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Homegrown 0.5.2 - The Farmers' Market!

🕑 Added 2024-08-11 14:51:23 +0000 UTC
Homegrown 0.5.2 - The Farmers' Market!

Comments

ThinMatrix

I think that error usually means that the natives are missing. Did you definitely add the native jars too? Have a look in the build path and see if they're there.

bkmazefe

Hi there, love the progress! I've just downloaded the source code and followed the short video on how to set it up with Eclipse but I'm getting this error when I try to run the farm game: java.lang.NoClassDefFoundError: org/lwjgl/util/vector/ReadableVector3f

ThinMatrix

Thanks! I just read a bit about the issue people have with the day length in Fields of Mistria and it seems to be to do with you only being able to do a certain amount in one day, and then I guess you have to stop what you're doing and go and sleep or something like that. I can see why that would be annoying, but I don't have any gameplay mechanic like that in Homegrown. The days don't really matter other than to tell you when the next market day is, plus when I've implemented the task system you'll have one week to complete the tasks. I think that the time between market days and duration of tasks is something that I, as the developer, need to balance because they have quite a big impact on how fast you can gain wealth in the game.

ThinMatrix

Oh really? Sorry about that. Is the link broken? I just checked it and it seemed alright to me. What does it say when you click on it?

Albert GutiΓ©rrez

Nice work Karl πŸ’ͺπŸΌπŸ‘¨πŸ»β€πŸ’» The code of new version v0.5.2 is not available to download

Slippers

This all sounds cool, looking forward to playing! I'm wondering if you have considered a slider for the length of the day since day length has been a contentious issue in some recent EA farming games. (Fields of Mistria is a current example.) There probably isn't one setting that everyone will agree on.


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