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Amazonian Mist Update #16

Render Progress:The scenes that are at 100% are now of final qaulity so zero re-rendering is needed.Tent - 100%Court - 100%Herb - 100%Villa - 100%Herb - 75% [3 shots left]Arena - 100%Cave - 50% [34 shots left]Herb - 100%Epilogue 90% [1 shot left]Rendering progress will slow down slighly but thankfully a majority of the animation has been rendered out as you can see above. Thank you for your patience during the rendering phase and as soon as the final few shots hit the render I'll have a clear release date.More renders in the archive and t...

Amazonian Mist Update #15: Rendering Progress

A quick update for rendering progress, so far it's been going okay, most renders have come out fine while some have some errors. Here's the render tracker I use for clarity.Green: 100% FinishedOrange: Re-render neededYellow: To be Rendered.So far rendering is about a week behind, I'd liked to be furthur along but I can't control render speed as the heaviest scenes take days. More renders in the archives.

Amazonian Mist Update #14

What I've Been Doing:Past couple weeks have just been spent continuing with polish and uploading scenes to be rendered. There isn't many substantial things to update you guys on so updates will probably slow down a bit as I target the upcoming release window.What's next:The next month and a half will just be about polishing scenes and putting them into the render.

Amazonian Mist Update #13

What I've Been Doing:Spent the past couple weeks evaluating voicelines, testing shaders, adding lighting and prepping the first batch of renders. Renders:Additional renders in the Archives.What's Next:The next couple of months will be focused on simulations and finishing off outstanding scenes.Notes:Everything is coming together nicely and I do have a possible release date that I am aiming for. The date won't be publicly announced for now but do know that there is now a target.There are 172 shots to render with an aim to render at l...

Amazonian Mist Update #12 - Polish, Simulations, Rendering.

What I've Been Doing:While I'm still waiting on a couple VAs (they are recovering from an illness) I've still managed to get most of the audio needed to move on with some scenes.As for simulations, there hasn't been any issues. They are just time consuming.More attention is being placed on lighting scenes as they get more polished. I'm looking to begin the final render in the coming weeks. You can view some renders in the archive.Project Breakdown:For a more in-depth look at how the project is coming along and what is left t...

Amazonian Mist Update #11

Small Patreon Update, the links for the archives have been fixed in your welcome notes, thank you for your DMs.What I've Been Doing:Made some good progress this month, simulation work has begun and the new fluid techniques have been going smoothly. Still waiting on voice actors but I did spend some time on audio getting the files ready to be sent away to sound engineers. I think for the next project I will handle the voicelines differently and extend pre-production.You can view additional images in the archives:What's Next:The project ...

Amazonian Mist Update #10 - Polish Prep

What I've Been Doing:A lot of this past month has been about getting the final voice lines and adjusting scenes.I've extended some portions of the animation due to some of these additions. Intro > added 3 minutesCourtyard > added 2 minutesHerbalist 1 > added 5 minutesClimax > added 5 minutes.Some of the scenes have also been moved into the polish phase and I've begun improving shaders and lighting. Rendering should hopefully start at the end of next month with the current progress. The only worry is voice work as some of the voice ...

Amazonian Mist Update #9

Project update and Deep Dive into the Feral Amazons.What I've Been Doing:Continued work on the herbalist scene, I've spent time adding details and filling scenes out with props and character models. The climax has also been extended because I kept getting new ideas and changing the moneyshot scenes.Ferals:Here's a closer look at the Feral Amazonians. They are violent creatures that have no natural predator, their society is shielded away from the amazonians on the opposite side of the island where only suicidal fools would dare to t...

Amazonian Mist Update #8

What I've Been Doing:Due to a recent heatwave, most of July was focused on the climax as there was less tedious tasks to complete but each scene is coming along nicely and you can see the progress below.Cave Scene:The climax scene has expanded quite a bit, rather than be 10 minutes it will roughly be 20 minutes. Some scenes have started to have their physics implemented mainly to see how everything works together and so far I think the results are good.Part of the improvements I wanted for this project were better physics and collision.Imag...

Amazonian Mist Update #7

What I've Been Doing:Part of this past month has been about releasing the Maddie animation and bringing most of the Amazonian Mist scenes together into the project timeline. Majority of the herbalist scene has been completed however there is need for more voicelines and retakes which I plan to do in July with the rest of the dialogue.This would be the 2nd batch of voicework, the 3rd batch will be for SFX with the 4th being for any last retakes if needed but hopefully that will be not needed.The Herbalist Scene:Below you can view the current...

Stellar Blade Poster

ALT available in archives.

Maddie: Break My Choker [Release]

A small animation I've been working on and off for the past month, it's using a new workflow for fluids and physics that will be a part of Amazonian Mist.You can download the animation from the Archives

Amazonian Update #6 Production Overview

Firstly thank you for your continued support, your comments and feedback have been a large help with production, we're about half way through completion with no signs of slowing down.What I've Been Doing:No issues to report as most of the time was spent animating the Herbalist and Villa scenes, these scenes have the most action/dialogue so most of the work was tedious lip syncing.How is production going?Production is going well and progress is steady, everything is on track though I don't plan to animate the arena scene for a while ...

Patreon Update

This update is mainly for anyone using Patron on IOS the app. If you are using Patreon and supporting people through the IOS app then you’ll be paying an extra fee alongside your funding not reaching the person for 75 days.I would recommend using patreon through the web browser instead of IOS.Most of you aren't on IOS so I hope the ones who are see this.

Amazonian Mist Update #5 - Progress Report

How have things been going:Progress has been steady, most of the month has been spent on the climax (07 cave) portion and getting final voicelines for Act 1.Other than that it's been a quiet month with no issues.I've decided to make a chart to help visualise the actual project.It can be hard to give an idea of what's being worked on so hopefully this chart is useful.This is the progress since the end of JanuaryProject Overall is an estimate of current completion.When a bar reaches 75, the scene will be in the polishing phase.Once th...

Amazonian Mist Update #4 - Progress Report

How are things 3 months into development?Production is going… slower than expected. Main reason is voicework, there's a lot of voiceactors (9 voices currently) and some are difficult to work with.Does this mean a delay to the project? no. I have just started work on the climax sooner than planned.One of the 3D artists is also taking his time with another one of the models... it's been 2 months now so I'm starting to sweat a little since the other artist completed his work within a few weeks.Below are some planned shots for the cou...

No Gods, Only Slaves [Poster]

Would like to do more images but I never end up finishing them.This poster was mainly to test the tweaked Doppelganger model for the project.Full Poster is in the archive.

Amazonian Mist Update #3 - Island Location Showcase

What I've Been Doing:So here's a few locations from Act One. There's a couple additional images in the archives for viewing.Courtyard:During the first portion of Act One our heroine comes face to face with the queen and her council. An outsider causing an unknown plague to spread has the leaders of Amazonian civilisation split.One group wishes to see her removed... from the living.The other wishes to adopt and find a solution.This scene will be short, it's mainly used to set up the character motivations.Herbalist Room:The "...

Amazonian Mist Update #2 - Amazonian Model Showcase

What I've been doing.Still dealing with vocals, handling 8 different VAs is a bit tricky as some are progressing slower than others. I'm still waiting on the final models for a couple main characters so I hired an additional 3D artists to help, he should be finished before march.So most of February has been going back and forth with VAs and finalising the final scenes before I begin animating as well as finishing outfits.Below you can view some of the current models.AMAZONIAN QUEEN:She isn't going to be a primary character of the st...

Amazonian Mist Update #1 – Voice Actress Vote & Small Progress Report

What I've Been Doing:The first set ofVoicelines have been received, by the end of February I should have all voicelines needed to animate Act 1 fully.Work on enviroments have begun and has been going smoothly, one thing I feel was missing from Sacred Beasts was the lack of enviroment interactions, for example when the horseguy pushed Lara up against a tree in part 4.I think having scenes that involve the enviroment will make them feel more unique and intense than using the same identical poses.What's Next:I'm still waiting on some m...

Amazonian Mist: Announcement

Amazonian Mist is now in Full Production.With pre-production complete, the follow-up to Sacred Beasts is now my primary focus with 2025 being dedicated to finishing the project.I estimate the project to take 10 months, this doesn’t include rendering as It’s hard to tell how long rendering will take but I will have more concrete numbers closer to the projects completion.I’ve decided to look for additional help, texture artists/sculptors/ riggers to offload portion of the work. I can just about fund everything but it’ll help me focus by s...

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The Prelude: Extra [Release]

Animation is finished and ready to view in the Archive under &#34;Short Animations > 2024&#34;Info on how to access them >here<

Hailey In A Bind [Release]

Runtime [51s]A short animation in-between working on larger projects.Not really pleased with the booba animation, tried a different technique to the Alet animation.Also wanted to test out environment lighting for Amazonian Mist.You can access the animation through the archives.[Archive Info]As for the minotaur animation, I&#39;m waiting for some simulations to be baked and find a VA.I&#39;m also planning to release some information regarding Amazonian Mist in December.

The Prelude Extra Teasers

Teasers Available in the W.I.P folderOne of the next animations will be a pose that was cut from The Prelude.Since some were slightly disappointed that it was scrapped I&#39;ve decided to make a short animation centred round it..Most of the animation is complete, it mainly needs to be polished, simulations baked and lighting etc.

Investigator Alet [Release]

Animation now available in the archives.Hope you enjoy and sorry it took so long a cut version is available in the archives.Mini Update:The discord will be open for the supporter tier in a day or two, mainly for those who preferto access files from there. If you&#39;re connected to discord you&#39;ll automatically be added.I just wanted to warn everyone beforehand.

Patreon Paused

Waiting on some audio, hopefully it should be ready in the coming days.

A Bard's Tale: The Silver Haired Witcher [Release]

Animation available under short animations folder in the Archive [Pinned Post]Runtime [2m:16s]A Bard retells a short story of a silver haired witcheress navigating wolf territory.There&#39;s 2 versions available, one being the cut version.What happened to Final Fantasy & Operation Lovecraft?I haven&#39;t been very happy with how the final fantasy animation turned out, I think I could have done better with the concept so I shall revisit at a later date.As for Operation Lovecraft, I&#39;d also like to spend more time improving the animation, I th...

Board Member Archive

Board Member Archive

August Update #1

Animation is going smoothly, currently waiting for audio from the last VA.If rendering & audio goes well the Final Fantasy animation should release next weekend.The image below was just a test render but I think the lighting sets the mood quite well with a small glimpse of Tifa&#39;s eye poking through her hair. I think it may be too dark for some screens so I&#39;ll tweak it before rendering.For those who aren’t a fan of vanilla-ish? animations, the following week should hopefully also see the release of the Operation Lovecraft animation whi...

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