Party of Two posts
Radiant Citadel Set 6
Welcome back adventurers!In this last set we've got a huge grotto map. This one is our take on the dragon grotto that's meant to cap the end of a certain adventure.We placed it out of map's way so it doesn't interfere with the actual battle. Since we've done tunnels and ruins aplenty in the Undermountain area, we swapped those for a mountain's crown instead:Comes in different moods, with different-colored dragons. A dragon by any other color seems just as fiery:Comes with a simpler, unadorned version too for when you jus...
Radiant Citadel Set 5
Welcome back, adventurers!In this set is a market hall! This one has one of the citadel's night markets that takes place in a long interior hall with three portals dotting it for the citizens to quickly move from halls to malls.The map also doubles as one long, cathedral-like hall with all the props removed, so it can be used as a connector map instead.If someone does smash some vital vial though, we've got you covered:In this set we've got one of our first sets of residential areas, which features one of the longhouses with multi-f...
Radiant Citadel Set 4
Greetings adventurers!This time around we've got an update on the Radiant Citadel for you! This set is focused on the interiors of the area, and includes some residential areas, the grotto of the golden dragon, and the concord jewels of the citadel and its accompanying portals!And now on to this month's update!First up, what's the citadel without its crowning jewel? In this set we've got two versions of the portal. One comes as the Passage of Respite with its own magical defenses:The maps in these sets come with the standard day...
Radiant Citadel Set 1
Greetings adventurers!This month we're embarking on a brand new journey to the Radiant Citadel! As the first time we're doing a proper physical location in the Ethereal Plane, this set is all about setting the tone for the area!In this set we've got maps that roughly splits into an exterior area wrapped around the auroral diamond. This particular version is a 'floating island' version for the city, but we'll be doing versions later where it's more like a conventional, grounded city with the area's aesthetics too....
Radiant Citadel Set 2
Greetings adventurers, and welcome back!In set number two of this update, we've got the second area of the Citadel, a small tiered courtyard that contains the residential towers of the city and a grander House for the indoor communal spaces. It's perched between the first and third islands, with one longhouse each.This one also has night version with different plane variants to go with!And finally, in this set too is a simple tiered street map perched on one of the outcroppings of the citadel, featuring the city's stacked towers and...
Radiant Citadel Set 3
Welcome back, adventurers!In this last set, we've got the final zone of the first citadel maps, with the third and fourth island on its easterly end!We're envisioning the interiors of the Citadel as communal longhouses and spaces where residentials and shops are built around an indoor town-square (in the manner of a Tulou House or a walled village), hence the exteriors are a mass of towers and longhouses.These aren't to-scale, since it'll make the map 80% roofs, especially for the flavor-towers in the outer ring of the map - but...
Radiant Citadel Set 1-3 : $5 Reward Post
Set 1 : Folder | Direct DownloadSet 2 : Folder | Direct DownloadSet 3 : Folder | Direct DownloadMasterpost of all previous sets
Destination Polls!
Greetings adventurers!Welcome back to our destination polls, where we'll be deciding what lies on the horizon for all of us!We've got a new list of locations this time, with some runner-ups from the last polls and new suggestions from you all. Normally we'd do the first and second place areas, but since Kara-tur and the Haunted were neck to neck on second place last time, we've brought them back instead of jumping right to them. There's a lot of cities this time around too!As usual, you can vote for as many as you'd like...
Undermountain Set 13
Greetings adventurers, and welcome back to our humble Mappery!This time around, we've got our very last sets for the Undermountain area! The poll for our next destination is now open too, and you can hop over here to vote right away!In the meantime, for this set we've got our very own take on Maddgoth's castle. Featuring a four-floor mini fortress with its own portal gate by the roof for magical goings and comings, the fortress will slot right into your Undermountain perils no matter which way you encounter it!The main entrance is o...
Undermountain Set 14
Greetings adventurers, and welcome back to another soft-footed journey through the slimy undergrowth of the Undermountain! Our Slitherswamp map is a continuation of both the Wyllowood and the twisted caverns, and signs of both their ruins and grounds can be seen peeking out of the mushy terrain!This one is a six piece map, which covers a range of terrains individually:The northeastern three are more naturalistic maps with gnarled roots and the remains of some ancient seat of power nestled within them:While in the southwestern three have remains...
Undermountain Set 15
Greetings adventurers!In our very last set, we've got an abandoned arcane academy in the form of the dweomercore!Since we've done some magical colleges in the past both grander and more self-important, we went with a low key look to it this time, with hollowed-out tunnels set atop arcane ruins:The carpet is threadbare and the mechanisms are rusting, russet bridges.\Among the chambers are libraries, scriptoriums, lecture halls, the traditional classrooms, and casting chambers:Since this one is simpler, we could include an unpopulated ver...
Undermountain Set 13-15 : $5 Reward Post
Set 13 : Folder | Direct downloadSet 14 : Folder | Direct downloadSet 15 : Folder | Direct downloadMasterpost of all previous sets(Lovecraft and Undermountain set now available on the masterpost!)
Undermountain Set 12
Greetings, adventurers!In this last set we've got a good ol' dungeon crawl set in the lost levels, with multi-chambered ruins, and tunnels to connect them to the other locations in the zone!The northern end is a temple complex and tomb:Parts of the middle-chambers have are hollowed out by tunnels, collapsed gateways, and whole rooms have been swallowed by pits that provide a quick but unsafe getaway to areas below:While the southern end provides crypts for lesser members of the establishment! Variant comes in day-night, but also a dune-...
Undermountain Set 11
Greetings, adventurers!In this set we've taken on the Wyllowwood instead, a woody grove dotted by ruins and strange flora.The map combines handily into a full version, with the River ringing it in places, though the swampy woodland still seeps through the fog if you peer down from the banks!One the northern end are overgrown ruins with a few mechanisms from its bygone days still about.They form a path leading to the southeast end, which reveals portions of an overgrown keep and gnarled, twisted roots that leads to the submerged levels below...
Undermountain Set 10
Greetings Adventurers, and welcome back to the Undermountain!In this set we've traversed the upper levels of the dungeon to reach the twisted caverns! Originally we were planning to skip a few levels and go straight for Maddgoth's castle, but there were some requests put in more for the cavern and dungeon areas for the zone, so here it is!Next month though we will be doing sub-level locations instead of levels so we can get to the meatier stuff like Maddgoth's Castle and Muiral's Gauntlet!First up though, is the in-and-out of du...
Undermountain Set 10-12 : $5 Reward Post
Set 10 : Folder | Direct DownloadSet 11 : Folder | Direct DownloadSet 12 : Folder | Direct DownloadMasterpost of all previous sets(Lovecraft and Undermountain set now available on the masterpost!)
Undermountain Set 07
Greetings and Happy New Year, Adventurers!It's the last update for the year, and this time around the destination is a less gloomy part of the Undermountain, featuring parts of Skullport at L3!In this first map we've got a small settlement for those who come by the Sargauth river, featuring a low-tide dock on its southern side and a small self-sufficient, defensible settlement in the northern area.On the southern end is the docks, which captures the debris of the river and which the denizens use for transport and travelling.All of it si...
Undermountain Set 08
Welcome back, adventurers!In this set we've got a two-part cliff crossing for those of you who will arrive by feet instead of paddle, with a dangerous two-part cliff pass that bridges a precarious fall into the nigh bottomless water! It's a rickety path between unsurmountable walls of rock, but at least it's properly illumined, no?An enterprising merchant has set up a rest stop midway too, and there's rumors that some members of the thieves' guild has stashed their dexterously-gotten gains somewhere in these cliffs, so those...
Undermountain Set 09
Welcome back, adventurers!In this last set is the thieves guild's stronghold! Situated on a defensible crook of an island, the fortress offers good views, defensible crenellations, unwelcoming palisades and rickety battlements from which one can peer at, or snipe at, strangers.Within the walls is a small living quarter, and armory and a bean-counter's workspace.At night, shafts of moonlight offer a somewhat romantic view of thieving life.And finally, for those who want a smaller, cleaner outpost, there's the garrison! Situated on a ...
Undermountain Set 7-9 : $5 Reward Post
Set 7 : Folder | Direct DownloadSet 8 : Folder | Direct DownloadSet 9 : Folder | Direct DownloadMasterpost of all previous sets
Undermountain Set 4-6 : $5 Reward Post
Set 4 : Folder | Direct DownloadSet 5 : Folder | Direct DownloadSet 6 : Folder | Direct DownloadMasterpost of all $5 sets
Undermountain Set 06
Welcome back, adventurers!In this last set we've got a two-level temple for Gulkulath. The lower level is where the cultists once worked, with multiple chambers full of their scrolls and summoning paraphernelia.As usual, it comes in day, night, and a version with a broken veil:It comes with a second floor, an alcove in which priests or prisoners alike can enjoy an undisturbed view of the business below.The last map of the set is the second part of the sewer entrances into the level, a crossroad full of strange murky water to corner lurkers,...
Undermountain Set 05
Welcome back, adventurers!In this next set we've got the fourth and final part of the dungeon level map, with a southwestern chamber that connects to the crypts and a small summoner's spot for those who dabble in the arts, with a rune-lined eastern room.Also in this set is the Sundered Throne, one of the mini-areas in the level with its own suite of animated armors. It comes with its own uncomfortable seating, and a version in which whatever horror once sat here graces you with its presence:And finally in this set too is one of the sewe...
Undermountain Set 04
Greetings adventurers!This month we'll be touring the dramatic sights of the Undermountain with rooms and junctions full of dark secrets and portals!First of all though we'd like to apologize: the extras are delayed for the time being since one of us is sick and we'd like to have more on hand first before releasing the extras pack. We're not really sure when we'll beat this yet, but we've about 1/3 of the materials we had in mind so it's slow-going! In the meantime though, we hope you'll nonetheless have fun with...
Undermountain Set 01
Greetings adventurers!This time around we'll be journeying to the Undermountain!Since it's such a huge area, we'll be spending a good chunk of our time tunneling through these dungeons! For this batch we'll be hitting it off on L1, making our way through some of the landmarks first. We're starting at the Yawning Portal, a two-part map featuring the three-tier tavern where patrons are given front row seats to the action:It comes in standard day/night, plus a darker, foggy variant for when you do need things to be serious. Thi...
Undermountain Set 02
Welcome back adventurers!In this part of the undermountain we're hitting naturally, the dungeons first. Since there's a lot to be done here and it should be maximally customizable, we're starting off with standard pre-lit dungeon map here. It combines with the other map in this set if you need it extended, and comes with a few extra locations to visit!It combines with the other map to this way:All the maps come with a low-light variant too:In the magic variant, portals and effects abound too! We tried to keep the palette close to th...
Undermountain Set 03
Welcome back adventurers!In this third and final part of the set we've got the eastern side of the dungeons, with fairly welcoming tunnels blockaded by boulders, muddy passageways that needs a bit of tunneling, and overgrown chambers full of things left by adventurers that have come before you:In a variant is also some dark soul that perhaps could give you some INT on what to expect from the local fauna!The online versions come with extra wall-space at the side, and when comebined they look like this!Also included in this set is a few areas...
Undermountain Set 1-3 : $5 Reward Post
Set 1 : Folder | Direct DownloadSet 2 : Folder | Direct DownloadSet 3 : Folder | Direct DownloadMasterpost of all previous sets
Destination Poll!
Greetings adventurers!Welcome to our latest destination poll, where we'll be deciding what lies on the horizon!This time around we've got a new list, aggregated from suggestions we've got from everyone. We'll be going as usual with the highest and second highest option, so feel free to vote for your favorites.Kara-Tur: The eastern realm and its many pavilions with a focus on urban areas with their unique architecture, plus Malatra's jungle lands for a different sort of landscape!Stormwreck Isle: Here be island, and here be d...
Lovecraft Set 06
Welcome back, adventurers!For our last set for the area, we venture into the truly anatomical, with an alien landscape inspired by Yuggoth and the subterranean civillization from the mound.The map is split into two paths that combine together if a large area is needed. The landscape is trecherous and unpredictable, with odd pools of light wells dotting the area.The variants include a fleshier variant, which I imagine you might see if your party manages to find its way into one very large animal, most likely, plus an ashen desert variant for tho...





















