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GunnerHEATPC from patreon

GunnerHEATPC

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GunnerHEATPC posts

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GunnerHEATPC post Extended release notes and overview from patreon

Extended release notes and overview

Trying something new for patch notes - we're currently posting them in too many places, so we're considering switching to the GHPC website for the main posts and then posting links everywhere else. This is an example of a more fleshed-out release notes post. Let us know if you have feedback!

GunnerHEATPC post GHPC version 20201004 release notes from patreon

GHPC version 20201004 release notes

As always, you can access the build via your itch.io library if you've paired an account and previously installed GHPC through the itch app. You can also access it at https://gunnerheatpcdev.itch.io/gunner-heat-pc-patron-build/patreon-access NoteThis build introduces a larger map (2 km by 2 km) for vehicle testing. The map includes AI tanks that patrol pre-set routes. Their combat AI is deactivated, as we are still working on this feature. The new driver navigation system can be tested on any vehicle in either of the two test maps. Simply a...

GunnerHEATPC post M60A3 TTS fire control system sneak peek from patreon

M60A3 TTS fire control system sneak peek

Featuring automatic lead, independent stabilization, fire gating, cant correction, auto-leveling, and more!(Note that the behavior of the FCS shown here is based largely on the M1IP/M1A1 and includes some things that were not implemented on the M60A3. We've adjusted for historical accuracy after completing and testing the features for future use.)

GunnerHEATPC post Developer livestream October 4 at 12 noon EDT (GMT-4) from patreon

Developer livestream October 4 at 12 noon EDT (GMT-4)

After a slight delay that excluded a September livestream, the developer livestream for the month of October will be held on the 4th at 12 pm (12:00), US Eastern Daylight time (GMT-4). We will be discussing upcoming development and answering questions from chat. Stop by and join us!https://www.twitch.tv/GunnerHEATPC

GunnerHEATPC post Developer livestream August 30 at 12 noon EDT (GMT-4) from patreon

Developer livestream August 30 at 12 noon EDT (GMT-4)

The developer livestream for the month of August will be held on the 30th at 12 pm (12:00), US Eastern Daylight time (GMT-4). We will be discussing upcoming development and answering questions from chat. Stop by and join us!https://www.twitch.tv/GunnerHEATPC

GunnerHEATPC post GHPC version 20200731.1 release notes from patreon

GHPC version 20200731.1 release notes

As always, you can access the build via your itch.io library if you've paired an account and previously installed GHPC through the itch app. You can also access it at https://gunnerheatpcdev.itch.io/gunner-heat-pc-patron-build/patreon-access NoteThis is mostly a hotfix to provide options for reducing the impact of vegetation on performance. We will follow up in a future update with better optimization to more permanently address the problem.ChangelogAdded vegetation options to graphics menu Added options for FPS cap, light count, AO, and SS...

GunnerHEATPC post Second to None from patreon

Second to None

The M2 Bradley, in development for GHPC

GunnerHEATPC post GHPC version 20200731 release notes from patreon

GHPC version 20200731 release notes

As always, you can access the build via your itch.io library if you've paired an account and previously installed GHPC through the itch app. You can also access it at https://gunnerheatpcdev.itch.io/gunner-heat-pc-patron-build/patreon-accessNotesThis build features a new expanded proving ground firing range with distances over 2 km, the M901 ITV, and a slew of important bug fixes.ChangelogReworked nearly all weapon and engine audio with new samples (engine audio is WIP still)Expanded proving ground firing range to nearly 2500 meters and add...

GunnerHEATPC post Developer livestream July 31 at 8:00 PM EDT (GMT-4) from patreon

Developer livestream July 31 at 8:00 PM EDT (GMT-4)

The developer livestream for the month of July will be held on the 31st at 8 pm (20:00), US Eastern Daylight time (GMT-4). Better late than never! We will be discussing upcoming development and answering questions from chat. Stop by and join us!https://www.twitch.tv/GunnerHEATPC

GHPC version 20200710.1 release notes

Update 20200710.1 is now live for Patrons! NotesThis is a small quality-of-life patch that addresses several bugs and adds some minor features. The team is working on several new features for the next patch, but we thought this was a useful update in the meantime. ChangelogAdded screenshot feature - press F11 to save the current game screen to My Documents/My Games/GHPC/Screenshots Updated patrons list in credits (if you're IFV tier or above and want to be included, send us your preferred name!) Improved scaling of Esc menu Game audio now p...

GunnerHEATPC post >my face when I see T-72s over the berm from patreon

>my face when I see T-72s over the berm

GunnerHEATPC post GHPC version 20200710 release notes from patreon

GHPC version 20200710 release notes

Update 20200710 is now live for Patrons! Get your copy: https://gunnerheatpcdev.itch.io/gunner-heat-pc-patron-build/patreon-accessNotesThis build is an early preview of the damage system, for the T-55A only. It includes a version of the new crew health system, with separate limbs and organs that can be damaged independently. It also includes ammunition in racks, complete with separate damage detection for different parts of the ammo, such as propellant vs. warhead. Numerous internal systems, such as turret drives, fuel tanks, and drivetrain, ar...

GunnerHEATPC post Development progress: internal components from patreon

Development progress: internal components

Even in the short time since the release of GHPC 20200630, development has been proceeding at a strong pace. Here's an AAR + free cam image from today's internal testing, showing an APFSDS impact on a T-55A hull. The layout of internal systems and external armor on the T-55A is complete. The various internal components interact with shots and are visible when the X-ray mode is enabled. Further work in the near future will add in ammo racks, systems damage, crew health, and so on. We're working constantly toward the goal of getting s...

GunnerHEATPC post GHPC version 20200630 release notes from patreon

GHPC version 20200630 release notes

Update 20200630 is now live for Patrons!NotesThis was a massive effort from the dev team to bring you reworked ballistics and unlock AAR mode in preparation for the planned major update with full vehicle targets. To bridge the gap, enjoy shooting new tank wreck targets and reviewing your work in AAR mode.ChangelogAdded AAR mode as seen in public build (press End to enter AAR)Completely reworked spall cone angles and spall counts to depict realistic behavior for both KE and CE penetratorsAdded continuous variable thickness armor modeling, used p...

GunnerHEATPC post GHPC featured in Rock, Paper, Shotgun's "The Flare Path" from patreon

GHPC featured in Rock, Paper, Shotgun's "The Flare Path"

In the June 19 2020 edition of Tim Stone's simulator roundup "The Flare Path" on Rock, Paper, Shotgun, GHPC is featured briefly under the letter K, for Kalashnikovs. The summary points out several takeaways from the recent June livestream, as well as a quip at kavi's cosplay in the background. You can read the full piece here: https://www.rockpapershotgun.com/2020/06/19/the-flare-path-a2z-19/

GunnerHEATPC post AAR testing in Patreon build from patreon

AAR testing in Patreon build

With the ability to shoot vehicle targets slated for release in July, we've been working on getting the AAR shot trace feature working in the new build. Here are a few screenshots from internal testing, showing some HEAT and APFSDS impacts on various parts of the T-55A turret. By the way, our armor system now includes support for variable thickness pieces, where the actual path of the projectile through the volume is used for the calculation of thickness. The armor rig on the T-55A shown here uses this system for its cast turret, gun barrel...

Patch notes for version 20200529.3

June 15: Vertical slice Patreon preview has been patched to version 20200529.3ChangelogUpdated vehicle texturesUpdated terrain texturesSeparated options into different categories with tabsRemoved fence on road to firing areaImproved placement of invisible wall in front of firing areaAltered wording of tooltipsAdded build number to in-mission HUDAdded dynamic terrain detail distance for zoomed in viewsAdded more patron names to creditsFixed grass showing in UAZ-469 interior

GunnerHEATPC post Developer livestream June 14 at 12:00 EDT (GMT-4) from patreon

Developer livestream June 14 at 12:00 EDT (GMT-4)

The developer livestream for the month of June will be held on the 14th at 12 noon, US Eastern Daylight time (GMT-4). We will be discussing upcoming development and answering questions from chat. Stop by and join us!https://www.twitch.tv/GunnerHEATPC

GunnerHEATPC post T-72A autoloader sound from patreon

T-72A autoloader sound

For those who haven't seen it (or heard it) yet, this is the T-72A's TPD-K1 gun sight and AZ autoloader in action in the latest Patreon build! Also visible is the ready-to-fire lamp at the top, which now functions. (As usual, everything here is WIP and subject to change with feedback or revision.)

GunnerHEATPC post GHPC version 20200529 release notes from patreon

GHPC version 20200529 release notes

We've been posting these on Discord as they come out, but it occurred to me that I haven't been updating you all, so here's the scoop on the last major Patreon build of the vertical slice preview! Future patch notes will be posted here as well. If you're a Patron at APC tier or above and haven't played the Patreon build, check it out at https://gunnerheatpcdev.itch.io/gunner-heat-pc-patron-build/patreon-access----Vertical slice Patreon preview has been patched to version 20200529.2ChangelogFixed a glitch in free cam control ...

GunnerHEATPC post 500 patrons and new weapons update! from patreon

500 patrons and new weapons update!

We've passed 500 patrons, and just in time for the new shooting update to the vertical slice build. Head over to https://gunnerheatpcdev.itch.io/gunner-heat-pc-patron-build/patreon-access and check it out!

Names for credits

Thanks for supporting GHPC at IFV level or higher! If you haven't sent in your name for the credits screen yet, you may do so via creator DMs to GHPC Dev here, or on Discord via DMs to a Developer or Admin user.

GunnerHEATPC post 400 Patrons! from patreon

400 Patrons!

Thanks to all of you, we've passed 400 patrons on the GHPC project! Your support is incredible and gives us the resources we need to press ahead with making a great tank game. Stay tuned for Patreon build patches! We've got lots of fun stuff coming soon.

GunnerHEATPC post First dev stream this weekend from patreon

First dev stream this weekend

https://gunnerheatpc.com/news/articles/first-developer-stream-coming-may-3May 3 at 12:00 noon, US EDT (GMT-4). Stop by to see unreleased content, ask questions, and hang out. https://www.twitch.tv/GunnerHEATPC

GunnerHEATPC post We've hit the dev stream milestone! from patreon

We've hit the dev stream milestone!

The GHPC project has officially reached goal #2, which marks the beginning of development livestreams! We've got lots of cool stuff to talk about and show off, and we're excited to introduce this new way of connecting to the community. Stay tuned for details on where and when to catch the live streams! To all patrons, thank you for your support and for believing in GHPC.

GunnerHEATPC post GHPC driving preview trailer from patreon

GHPC driving preview trailer

Since a lot of people have been following the project via YouTube, team member TheBeastFeast put together this trailer to show off some of the new stuff in the Patreon build. Check it out!

GunnerHEATPC post Patreon subscriber access to the GHPC vertical slice preview from patreon

Patreon subscriber access to the GHPC vertical slice preview

Happy April Fools' Day! This is no joke. The first early preview for the GHPC vertical slice has been uploaded to itch.io for Patreon subscribers only. This build includes a tank driving course with 4 work-in-progress vehicles to drive around. But that's not all - weapons and optics are in active development and will be patched in as they become available! The patches will continue with new features, gameplay, and locations, right up until the full vertical slice release. If you want to get in on the action, join now for instant access!...

GunnerHEATPC post GHPC Patreon build update 2020-04-01 from patreon

GHPC Patreon build update 2020-04-01

Happy April Fools' Day! This is no joke. The first early preview for the GHPC vertical slice has been uploaded to itch.io! This build consists of a tank driving course with 4 work-in-progress vehicles you can drive around. Weapons and optics are in active development and will be patched in as they become available. Keep an eye on the itch page for updates! If you haven't yet paired your Patreon account with your itch account for build access, check this link: https://gunnerheatpcdev.itch.io/gunner-heat-pc-patron-build/patreon-access

GunnerHEATPC post Dev log #1: The push for Fulda from patreon

Dev log #1: The push for Fulda

GunnerHEATPC post Sneak peek at new T-55A model and track physics! from patreon

Sneak peek at new T-55A model and track physics!

Additional clips: https://streamable.com/plpzkhttps://streamable.com/rvtkc

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