lotharihoe posts
Mod Update - 11/11/20
All my bug fixes were moved to a single post. You can find them at Bug Fixes Compilation, along with some new fixes!Interaction Fame Fix- Moved to Bug Fixes Compilation.Knitting Sit Fix- Moved to Bug Fixes Compilation;- Added three flavors to make knitting interactions faster, based on this modwhich is incompatible with the fix.Vampire Invasion Fix- Moved to Bug Fixes Compilation;- Updated some tunings I missed for the new patch and for the new pack.Bug Fixes Compilation- Added Restaurant Eating Fix and Gym Paparazzi Fix.Harder Career Progressi...
BUG FIXES COMPILATION
INSTALLATIONExtract the zip. Inside, you will find a folder for each bug fix, with one or more corresponding packages. Take the packages you want from inside the folders and paste them in your Mods folder.DESCRIPTIONS• Cheer Up Parent FixThere’s an interaction called “Cheer Up Parent” that came with Parenthood. It’s meant to be used on sims with negative moods and has something to do with the parenting skill, but it always felt weird seeing it available on sims who aren’t even related.I made it so that the interaction will only show...
Mod Update - Patch 1.68.154.1020
Better Mood Reactions/Better Motive Reactions- Reaction animations should no longer play on toddlers or sims who are swimming.Perennial Public Plants- Some festival plants were missing from the mod, they have been added. Please let me know if you find any other plants that I missed!Run Don’t Jog- Updated for the patch.Sit To Eat and Drink- Updated for the patch.Harder Career Progression- Updated preemptively to work with Snowy Escape when the pack comes out.Vampire Invasion Fix- Updated preemptively to work with Snowy Escape when the pack com...
Mod Update - 11/03/20
I’m releasing this update because this issue can have a direct negative impact on gameplay. Other smaller fixes and tweaks are still on hold until the next game patch.Sit to Eat and Drink- Some reward potions were not giving their effects correctly (like the potion of youth not having any effect on the sim’s aging progress). This is now fixed.
Quick Announcement
Hey everyone! How are you doing?I wanted to let y'all know I'm taking a short break from posting any new content at least until the next update — which is probably coming a week or so before the release date of the new pack (November 13th).This seems like it's gonna be a big update, a lot of stuff will probably break, and there's no point in working on new mods only for them to break and then having to redo everything (on top of updating old mods).Best case scenario everything's fine and none of my mods are affected by the...
Mod Update - 10/21/21
Better Mood Reactions- There was a tiny conflict with my other mod, Better Motive Reactions, causing the low energy buffs to show as Uncomfortable instead of Dazed. Unfortunately, in order to fix this, I had to remove the sleepy walkstyle from the no-walkstyles version of this mod.Better Motive Reactions also removes the walkstyle, so I highly suggest using both mods at the same time. Sorry for the inconvenience!
Mod Update - 10/19/20
Better Mood ReactionsI found an issue with the mod causing sims to randomly stand still with both arms clipping into the torso. This should no longer happen.
Mod Update - 10/05/20
Pool Water ReplacementIMPORTANT: If you had the old version, please remove it and download this new one.- Added the water recolors from Get Together and Jungle Adventure to the mod. There are separate files for each pack and a merged package which includes everything.
Mod Update - 09/30/20
Sim Spawn Overhaul venuesims-preferlocal:- There was an issue with the mod in which sims from other worlds who were invited to Sulani or Strangerville never arrived, and vice versa. This should now be fixed.
Mod Update - 09/24/20
Sim Spawn Overhaul• servicesims-homelessonly- Fixed an issue with Ownable Restaurants in which the game would spawn sims different than the ones you hired.Sorry for the back-to-back updates! It’s not something I like to do, but this issue was brought to my attention just today.
Mod Update - 09/22/20
Sim Spawn Overhaul• venuechanges- I added the“opening/closing hours” to the venue name which you can see on the map. This is what it should look like:This only affects English, Portuguese and Spanish. I don’t really know if other languages follow the same format, so I just stuck to the ones I can speak. If anyone would like to help with other languages, please let me know!Phone Call Overhaul- Added the one phone call from Journey to Batuu to the mod. Father Winter won’t invite you to another planet anymore, especially if you’re tryi...
PERENNIAL PUBLIC PLANTS
This mod makes plants that are public blossom all year long, regardless of season. This includes off-lot garden plants and festival plants. This will not affect plants inside a lot.The mod is a very simple ts4script file and it should be compatible with any new plants that are added to the game in the future.
Mod Update - 09/14/20
SIM SPAWN OVERHAUL• venuesims-preferlocal- Fixed an issue causing children to spawn at gyms and nightclubs.• venuechanges- Now it’s less likely you will see empty craft sales tables at the market in SelvadoradaSorry for the delay! I had this saved in drafts but forgot to post it 😅
BATUU LOADING SCREENS
After playing and taking some screenshots in the new world, I thought they would look great as loading screen backgrounds, so I quickly whipped these up!There are 7 new loading screens, make sure you only use one at a time, and that includes my old ones (and any other loading screens from other creators).
PURPLE SKIES
DOWNLOAD: GOOGLE DRIVE/ MEGAThis mod does not go in your mods folder! Read the instructions below on how to install.This is the final chapter of my lighting mod “trilogy” comprised of OOTD, ITTL and now this project, Purple Skies, that ties everything together.This completely overhauls the outdoor lighting on all worlds. Main changes are:- Brighter sky color at noon;- Bigger changes in general atmosphere through the seasons;- Reduced bloom;- No more blue shadows and blue nights;- Completely new sky colors for sunrise and sunset;- Reduced fo...
BETTER BALL FIGHTS
This mod is an attempt at making snowball, mud and water balloon fights more dynamic. I almost never use the interaction cause it’s a little too clunky for me, so I tried to fix it.I removed the reactions sims do when they hit someone/get hit, so now they will just throw, reposition, throw and so on.The animations can go slightly out of sync sometimes, Idid all I could to reduce this, but it still happens since the interaction wasn’t really made to work this way. Even so, it still feels a lot more dynamic and fun to watch.Hope you enjoy!
Mod Update - Patch 1.66.139.1020
The following mods have been updated for the patch:• Supernatural Loading Screens•Custom Loading Screens•Run, Don’t Jog!
BRIGHTER FOUNDATIONS
This mod is an attempt to fix the old issue of foundations being too dark and their colors never matching anything else.There’s a darkening gradient applied to all buildings in the game which makes the bottom of walls look darker. It’s there to make them blend in with the environment, I suppose, but that comes at the expense of color fidelity.What I did was change the darkening amount from 50% to 10%, and now the foundation textures actually match the rest of the textures in the game! What a concept.NO OUTLINESThe Dream Home Decorator patch...
POOL WATER REPLACEMENT
UPDATE 10/05/20IMPORTANT: If you had the old version, please remove it and download this new one.- Added the water recolors from Get Together and Jungle Adventure to the mod. There are separate files for each pack and a merged package which includes everything.This is a small mod that replaces the default textures for pool water and all its recolors. The intensity of reflections on the water surface is also tweaked.There is a file for each pack and a mergedfile: BG = Base Game GT = Get Together JA = Jungle Adventure ALL = MergedThis will NOT ta...
PHONE CALL OVERHAUL
DESCRIPTIONThis mod makes phone calls less intrusive by adding extra conditions for them to go through.Your sims will receive less calls when they’re sleeping, on low-energy, or on low-hygiene.They will no longer be invited to other lots when they’re on vacation, and won’t receive calls from ghosts or sims who are not their friends.The game will also give priority to lots that are in the current world when your Sims are invited somewhere, i.e., if your Sim is invited to a Bar and there’s a Bar lot in the current world, that lot will alw...
WASTE MANAGER REWORK
I got really excited when reading about the new Reduce & Recycle lot trait from Eco Lifestyle, especially the part about external trashcans no longer being bottomless, and an NPC coming to empty them every week. That excitement quickly turned into disappointment when actually playing for the first time. I let my trashcans overflow and fill with flies and cockroaches, waited for a week and... nothing. No one showed up.I immediately went to the files and found that Maxis implemented this in a really awkward way. The npc will only spawn if there...
SIM SPAWN OVERHAUL
DESCRIPTIONDo you ever think it’s weird that Bella Goth will go from Willow Creek all the way to Sulani for a morning jog? How about the fact that stray animals can only be found in Brindleton Bay?This mod aims to fix those quirks and many others by changing how the game spawns Sims for various situations!After installing the mod, features can be tweaked through an in-game menu that you can find by shift-clicking on any mailbox with testingcheats enabled:Each setting has a short description, and they can all be enabled/disabled to your liking...
RUN, DON’T JOG
DESCRIPTIONThis mod alters the “Jog Here” interaction. Normally it only appears for sims with a high level on the Fitness skill. Now it’s called “Run Here”, appears for all sims and uses a much faster running animation.An unused “Run Here Together” interaction is also unlocked, which can be used if your sims are part of a group.Sims will also use this animation when autonomously running over long distances.You might see sims occasionally phase through wall corners or objects when they’re running. There’s not much I can do abou...
SNOWFLAKE DEFAULT REPLACEMENTS
This will replace the default snowflake texture, used when it’s snowing. There are multiple packages, pick only one.I started just reducing the opacity of the default texture to make it a little less... intrusive, but then decided to make my own texture from scratch.I made it smaller, less crunchy, and gave it a little bit of depth.I recommend testing out in-game, cause the snowflakes can look very different when they’re in motion. The respective texture file is shown in the corner of each picture for better visualization.Default TextureNew...
Patch 1.63.133 Mod Update
I've updated the following mods:Out of The DarkIntense FiresPlease redownload all files!All mods that are not listed here are fully compatible.
CUBEMAP REMOVER
So, this is another one of my little attempts at making the game more visually enjoyable. To emulate believable reflections without setting fire to everyone’s computer, what most games do is use cubemaps. Simply put, they’re images layered underneath everything that move depending on the camera position. Parallax and all that stuff.Now, what developers usually do for sandbox/open-world games is automatically generate cubemaps so that it actually looks like objects are reflecting the world around them. For whatever reason (probably performan...
INTO THE LIGHT
This is long overdue. My Out Of The Dark mod is more than one and a half years old now, and I’ve been testing and tweaking with something similar, but for sims instead of walls, floors and objects. And here it is!This will remove the blue“aura” that surrounds sims when they’re in a dark space, and with“dark space” I mean“any space at all”. By default, the game overzealously illuminates them all of the time with this artificial blue light that makes them stick from the rest of the world like a sore thumb, and it’s even worse in...
INTENSE FIRES
This mod has two modules and each does something different. You can use either or both.INCREASED FIRE CHANCEThis increases the chance for a fire to start on all interactions that apply, including passive fires like those from a fireplace.There is also a bigger or smaller chance based on the sim’s current mood and traits:50% increase - Uncomfortable, Tense, Angry, Dazed, Clumsy, Hot-Headed30% decrease - Inspired, Confident, Focused, PerfectionistSLOWER FIRE EXTINGUISHINGThis increases the time it takes for sims to extinguish a fire. Sprinklers...
SUPERNATURAL LOADING SCREENS
UPDATE 03/09/2020Updated for patch 1.66.139.1020Make sure you’re only using one package.Individual pictures can be found on the tumblr post.The packages are separated in drive folders for convenience:SIXAM: GOOGLE DRIVE REALM OF MAGIC: GOOGLE DRIVE
Magic Sage Attractors - Public Release
These are special objects made for people who want to recreate the Magic HQ building while maintaining the specific areas that belong to each of the Sages. Place one of these anywhere in the lot, and the corresponding Sage will stick around in its vicinity. They do wander around the rest of the building sometimes, but always return to these objects.There are two options: Carpets and Paintings. The carpets have the symbols and colors associated with each magic school, while the paintings are portraits of the original sages.You can have all of th...
















