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🕑 Added 2018-05-05 16:44:08 +0000 UTC

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Hi Karl! I have a question. Is it possible to run the game on Mac OS X 10.8.5? Mac OS X 10.8.5 supports only OpenGL 3.2, but the game uses some functions from OpenGL 3.3. As I understand, this is "GL33.glVertexAttribDivisor()" in Loader.java and Attribute.java. If I disable this function (comment out it) and change the "ContextAttribs attribs = new ContextAttribs (3, 3)" in DisplayManager.java to "ContextAttribs attribs = new ContextAttribs (3, 2)", I can compile and run the game in Mac OS X 10.8.5 with OpenGL 3.2, but the mouse pointer can't select anything on the map. Of course, i change all Vertex shader glsl files "#version 330" to "#version 150" and add "#extension GL_ARB_explicit_attrib_location : enable"

I one of your videos i saw that the speed up button should be toggle between the speeds but I have to click it continuously for it to work

Amean Abdelfattah

This Weeks devlog he mentioned that he is working on that.

Same problem here. There is a "Enlarge GUIs" checkbox but it isn't doing anything. The Menu is large enough but ingame it's really hard to read some of the texts.

Ive sent the email

ok

ThinMatrix

Sure, send me an email to thinmatrix@gmail.com letting me know about what problems you're having and I'll try and help you out.

ThinMatrix

Thanks for the feedback, I'm working on that today :)

ThinMatrix

Thanks for letting me know, I'm fixing it now :)

One Full Time Equivalent

Hey I can't breed red maple trees, because at no point on the entire map is there an elevation above 45m. Major balancing issue...

Amean Abdelfattah

I just love the progress you have made with this game, you should be very proud of yourself. The only thing I am having a little problem so far, is that I use native 4K resolution and although 1440p in-game setting is perfectly fine for me, still the GUI during gameplay is very tiny, as well as reading the text. The settings for that didn't do the trick.


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