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Sniper Elite 5 - HDR Optimized Settings

The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.The game has a very good HDR implementation as it's one of the very few games actually leveraging the system HDR calibration. Once your console is correctly setup for HDR, the game will just apply those settings without providing any additional HDR sliders or controls.You will see a regular "Brightness" section and slider at the beginning of the game. Leave it to default 50% as this only represent regular exposure/gamma, which is already balanced this way.

Denon X3700H - Optimized Settings

If other than wireless headsets as best in class Audeze Penrose X or more affordable Xbox Wireless Headset you're using an high-end speakers + bass setup in your room, I've recently researched and provided (for some of you Patron!) the best, professionally calibrated, audio setup for one of the best receiver to connect them: Denon X3700H.First of all: use Dolby Atmos for Home Theater whenever possible with it, as Atmos is rapidly becoming the "golden standard" for spatial audio in most movies, TV shows and videogames (both for s...

Ori and the Will of the Wisps - HDR Optimized Settings

The game is NOT using/applying Xbox HDR Calibration app settings.The game has one of the best HDR implementations providing an actual Peak HDR Brightness slider in numerical value (but not in nits) up to 10.000 nits, along with other video controls.If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set HDR Base Brightness slider to: 1.12 (which is around 4.000 nits);> you're using HGIG: Set HDR Base Brightness slider to: 0.64 (which is around 800 nits) or 0.69 (for G2) or 0,8 (for G3).If you don't ha...

GreedFall - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has a decent HDR implementation with an actual Peak HDR Brightness slider not in numerical value/nits but which can go up to actual 6.000 nits.If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set Brightness slider to: +18 clicks (starting from leftmost, 0; which is around 4.000 nits);> you're using HGIG: Set Brightness slider to: +10 clicks (starting from leftmost, 0; which is around 800 nits) or +11 clicks (for G2) o...

Xbox Wireless Headset - Optimized Settings

If you can't afford or don't want to invest that much for the Audeze Penrose X (which remain the best wireless headset to date overall) I recommend you to give a try to the popular Xbox Wireless Headset.For the much lower price they're still pretty good, comfortable and feature rich.The big negative side is that by default they provide a very unbalanced internal EQ which very much drifts away from "neutral stereo", with overly loud bass and muffled mids.Luckily, you can change the internal EQ through Xbox and PC "Accesso...

Chernobylite - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game recently received a free "Next-Gen" upgrade which also introduced an HDR "On/Off" option with no actual control of Peak HDR Luminance or other HDR values.At the moment, the HDR toggle seems limited to the PC version only.Measured Peak HDR Luminance didn't exceed 200 nits leading to think that the game actually remains an SDR title just contained within an HDR signal.That said, even if Peak Luminance was basically the same as SDR within the ...

techoptimized post Windows 10/11 - Safely reclaim your Privacy (while also making everything a bit snappier) from patreon

Windows 10/11 - Safely reclaim your Privacy (while also making everything a bit snappier)

After explaining how to Clean up your PC without external (scammy) software, it's time to talk about how much Windows itself "spies" on you and how to limit this as much as possible without noticeable negative effects.First thing first: Windows 10/11 actually collects a lot of telemetry data from your PC such as:Which exact hardware you're using and how Windows performs on it;How long does an app take to be opened;What apps or services hang up and crashes, reconstructing what was your behavior before this happened;What are your ...

Nioh 2 Remastered - HDR Optimized Settings

The game is NOT using/applying Playstation HDR Calibration app settings.The game has a decent HDR implementation up to 4.000 nits but with very difficult in-game controls for it. Different sliders are intertwined between them in order to actually change Peak HDR Luminance, black level and contrast.If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set Peak Brightness slider to: 1.000; Set Standard Brightness slider to: 450; (the combo of those two will result to around 4.000 nits); Set Saturation slider to: ...

Call of Duty: WWII - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has a good HDR implementation offering an actual Peak HDR Brightness slider which can go up to 10.000 nits, but not in numerical values nor in nits.It also offers a Black Point control and a general Gamma slider.If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set HDR White Point slider to: +31 Clicks (starting from 0, leftmost; which is around 4.000 nits)> you're using HGIG: Set HDR White Point slider to: +13 Clicks ...

PUBG: Battlegrounds - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.Unfortunately this is a bad HDR implementation as Peak HDR Luminance seems to be fixed to 400 nits (which is very low for HDR) and not adjustable in-game (leave all settings to their default or you will make it even worse).For this reason it is suggested to use Dynamic Tone Mapping in order to offset a potential "washed out" look or just play it in SDR if you don't have it.

Fallout 76 - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.Unfortunately this is not the best HDR implementation as Peak HDR Luminance seems to be fixed to 600 nits and not adjustable in-game.For this reason it is suggested to use Dynamic Tone Mapping in order to offset a potential "washed out" look or just play it in SDR if you don't have it.

Call of Duty: Vanguard - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings (anymore).With latest updates the game now (unfortunately) ditched the system HDR Calibration app support and now offer an in-game HDR Calibration with 3 sliders to set (two for Peak HDR Brightness and one for HDR Black Point).If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set HDR WHITE POINT sliders (Step 1 & 2) to: 100/Max (which is around 4.000 nits); Set HDR BLACK POINT slider (Step 3) to 0.> you're using HGIG: Set HDR W...

Call of Duty: Black Ops Cold War - HDR Optimized Settings

The game DOES USE/APPLY Xbox , Playstation and PC HDR Calibration app settings.With latest updates the game now (luckily) restored the system HDR Calibration app support, so there's nothing visible and that you should do in-game anymore, if you've already correctly calibrated the system app.If for some strange reason you're still seeing some HDR Calibration values to setup in-game, I will leave below the specific values for you to calibrate in-game if necessary.If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dy...

Ni no Kuni II: Revenant Kingdom - HDR Optimized Settings

The game is NOT using/applying Playstation HDR Calibration app settings.Unfortunately the game is not providing any HDR Peak Brightness slider and luminance can go up to 10.000 nits.For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.

Ghostwire: Tokyo - HDR Optimized Settings

The game is NOT using/applying Playstation HDR Calibration app settings.The game has a fairly good HDR implementation offering proper Peak HDR Luminance control, but just with 2 fixed options (1.000 nits or 2.000 nits).For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.There's also an UI luminance slider you can adjust to your likings. The default value at 50 can be very bright.If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynam...

Godfall: Ultimate Edition - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.NOTE: The game has "Fake HDR" on Playstation: when PS5 is setup with the option "HDR: On When Supported" the game will just launch in SDR, which still look better than "Fake Auto HDR" with PS5 default setting.On Xbox the game will launch in native HDR and provide an additional HDR option as well: HDR UI Brightness which you can leave at Default as it only affects HUD luminance and not the in-game Peak HDR Brightness which seems fixed at 1.000 ni...

Monster Hunter World - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has a fairly good HDR implementation with an actual Peak HDR Luminance control in numerical values (not in nits) and up to 5.000 nits.Unfortunately reference images for calibration are not representing what will actually happen in-game when you adjust those values.If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set Brightness slider to: 23 (which is around 4.000 nits); Set Contrast slider to: 18; Set Color slider to: 15....

The Witcher 3: Wild Hunt - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.UPDATE after Patch 4.04The game now finally provides (in theory) a proper Peak HDR Luminance slider up to 1.500 nits and a Paper White slider up to 500 nits on top of the regular Gamma slider which is now recommended to its default value as follows:Then you can proceed with the new in-game HDR controls:Even if counter intuitive and wrong on paper, I've found that setting the "Max Monitor Brightness" slider to 1.500 (nits; Max) and "Paper White" to 2...

Infamous: Second Son - HDR Optimized Settings

The game is NOT using/applying Playstation HDR Calibration app settings.The game has a good HDR implementation offering an actual Peak HDR Luminance which can go up to 10.000 nits, but not in nits and not in any numerical value, but just "steps".If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set Brightness slider to: +8 Clicks (starting from 0, leftmost; which is around 4.000 nits);> you're using HGIG: Set Brightness slider to: +2 Clicks (starting from 0, leftmost; which is around 800 nits) o...

Infamous: First Light - HDR Optimized Settings

The game is NOT using/applying Playstation HDR Calibration app settings.The game has a good HDR implementation offering an actual Peak HDR Luminance which can go up to 10.000 nits, but not in nits and not in any numerical value, but just "steps".If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set Brightness slider to: +7 Clicks (starting from 0, leftmost; which is around 3.500-4.000 nits);> you're using HGIG: Set Brightness slider to: 0 Clicks (leftmost; which is around 800-850 nits) or 2 (for...

Watch Dogs: Legion - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has a good HDR implementation offering an actual Peak HDR Luminance slider (in nits) up to 4.000 nits along with a Paper White control.If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set HDR Peak Brightness slider to: 4.000 (nits; Max); Set HDR Paper White slider to: 150 (nits) or 200 (for G3).> you're using HGIG: Set HDR Peak Brightness slider to: 800 (nits) or 1.000 (for G2) or 1.500 (for G3); Set HDR Paper White s...

Star Wars Battlefront 2 - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has a good HDR implementation in a similar way as Battlefield 1. It will offer an actual Peak HDR Brightness numerical slider which can go up to 10.000 nits and a good, not-adjustable, default white point value.If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set HDR-10 TV PEAK BRIGHTNESS slider to: 40% (which is around 4.000 nits);> you're using HGIG: Set HDR-10 TV PEAK BRIGHTNESS slider to: 8% (which is around 800 n...

techoptimized post Windows 10/11 - Clean up your PC without external (scammy) software from patreon

Windows 10/11 - Clean up your PC without external (scammy) software

If you used your PC (a lot) for over 1 year and/or you've just upgraded from Windows 10 to 11 or in-between major updates for each version, it's wise to perform a comprehensive clean up of your system in order to bring valuable storage space, performance and stability back to their place.In the past, programs like CCleaner were fairly reliable and efficient in speeding up the clean up process but today those were compromised by their paid/shareware nature both from a lucrative and security point of view.Even if there are still some very...

Rocket League - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has a good HDR implementation providing an actual Peak HDR Luminance slider (in nits) along with a Paper White and HDR Contrast controls.If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set HDR PEAK BRIGHTNESS slider to: 4.000 (nits); Set HDR PAPER WHITE slider to: 150 (nits) or 200 (for G3).> you're using HGIG: Set HDR PEAK BRIGHTNESS slider to: 800 (nits) or 1.000 (for G2) or 1.500 (for G3); Set HDR PAPER WHITE slid...

LEGO Star Wars: The Skywalker Saga - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has a good HDR implementation providing a proper Peak HDR Luminance slider (in nits) along with a White Level (Paper White) slider.The reference images used in the calibration screen also accurately represent what you will see happening in-game.If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set Max Brightness slider to: 4.000 (nits); Set White Level slider to: 150 (nits) or 200 (for G3/C3);> you're using HGIG: Set M...

Stranger of Paradise: Final Fantasy Origins - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has a "not-so-good" HDR implementation. It actually offers proper Peak HDR Luminance slider (which can go up to 1.000 nits) but actual measured brightness will never exceed 500 nits.For this reason it is suggested to use Dynamic Tone Mapping in order to automatically increase luminance when need.Also set the game as the picture above for all HDR TVs.

Tiny Tina's Wonderlands - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has a decent HDR implementation offering in-game Peak HDR Luminance control in nits value, but only up to 1.000 nits.It also offers an UI Brightness slider to control the luminance of in-game menus.(The only problem is that black levels seem a bit raised in HDR compared to SDR, but it may be a deliberate choice)If you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set Max Brightness (Nits) slider to: 1.000 (Max; nits); Set UI ...

Deathloop - HDR Optimized Settings

The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.Deathloop has a good but cumbersome HDR implementation. While it supports and applies the system HDR calibration settings it still offers in-game HDR adjustments including Peak HDR Luminance control, which will have separate and unwanted effects:The problem is that the in-game HDR settings don't reflect system HDR Calibration values as soon as you will touch anything in it (and you're inclined to do so as "Screen Luminance" setting at 300 nits only by defaul...

Ghostrunner - HDR Optimized Settings

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.The game has a decent HDR implementation with a measured Peak HDR Brightness of 1.200 nits and no in-game controls for it.Instead, the game will offer 5 different "HDR Profiles" (which will just provide different "looks" for colors saturation and contrast but with no effects on Peak HDR Brightness) and a regular SDR Brightness slider (which has no effects at all in HDR).For this reason it is suggested to use Dynamic Tone Mapping in order to offset poten...

Genshin Impact - HDR Optimized Settings

The game is NOT using/applying Playstation HDR Calibration app settings.The game has a good HDR implementation, offering proper Peak HDR Luminance controls up to 2.500 nits, even if with no numerical reference but just in a slider format against a reference image.The game also provides regular brightness/gamma and HUD luminance controlsIf you have an LG OLED and:> you're using Dynamic Tone Mapping or Dynamic Contrast: Set "Adjust Display Brightness" slider to: +34 clicks (from all the way to the left = 0; Max; which is around 2.500 ...

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