping to avoid highlights' clipping or a dim/not properly lit image.

Bloodstained: Ritual of the Night - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has an average HDR implementation by offering a fixed/not adjustable Peak HDR Brightness around 1.000 nits, which is very rare and usually the game has a very dim presentation.For this reason it is suggested to use Dynamic Tone Mapping to avoid highlights' clipping or a dim/not properly lit image.In all cases leave the regular "Brightness" setting to its Default value as it already represent a balanced exposure/gamma.

Zoo Tycoon: Ultimate Animal Collection - HDR Optimized Settings

The game is NOT using/applying Xbox HDR Calibration app settings.The game has an average HDR implementation by offering a fixed/not adjustable Peak HDR Brightness around 1.500 nits.For this reason it is suggested to use Dynamic Tone Mapping to avoid highlights' clipping or a dim/not properly lit image.

State of Decay 2 - HDR Optimized Settings

The game is NOT using/applying Xbox HDR Calibration app settings.The game has an average HDR implementation with a fixed and not adjustable Peak HDR Brightness around 1.500 nits.For this reason it's suggested to use Dynamic Tone Mapping in order to fix eventual highlights' clipping or a not properly lit image.In all cases leave the "Gamma" slider to its Default value as it already represent a balanced exposure and contrast.

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