n2thefire posts
Serenity Dev Log (18 August 2021) (Public)
Hey everyone,Just back from a trip I had to take for work. Been out since Sunday and so glad to be home and back in front of my computer so that I can get the rest of 1.1 done. For those who have been asking, yes I am still shooting for this to release at the end of this month, but to be honest, it is going to be close. We'll see how it goes.Anyway, I had posted a couple of teaser images from 1.1 for patrons last week. To be fair, they really weren't anything special. I just couldn't share the ones I would've preferred because t...
Serenity Dev Log (12 August 2021) (Patrons)
Hello everyone :)Just wanted to update you with the latest in development of version 1.1. I have been progressing very nicely the last few weeks with about 40% of the renders needed for this update complete as of last night. That is around 400 images with 7 animations. I have a few more animations to do and just over 600 renders left to complete. I've left you a few shots from the update to look at. I wish I could show you some of the better, more interesting renders but they would spoil the fun.I am still hoping for a release before the en...
Serenity Dev Log (3 August 2021) (Public)
Hello everyone!I've been so busy it's been hard to socialize with everyone on Discord or other sites as much lately. My last couple of posts were patron-only and included some preview images from version 1.1. Today, I thought I would share a couple previews publicly. I know, they aren't much and you just want the finished product. Trust me, so do I! That's why I am working almost nonstop to try to have this thing ready for the end of this month. But given that this update will be the biggest one I've done, plus I've gott...
Serenity Summer! (NSFW)
So yesterday was my birthday. I gave some of the girls some time off... This was done as a wallpaper for those who don't mind lewd backgrounds on their desktop. Also included a non-lewd version.This image displays a new area we'll be seeing in Serenity later. Thank you all for your generous support!
Serenity Dev Log (27 July 2021) (Patrons) (SPOILERS!)
Hey everyone! This is a patron-only spoiler post! So if you don't want to know, might want to skip this one :)Alright, let's get down to business. First, let me get all the boring "devlog" stuff out of the way. Version 1.1 development is on track for an end of August release and things are going well. With that said, I do have to travel for my regular job (again) from August 15th to the 18th. I'm thinking about copying my HS2 folder to my work laptop so that I can work on scenes at night at the hotel room. I've been want...
Serenity Announcement
Hello again my friends,So I made it back from my trip safe and sound. I hate long road trips and I'm just glad its over with.The past month and a half has not been kind to me. One, with my full time job and two... well I am dealing with some things at home that I won't get into here. And to top it off, I was having problems with AI. I've barely rendered the first 30 lines of dialogue for version 1.1. I have over 1000 image placeholders for this update and there is no way in hell I can finish that many in such a short period of time,...
Serenity Dev Log (9 July 2021) (Public)
Happy Friday my friends!A few things to talk about in this devlog... I did start rendering for 1.1 finally. I've had a few setbacks to my usual working schedule (for Serenity) due to major issues I've had to deal with for my full time job. And speaking of that, I'll be travelling starting on Sunday and won't be back until Wednesday night. So that will be another 4 days taken away from my rendering time. These setbacks happen and we'll roll with them. However, it also means 1.1 probably won't be ready before the end of th...
Serenity Dev Log (3 July 2021) (Public)
Hey guys! Sorry it's been a while since my last dev log. I don't usually go this long without blowing you away with a wall of text! :DANYWAY... so a few things. I'll try to keep this one short. First of all, I was voted to be 'Dev of the Week' in the Lewd Gamer's Paradise discord this week. So, I've been posting a lot of stuff in there about Serenity and sharing a lot of renders, some from in-game, a few I made just for the channel. Be sure to go check it out! If you haven't played Serenity very far, be aware tha...
Serenity Dev Log (22 June 2021) (Patrons)
Another week, another devlog, this time for patrons only :)How's it going my friends?! This week, aside from updating you on where I'm at in development of 1.1, I thought I would outline my process and show you how I work through an update. In talking with fellow developers, I've found that a lot of us do things completely different.There are six stages of development that I follow: Writing & Coding, Proofing, Rendering, Animations, Music, and Final proofing. In that order.Writing & Coding - As I've stated in previous posts, Ser...
Serenity Dev Log (15 June 2021)
Greetings fellow Neko lovers! I have a few things to cover so we'll get right to it.Version 1.1 Development Progress: I have reached a point in Serenity where I need to part ways with my original story as I had written it because for one thing, I came up with ideas for better events. But also because I want to write it better than I did originally. Plus, there is also the fact that we're getting close to the original ending I had planned when I first wrote it. It wasn't that long a story to begin with so when I decided to make it in...
Serenity 1.0 Public Release
Hey everyone and happy Friday! Download links below for Serenity 1.0. I am working on 1.1 which hopefully will be twice as much content. I hope you enjoy! Feed the fade...Downloads (Mega)(Note that the zipfile names show "1.0b" only to separate these from the initial beta release. The folder will extract as "1.0")Windows PC:Serenity-1.0b-pc.zip (1.24gb)MAC:Serenity-1.0b-mac.zip (1.22gb)Android:Serenity-1.0b-android.apk (1.24gb)
Serenity 1.0 ($2 tier and up!) Also new build
Hello again my friends! Happy weekend!I have to be somewhere early in the morning so I decided to go ahead and drop this tonight a few hours early. Thank you very much for your support guys, it really means a lot. Including the Fade Visitors in this release to thank them also for hanging in there for so long. A lot of you have already put plenty of money into supporting Serenity's development so hopefully this small gesture shows my appreciation :)For those of you on the $10 and above tiers, this is a new build that addresses some typos, fi...
Serenity Dev Log (2 June 2021)
This might be a long one (Cryoxxx, might as well run away now, I know how you hate my long posts LMAO). I have quite a bit to say in the first devlog for June.Release ScheduleTop of the list, might as well get this out of the way. You guys spoke and (hands down) feel that I should release as I see fit. Well honestly, I've been spreading myself WAY too thin since I started this thing. Like my friend Nope pointed out... I have a full time job, I'm a full time husband, plus I put assloads of time into Serenity. I have to tell you guys, I a...
Public Poll: Release Schedule
Hey everyone! So, I've been thinking about the length of my updates. I had one person say that 1.0 felt too short. If I'm honest, I agree with him and I think its because of the extra scene I added (basically doing a scene twice so double the work). As this is something I feel everyone should have a say in, I'm making this poll public because I want as much feedback on this as I can get.How would you feel if I changed my release schedule to once every 2 months? Doing so, there would be a lot more content per update (at the price of ...
Serenity Dev Log (27 May 2021)
Hello my friends! Keeping this one short. Basically just wanted to update you guys on the release situation and where I'm at currently.So I don't think 1.0 will be ready to release tomorrow. Not really a surprise... as I said in previous posts, I HOPED to release it then. The fact is, it just isn't quite ready. The good news is... animations are done (thanks to my pal Cryoxxx). I still have some more renders to do. I would be finished now but I added a lot of stuff to this, including a minor choice during one of the dates (which mea...
Last Human
Hey everyone, I hope your weekend is fun and relaxing! I wanted to bring something to your attention that has only been known to a small circle of my friends. Early last year, before I had decided to start developing Serenity into an AVN, my good friend Nope and I collaborated on a project called Last Human. With COVID and other setbacks, we had to shelve that project. In the aftermath, Nope was dealt a tough hand and has had to deal with personal matters. He hasn't been motivated to get back into it since.After speaking with him last night...
Patron Preview and Progress Update
Happy Friday! So, today I thought would be a good time to give you guys a better glimpse of what's coming in Day 10.First image with Fade: It seems someone has had sex somewhere on the island, as Fade observes outside her window, lol.Second image with (fairy) Fade and Kat: What could Fade be up to here? And it looks like Kat might be defending her.Third image with a young Kathryn: We'll visit the past a bit during our time with Kat. And we'll begin to understand the reason MC and Kat are so close from the start.Fourth image with a d...
Serenity Dev Log (17 May 2021)
Hello fellow wanderers in the void! Just thought I'd post a quick update on where I'm at with the special 1.0 release, and a few other tidbits. I'll try to keep it shorter this time!So, as of right now, I am around 75% done with renders for the Day 10 content (not counting some animations). There's still a lot to be done but getting the main renders completed is a big step. I have picked out some new music tracks for this release and need to edit/place them in the code where I want them. I also need to update and fix the replay ...
Serenity Dev Log (12 May 2021) BIG POST
Hey my friends, just a quick update on how things are going with 1.0 development. I recently posted a devlog for patrons with some preview images from Day 10. Now I am showing a few of them to everyone.As I've said in past devlogs, days 10, 11, and 12 will mainly focus on quality time with 2 girls on each day, as voted on in a public poll a little while back. Kat and Morgan were the top two girls from that poll. I've just completed the date with Kat and now moving on to some other scenes. Our time with Morgan will happen also. But also ...
Mother's Day
Mother is the name for God in the hearts and lips of all children. Happy Mother's day everyone. :)
Serenity Dev Log (8 May 2021)
Hello all you lovely Neko lovers!There is some spoiler content in this post. But it is basic and not detailed (I hope lol).(Preview images are Kat a bit younger. These are scenes taken directly out of day 10.)I've made some decent progress on 1.0 the last few days, about 140 images in now. Although I did keep rewriting a scene because it just didn't feel the way I wanted it to. Once I was happy with that, I was able to move on and get on a good roll. Not much more to tell you on development than that really. I just keep plugging away in...
Serenity 1.0 Devlog and Previews
Happy Sunday all!I know, back to work tomorrow but hopefully this devlog will cheer you up! As you all know, I have completed the first batch of early-content improvements and also re-released 0.9 to give you something to check out while you wait for 1.0 to drop later this month. Attached are just a couple of preview images from Day 10 to get you wondering what's coming. Kat waking you up, and why are we standing in the driveway of our old neighborhood? What's with the car? I think you guys are going to love the next few releases very m...
Serenity Special Public Release!
(EDIT: Added download for android)Hey everyone,Today I finally completed the first batch of improvements! There were a total of about 450 images redone from scratch. Also added 4 new animations (removed the old ones I did that were shit). Rewrote some dialogue to better fit the overall plot and corrected some minor issues. Below are the details of exactly what has been updated.If you have not played Serenity yet, please be aware there are spoilers listed below.Day 1: Scene when Kat at your house after you first visit Trina at her office.Day 2: ...
Shoutout to Glacerose
If you don't know him, he is the developer of Sylphine, a complete DAZ remake of his previous game, Sylphia Island. SI was among the first of these AVN's I played and part of why I started doing this. He just released version .02 of Sylphine to patrons and I've gotta say, it is a remarkable piece of work. His graphics are top tier stuff and I am not a huge fan of DAZ. Anyway, if you haven't seen it yet and you're looking for a new game to check out, Sylphine has it all. Well written story, choices that matter, gaming mechani...
Patreon and Discord Roles
Dear Patrons,If you are on my Discord, please send me a message (Here on Patreon) and let me know what username you are using on my server. This Patreon Bot is just about to piss me off. Some tier-based roles have either been lost and the bot isn't assigning them back like it should. I may do something drastic soon like removing the bot and clearing all of that information then re-add it. But I want to have a list of you and what tier you're in so that I can accurately account for everyone. Some of you are regulars both here and in Disc...
Serenity Dev Log (21 April 2021)
Hello again everyone!Things are moving along much quicker than I thought they would. My workflow since I first started doing this has improved quite a lot. Posing is a lot less tedious with the extra RAM and better video card. I still want to upgrade to an RTX eventually, but this is quite a contrast between back then when I was working on my old computer. Anyway, let's dive in.Improvements worklogAs of today, I have now re-rendered 310 images from earlier scenes. Originally, the old scenes were rendered at 1080, but now they're all ren...
Just a quick pose I did for you guys
Thank you for your patience on the next update!Our 2 white-haired Nekos showing their affection to each other while posing for a nice camera shot :)
Serenity Dev Log (18 April 2021)
Hello my friends! As you can imagine, I've been quite busy. I recently announced that the next update would be delayed by an extra month. I apologize, I know you are all anxious to see where the fade takes us next! I'm posting this special devlog to update you guys on exactly what's happening in the world of Serenity and where I'm at currently.As I said, I had announced that my next release would be delayed so that I could spend some time redoing earlier scenes and making some major improvements. And so far, that task is going a...
Serenity Dev Log (11 April 2021)
Hello my fellow Neko lovers!This is a special devlog, as I have a few important things to discuss and let you know about. In this log, we'll talk about Serenity's future development, release schedules, and improvements.I want to start off by patting myself on the back for making it to 1.0 and not giving up when things got tough - and they really did on several occasions. For some games, 1.0 should mean its final and complete. For Serenity, we're just getting started. Anyway, as you can see, I've attached a couple of images from ...
Serenity 0.9 Public Release
Hello again everyone... here at last is the public release for 0.9, the latest version of Serenity - which adds Day 9. It is possible that I will be later than usual releasing the next version (1.0 - Day 10) due to some major issues I'm having to work on at my regular job. So, figured I'd drop this public release a day or two early this month.To those of you who chose to patron on a tier to get the release earlier, and to those of you who patron even after a public release, I thank you so much for that. I have coding about 70% completed...










