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Tough Bippy : Welcome to April

🕑 Added 2020-04-01 14:50:24 +0000 UTC

Comments

over 650, goddamn Julian wasn't kidding about how big the texture page was

Late to the party but awesome work guys. I'm so excited to see what happens next! Keep it up!

HelixSnake

Also, an idea I had, when you "counter hit" someone in Guilty Gear the hitstun and other properties are modified so you can land longer combos on them, it'd be cool if this game had something like that, like maybe if you land a bunch of clashes on an enemy it might put them in a state where you can get a longer combo off. That might add some extra reward for clashing with enemies that don't have super armor.

HelixSnake

Really excited with the second test build! I got a lot of fun out of the first one even with how little content and moves there are in it (and I might even try continuing to play it). I think that with more added moves I will have exponentially more fun experimenting with the next test build! My only request is, can you add something to the debug view that tells you how many hits you got out of your last combo? A lot of the fun I'm having is trying to get the longest combo I can, and it can be hard to see the numbers and they go away quickly, sometimes I'm having to record videos (don't worry, I'm not leaking anything) just to make sure I got as many hits in a combo as I think I did.

Mik Mik

That's amazing! <3


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