bowei posts
靴落物語中文1.5.0
小更新,新增了一個任務【女帝的制裁】,打倒女皇後自動解鎖。谷歌百度云 +D^6Pab~W]Obq57^40fL
Tower of Trample 1.18.4
Google LinkMega LinkChangelog百度网盘 JIBA
Progress Report
Need a few more days on 7F, I've received the test build, everything is pretty there. But there're minor bugs everywhere. Need to playtest it through before releasing it. Meanwhile I've spent this month on Karen's battle phrase2. Implemented the heat/sweatness system on the battle similiar to Swan. Added CGs here and there to make the battle/scenes fell smoother. Added at least 2 scenes for each piece of Karen clothes scatter around the map. Sniffing on them will build up addictions.
Progress Report
Koda is preparing the 7F playtest. A release is planned for June.As for 9F, I reworked the map layout this month. Added more in-battle cgs to lewd-ify the battle as blood outweight white peepee before. Implemented some scenes Koda have already wrote for 9F. Polished the scripted battle with more details like negative states icons and CG variations. When Koda finishs 7F, I can go full throttle on 9F and wrap it up.
Warrior Guild 1.1.6
Download GDrive百度云 JIBAA new challenger appears!To unlock, win 5 consecutive matches then speak to AmandaBe warned that this opponent is intended to be challenging and punishing!Consider saving before this challenge.Minor new mind-control/will-tamer contentMinor bugfixesThe original intended 1.1 content (Heide etc.) will be in 1.2 instead
Progress Report
Spent the last month re-working the battle with Karen. Animating the cgs, working on her battle moves, the different kind of QTEs. Still crude but it starts to feel right, not just lewd scenes powerpoint slide but being one of the hardest fight in the game. Here is a clip of what exactly I'm working on. Video Any text or message on the video is just placeholder text I wrote so, she won't actually say hehehe. I will keep working on her battle this month.Meanwhile 7F is still being worked on, here is some teasers Koda dropped on the disco...
Progress Report
In the old design/flow, player can just jump into Karen's dungeon and beat her ass. If the player knows her fighting pattern or the savefile is op. Which is a bit weird.Also, in the old design, the fights are similar to Iris'. Biggest problem of the fights on Iris floor is that they feel more like a lewd scene picker, instead of a playable fight. You pick your lewd scenes and lose/surrender, just so you can trigger the lose scenes. Which would work for soft mistress like Iris, but it doesn't work for Karen.So I spend the last month ...
Progress Report
Spent most of the time last month doing spritework, making non lewd stuff, drawing non lewd cgs like block pose, taking damage pose. Putting the CG made in the draft battle. So, not much fancy eye-catching lewd stuff can be shown here to actually show the work I've done.I'm not satisfied with the general feel of the stuff I've made so far. I went a bit soft on Karen who is supposed to be one of the strongest if not the strongest in ToT. Also, the lewd stuff is not lewd enough, now the moves are just soft and not lewd. Which is bad. ...
Progress Report
Progress on 9F (Karen's Dungeon) on September includes battle cgs, some in-battle lewd moves, and its corresponding win poses. The logic of the battle has been put into the engine. Also, some more in depth decoration of the dungeon are drawn, like putting wounded monks on the ground. In the next month I will insert the cgs in the battles and make a playable battle(textless) to see how it feels.Meanwhile Koda is still working on 7F. And an update of 8F has been released.Tower of Trample 8F Standalone 1.1.1 Google Drive Changes
TOT 8樓 中文版本
百度云 提取码: xehw 解压码:黑猫小分队Google Drive
Progress Report
Spent the last month planing the next floor, nineth floor, Karen's dungeon.Drew a rough verison of her maps, blue-anor-londo-gothic-like interior.close her chest in the original design, since I like her sweaty.Drew some CGs of her, planned two of her fights, wrote the rough draft of her dialogue and events.I will spend the next months keep working on everything, since everything is not done yet.Meanwhile Koda is working at 7F.
Tower of Trample 8F Standalone 1.0.3.6
Google Drive百度云 JIBAMEGA1.0.3.6 Change :- Hopefully /finally/ fixed battle animations hanging/locking the game - Activated animations in Bath battle (Standing Battle battle has none, not a bug) - Fixed rare cases of Iris skipping her hold-pose turnQuoted from Koda"Because it is standalone, you cannot import or export saves. Simply start a New Game and you will be right in front of the 8F entrance. 8F will be integrated to the full Tower after 7F, which is unfortunately not done (obviously) but is getting there. 8F is not particularly ...
靴落物語(HEELFALL中文版) & 8F Progress Report
百度云 提取码:JIBA 解壓密码:xQ4k22$.[MwTGoogle Drive (中文版) 解壓密码:rsdbl漢化者: 燃烧大菠萝(2416930222)Drew a few more filler CGs. Drew a sheet of sprite for the losing scenes. Animated some of the CGs for the battle. Finished the battles logic. The main task of the up coming four weeks will be adding in battle dialogue. Finish all the losing scenes and couple endings. ETA is still July.
Progress Report
Spent a month finished 50% of the dialogues and adding more CGs for the battles. Right now I think 60% of CG is done. The goal hasn't changed and I still aim to release it on July. I will spend my next month finishing the remaining 40% of the cgs, adding variations of the CGs, finishing dialogues. Then I will start to implement them in the game, animate the necessary one.
Heelfall patch v1.4
Google DriveMust extract to NEW FOLDER and make NEW GAMENew stuff- Memory room- New scenes and sidequests- Big Epilogue after beating the Queen
Progress Report
Since multiple projects have been stucked, I'm currently working on the 8th floor of Tower of Trample. ETA 19 July. The plan is to have a Karen-scale floor. A few fights, a few lewd scenes. In case you didn't join the discord server , this is an egyptian themed mistress. Dozens of her CG has been drawn. The map has been done. I have garsped a general feeling of her. I'll start working on more cg/dialogue next month.The stucked projects including (1)level0, (2)7F, (3)swan and crow part 3 will be slowly released one by one. Don't ...
Heelfall v1.0
Download (Google Drive ) 下載英文版 (百度云) JIBASave often, bug happens.A more polished, more content, more bugfree verison will come later by Koda.You're able to migrate your savefiles across versions.Report bugs and problem to our Discord Channel.Now I should head back and work on TOT again.
Progress Report
Video Preview(Google Drive)Video Preview(Mega)2 Projects have been working on right now.A srpg and level-0.The srpg will be done before April.
Tower of Trample 1.17.3 (Claus III)
https://drive.google.com/drive/folders/1NXzvAYt9vk0IzS6NU0CAhX7FA9lMw2sO?usp=sharinghttps://pan.baidu.com/s/1z-uvby-7uLNGWvYQ4oxkEw 提取码:JIBA Mini-ChangelogDiscord
Hallow Mansion 1.0
Google DriveMegaJIBA 中文版 JIBA中文版 Google Drive
TOT 1.16.2 中文
百度云 提取码:JIBAGoogle DriveMEGA感謝黑貓可能還有點小BUG,請見諒。It's just the chinese verison of 1.16.
Progress Report
In case you haven't been to our discord server, we are currently working on a side little project - Level : 0. I get detoured because I want to try to implement some female voice cover in our game. As every other games of us, it's feet focus game. Nothing new. CG is 99.89% finished and Koda is working on scenes and polish. ETA a month or two. Meanwhile I will go back and work on EP3 again. Join our discord channel for more spoilers.
Tower of Trample 1.16.1
Download (Google Drive)Download (百度云) 提取码:reez (英文版)Download(Mega)Patch NotesIf the link isn't available, probably fixing some bug or uploading.
Tower of Trample 1.15.3.3
Google Drive百度云 : 提取码 k15vChange Log
Progress Report
During this 2-3 weeks, I kept adding variations & animation on all the cgs to add some spice on them. Also I've done some of the necessary cinematics stuff just to round up the story. And some basic post-game fun room contents are added, might need polish in the future though.Judging my current progress, I may still need ~2months on finishing this.On the upcoming week, I will keep working on the dual battle, sanding smooth the battle moves(~10 of them). Hope you can stay with me.
Progress Report
Start implementing moves into the dual battle, meaning putting static cgs into battle, adding placeholder dialogue, adding cg variations.Meanwhile working on the battle logic.Stop by my discord stream on weekend and I will show you more spoilers.Sometimes you may find Koda streaming too, you can harrass him by asking him 7F when?
Progress Report
Finished coloring 10+ cgs.Working on the dual battle mechanic.Streaming on discord at weekend if you're interested in boring production shit.Will keep working on the battle on next week, keep adding variations on current cgs.Still open for ideas.(Not the bad ones)
Progress Report on Swan and Crow Chapter 3
Most cg is sketched ( To spark ideas and to spark joy((for me)) )Finish a few cgs ( Meaning coloring is finished).Finished 2 room map art for each one of them.If you have any ideas ( Must be gud ) for dual battle mechanic/ specific good plays that suits them two and you would like to see in chapter 3, please do tell me via comment/ patreon pm/ discord dm. Cheers.
Progress Report
I'm currently working on Swan and Crow Episode 3(Finale). Since I want to do a 2v1 battle which I'm not really fimiliar with, plus it means 2 times( or in some cases, quadra times ) the effort to prepare the assets. I might need much more time to finish it than a normal release. I would estimate a good 2-3 months on my part, before I could send it to Koda. I'll try my best to keep you guys updated here. Meanwhile Koda is supposed to be working on Jessica. Jessica when? Don't ask me. Ask him. Cheers.
Tower of Trample 1.15.0.10
Google DriveGoogle Drive(中文)百度云(英文)提取码:bfqd百度云(中文)提取码:tipr百度云(中文修復版.04) 提取碼: lfq4




























