The Libretro Team posts
RetroArch: Steam Beta Testing – Steam Cloud
We are happy to present one of the expected features, Steam Cloud backups. With this feature, you will be able to back up some files in your RetroArch directory to your Steam Cloud.RetroArch/saves // saves folderretroarch.cfg // main configuration fileRetroArch/states *.state // every state fileRetroArch/config *.opt // dlc options*lpl // history entriesIn order for the Steam Cloud sync to work correctly, default directories shouldn’t be changed to other locations.Read the article here.
RetroArch Steam – Beta 1 keys for Patrons
We feel it’s important to express our gratitude to the people who gave their support when we fell on hard times with the hacking attack. Patreon subscribers can request their testing key by sending us a Direct Message on Patreon.NOTE: 4 people that signed up for $1 and got a key immediately retracted their pledge. We have overlooked this up until now. If it happens again, that person will have his/her key blocked and it will be redistributed to another pledger. This is because you are using up keys that could still be put to good use for the ...
Buildbot and Github mostly restored – the current status and future plans
Thanks to m4xw and Xer The Squirrel, we have managed to: Restore our buildbot server. Restore the vandalised Github repositories.State of the buildbot serverWe have managed to restore most of the 1.9.0 stable downloads. Some files are still missing though, such as the PS2 stable and the non-RPX WiiU builds. Unfortunately, you’ll have to wait until 1.9.1 before we release another stable.All the stable versions prior to 1.9.0 are all gone.As far as nightlies go, these should be fully operational again for now. There are some slight omissions, l...
Hacker vandalised our buildbot and Github organization
Approximately 5 hours ago, we were the target of a premeditated cybercrime attack on our key infrastructure.The hacker did the following damage: He accessed our buildbot server and crippled the nightly/stable buildbot services, and the netplay lobby service. Right now, the Core Updater and Netplay Lobbies won’t work. The websites for these have also been rendered inaccessible for the moment He gained access to our Libretro organization on Github impersonating a very trusted member of the team and force-pushed a blank initial commit to a fair ...
Our Github Libretro organization just got hacked
The same hacker apparently found a way to get into our Github Libretro organization and start removing the entire git history and commits from all our repositories.We will keep you updated as this situation unfolds. For now, we have a serious targeted sabotage situation ongoing with first our buildbot server being attacked and then somebody getting access to the Github organization and start wiping stuff.We have backups of the organization anyway, but this still sucks. We hope Github will be able to assist us in tracking down the perpetrator an...
Buildbot server hacked
Our buildbot server got hacked just now. We were not anticipating this so we have no idea how long it will take us to restore the state of this. For now, we have to consider the server compromised and take the appropriate actions to ensure this does not happen again.The forums and sites are on another server and have not been compromised as a part of this attack.This means that right now, all nightlies and stables are gone. Whatever you can still get probably comes from a CloudFlare cache somewhere. We can't overstate enough how important i...
RetroArch 1.9.0 won't be releasing on Google Play Store for now, next version severely downgraded to comply with new policies
We regret to inform you that RetroArch 1.9.0 will not be releasing on the Google Play Store for now.RetroArch has been available on Android through the Google Play Store since 2012. We encountered two snags this week while trying to update RetroArch on Google Play. First, it complained that our APK size was too big, and that an APK could not be any bigger than 100MB. So we had to go back and start removing some shaders in order to get things to fit.After this, we tried uploading again. This time, we hit another snag that we have not encountered...
RetroArch 1.9.0 released!
RetroArch 1.9.0 has just been released. Grab ithere.Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love with our users. This project exists because of your support and belief in us to keep going doing great things. If you’d like to show your support, consider donating to us. Checkherein order to learn more. In addition to being able to support us on Patreon, there is now also the option to sponsor us on Github Sponsors! You can also help us out by buying som...
New PlayStation1 core DuckStation now available for RetroArch!
Read the full article here.Stenzek’s new PlayStation1 emulator DuckStation is now available as a Libretro core on RetroArch! The author of this promising new PlayStation1 emulator made the core by himself and has included it in his upstream repo.DuckStation is a totally new PlayStation 1 (aka PSX) emulator focusing on playability, speed, and long-term maintainability. Accuracy is not the main focus of the emulator, but the goal is to be as accurate as possible while maintaining performance suitable for low-end devices. “Hack” options are ...
(Coming Soon) RetroArch 1.9.0 – Widget-based ‘load content’ animation
A new “Load Content” Startup Notification option has been added under Settings > On-Screen Display > On-Screen Notifications. When enabled, a brief animation is shown whenever content is launched – it looks something like this –Notes: The animation is disabled when running a core without content (there are some underlying technical issues that prevent this) The animation is disabled when running content with ‘in-built’ cores (imageviewer, music/video player). The animation works both for content launched via the menu and via the com...
Preview of custom texture replacement pack for WipeOut 2097/XL (Beetle PSX HW!
Here is a sneak peek of LyonHrt's upcoming texture pack replacement for Wipeout 2097/XL! You will be able to use this withthe Beetle PSX HW core on RetroArch! Experience Wipeout XL/2097 with never-before-seen fidelity!NOTE: To use this texture replacement pack, you will need to use Beetle PSX HW and in specific the Vulkan renderer.
Mupen64Plus-Next – v2.1 release for RetroArch (includes ParaLLEl RDP)
Within a couple of hours, Mupen64Plus Next 2.1 should be out for RetroArch! Includes ParaLLEl RDP!Available for Android, Windows, and Linux, this release is absolutely jampacked!Please check out our blog article for all the details here.
RetroArch 1.8.9 released!
RetroArch 1.8.9 has just been released. Grab ithere.Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love with our users. This project exists because of your support and belief in us to keep going doing great things. If you’d like to show your support, consider donating to us. Checkherein order to learn more. In addition to being able to support us on Patreon, there is now also the option to sponsor us on Github Sponsors! You can also help us out by buying som...
RetroArch - Steam Launch lineup revealed
So, it’s been a long time since we (prematurely) announced our intent to launch RetroArch on Steam. We’re nearing the finish line now however, so now is as good as any a time to start discussing how things are going to roll out.We will be launching with 10 cores - Mupen64 Plus Next Kronos PCSX ReARMed Stella SameBoy mGBA Mesen Mesen S Genesis Plus GX Final Burn NeoWe will also be releasing on Windows first.For more details, read our entire article here.
Beetle PSX HW – Experimental texture replacement now available!
It's the understatement of the week to state that this has been a good week for all things Libretro and RetroArch. But it's about to get even better -PlayStation1 texture replacement support (preliminary) for Beetle PSX HW!This Vulkan-exclusive feature makes it possible to replace all textures in game, and as a first Proof of Concept, a texture pack for Chrono Cross already exists in the wild! You've never seen it like this before.Read our article here.
paraLLEl N64 – Low-level RDP upscaling is finally here!
ParaLLEl RDP upscaling is finally here, and you can get it right now by updating your ParaLLEl N64 core! Available exclusively on #RetroArch! Experience true bit-exact upscaling of original N64 graphics, never seen before!Read the entire article here.And here are some nice YouTube videos in 4K showing off various games running at 4x internal res (and sometimes even 8x!)Body Harvesthttps://www.youtube.com/watch?v=cH3AV3B_BlIPerfect Darkhttps://www.youtube.com/watch?v=jFxdhXB1qiELegend of Zelda: Ocarina of Timehttps://www.youtube.com/watch?v=2maZ...
First Steam core DLC approved!
We just got our first core DLC approved on Steam, wooo!There's a ton of paperwork and back-and-forth corrections and requirements that need to happen with each Steam approval--and we're having to do it for each core we plan to release, along with the main RetroArch application--so this is just the first small step in that long approval process.However, we know a lot of you have been waiting patiently for more news, so we wanted to share this little milestone with you
ParaLLEl RDP now on Android - accurate N64 emulation now comes to Android - benchmarks (Galaxy S10+)!
ParaLLEl RDP now on Android - accurate N64 emulation now comes to Android - benchmarks (Galaxy S10+) !Make sure you watch our YouTube Video and read our article here.
paraLLEl-RDP update (LLE N64 emulation) - iGPU/Android development, Chrome profiler support, and more!
A new technical blog article on the latest ParaLLEl RDP updates (low-level accurate N64 graphics emulation) - Intel iGPU and Android development, Chrome profiler support, and more!Read the entire article here.
PSL1GHT and Xbox One UWP builds now available for RetroArch 1.8.8!
PSL1GHT and Xbox One-compatible UWP 2017 builds have just been uploaded for RetroArch 1.8.8! * Get it now here * Blog post here
Core Updater Improvements Planned for RetroArch 1.8.9
For RetroArch 1.8.9, we're finally going to be improving the Core Updater. It will now show licenses, you will be able to filter 'experimental cores', it will show which cores are already installed, and you can easily delete cores now from Core Updater.More details - Installed cores are now highlighted via a [#] symbol: A new Show Experimental Cores option has been added under Settings > Network > Updater. When disabled (default setting), any core flagged as experimental (is_experimental = "true") in its info file will be hi...
RetroArch 1.8.8 released!
RetroArch 1.8.8 has just been released. Grab ithere.Read our Cores Progress Report here.Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love with our users. This project exists because of your support and belief in us to keep going doing great things. If you’d like to show your support, consider donating to us. Checkherein order to learn more. In addition to being able to support us on Patreon, there is now also the option to sponsor us on Github Sponsors! Yo...
Libretro Cores Progress Report – May 27, 2020
Our last core progress report was on April 2, 2020. Below we detail the most significant changes to all the Libretro cores we and/or upstream partners maintain. We are listing changes that have happened since then.Read the entire article here. There's a lot of changes!
RetroArch 1.8.7 released!
RetroArch 1.8.7 has just been released.Grab ithere.We will release a Cores Progress report soon going over all the core changes that have happened since the last report. It’s an exhaustive list, and especially the older consoles will receive a lot of new cores and improvements.Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love with our users. This project exists because of your support and belief in us to keep going doing great things. If you’d like to sh...
ParaLLEl N64 - Showcase
See our brand-new ParaLLEl N64 core with the Vulkan-powered renderer in our new Showcase series -Part 1https://www.youtube.com/watch?v=A1--EFlJL5wPart 2https://www.youtube.com/watch?v=--yzfq50bDY
paraLLEl-RDP rewritten from scratch – available in paraLLEl n64 right now for RetroArch
The next generation of N64 emulation begins today!ParaLLEl N64 has been updated with a brand new rewrite of the Vulkan LLE renderer, paraLLEL-RDP. Accuracy and performance has massively improved since the first attempt. Together with paraLLEl-RSP, it sets the bar for fast N64 LLE emulation. Read the article here.In this Deep Dive article, 'Reviving and rewriting paraLLEl-RDP', you'll learn all about the brand new ParaLLEl-RDP renderer, the design philosophy behind it, plus future roadmap ideas! Read it here.
(Coming Soon) RetroArch - New desktop-style Playlist View mode
1.8.7 will add a new Desktop Thumbnail View to Material UI, available when using landscape display orientations. This is similar to Ozone's playlist view. Above is a random screenshot showing what it looks like.Notes: The status bar at the bottom can be hidden by disabling Settings > Playlists > Show Playlist Sub-Labels Touching/clicking the thumbnail bar toggles the fullscreen thumbnails viewThis also represents a major refactor of MaterialUI's menu entry handling code, which will make other kinds of playlist view mode easier to implem...
RetroArch 1.8.6 released!
RetroArch 1.8.6 has just been released.Grab ithere.We will release a Cores Progress report soon going over all the core changes that have happened since the last report. It’s an exhaustive list, and especially the older consoles will receive a lot of new cores and improvements.Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love with our users. This project exists because of your support and belief in us to keep going doing great things. If you’d like to sh...
#Kronos 2.1.2 progress report (Sega Saturn emulator)
A new accurate renderer for modern OpenGL (based on Compute Shaders), further improvements to Saturn arcade emulation, and #Libretro/#RetroArch core improvements! Check out our progress report article here.
Libretro Cores Progress Report – April 2, 2020
Read the article here.


















