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Class Design and Tech Debt

🕑 Added 2024-01-25 15:00:09 +0000 UTC

Comments

Marshall

Thematically, a psion to me says something very mental based and controlled, the Professor X figure who is causing everything to happen by just imagining it. They're not very physical and don't move around a lot; at least not using traditional means of movement. I'd expect they would work well against creatures with minds and not so much against things without, although they could still effect them telekinetically. Kind of like how paladins are good against fiends and undead, but don't have the extra oomph otherwise. In situations not combat related, I'd expect them to be stoic, constantly aware of anything with a mind around them, and know what they're thinking. I'm a bit afraid of too much overlap with the monk, which I'd still like to be its own separate thing. For the points and not wanting to spam the highest level "spell" that makes sense. A couple thoughts we be: 1. Each casting of a max level spell beyond the first has a damage penalty (mental strain), e.g. evocation wizard overchannel. Think the classic nosebleed for exerting mental power too much. 2. Lower the amount of points and allow a few free castings of lower level spells. Thinking about it how I'd expect them to interact with the world: Combat The spell telekinesis kind of just says it all, that's a primary example of what I imagine a psion doing in combat. Holding people, flinging objects and creatures. Maybe some more esoteric things like pyrokinesis as a subclass (if we still do that). Social Detecting thoughts, mental command and trickery, telepathy with others, things like that are features I'd expect the psion to cover. Exploration Flying, clairvoyance, mental detection of nearby creatures, I will say, I'm not sure a menu of options for classes is best for 5e, primarily because in my experience it seems to ward off playesr wanting a simple experience and for those who don't, it ends up being optimized resulting in one path you generally want to follow i.e. it has trap choices. Additionally, I think it weakens the theme a lot when the class is too amorphous in favor of customization.

Matt MacGregor

Looking for a Psion to have the ability to do one thing exceptionally well depending on subclass. A psychometabolic pc should be able to enhance his body to perform well in combat and include some self restorative capabilities. A telepathic character should be able to deal solid psychic damage and control enemies via some mechanic. A psychokinetic character should compete with an arcane caster damage wise, but there has to be some way to differentiate them so that they aren’t the same-maybe great at single target damage and only good at aoe. Just spitballing here.


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