velocirection posts
WIP WIP WIP stuff!
I've got this animation blocked out, there's some really rough parts to it that I don't want to show much of yet because they're BAD right now like this:I started adding some sound to the animation too, but that's still quite early and I'd like to record some more sounds (again) to really get into that.I'd like to show it, but I still think everything is just too rough overall to show >_>(Also I know I showed the pp going through the convenient hole, but that's merely possible sequel bait if I do a part 2 of this...
Bathroom (and failed WIP)
So I decided to go ahead with the bathroom idea, but in a limited scope.I lit, textures and added some graffiti to this bathroom. I couldn't think of a different scene that wouldn't require a lot more time to get right (or, require buying things to save a lot of time!) and I already had the toilet model done in the past, so......That I spent a bit too much time on this stupid toilet paper holder >_> it's not even that complicated, I was just having a bit of trouble figuring out exactly how to model it. the TP inside it uses procedur...
New scales and lip sync test
I tried to make a procedural material that had a variety of skin texture to it and something that breaks up the specular part of the material in an appealing way. This is a bit of complicated material setup that would be kind of boring to explain (unless you all want that!)But the idea is using some vertex colors to determine what type of skin is where:Black is small scale size, red is more similar to basic, human-y pore type skin, yellow is larger scales. Green would be horns/nails (but I use a separate material all together for that so it doe...
Hair!
I've added hair along the back, fixed a couple things, redid the tail hole a bit, added a tongue and started working on face controls.I find this method, while using a lot of bones, is the best way to get very precise control over how the eyelids move across the eyeballs (each bone controls one vertex, and they shrink wrap to an eye proxy mesh so they always stay above the eyeball)Also, the teeth/fangs are missing for now- but that'll be added tomorrow! About the hair though:I'm made the hair using nurbs curves, so it's not a pa...
WIP + joint problems (on the model, not me!)
I've been trying to figure out the best topology to fit the dragon's pose range. I want a balance between something humanoid and something feral. I redid the shoulder and chest area's topology and the deformation is better, but it still has some problems! One of the difficult parts of modeling and rigging anything is the shoulders...(above- bad wrist and not so good shoulder deformation!)One of my favorite feral dragon artists, Crittermatic, does a great job, but in some of their models some of the shoulder (or other joints) suffer ...
WIP dragon update 2!
I began with a sketch of a the side view of the body:I didn't do a front view because... I kind of already knew it would look crazy so I didn't even attempt to draw it >_>No hands yet, but you get the idea. The top view looks a lot less silly, but the front view is just... insane XDBut yeah, the body shape. I began as usual, with a form made of simple shapes (with a sub division surface, to smooth things out and remesh modifier) to get the basic volume of the body.Then, I started retopology, using the body volume as a guide, but adjusti...
Dragon Head WIP1
Last night and today I've worked on the dragon's head! I think I got pretty close to the energy of the sketch.I kind of originally imagined a like, red/orange firey dragon. But as I was doing some vertex painting, I thought maybe he's a dark element dragon or something. Here's the viewport:The hair was created using nurbs curves and custom shapes. In order to have it deform nicely, I created a hair cage- it deforms the hair using the mesh deform modifier. This is a pretty common approach for deforming something complex without h...
"Small Dino Cam" final animation
Edit: If sound isn't playing for you, try the latest attachment (the one with "POV FINAL AAC" in the name). I've been told the AAC or FLAC audio codec is a safer bet to use, so I'm trying AAC.I've attached 2 versions of the final animation. One without the logo and "small dino cam" overlays and one with it.Really I'm pretty dang happy with how this one turned out. I keep saying it, but I'm thankful that you nudged me towards doing sound. I think it works really well together- the audio really helps make i...
In scene tests
Tomorrow, I think I'll begin the final renders. I was going to tonight, but I wanted to do the rest of the dumb logo head renders and put them into the video sequencer :p so he does silly reactions to stuff going on.So yeah, can't wait to start seeing how this will look!Also, someone drew the raptor/bronto heads and I was thinking about something in a picture frame to put on the wall of the bronto's room. But then I thought, in universe, what if they got fan art from fans and put it on their wall so it can be seen in their videos? T...
Final preview!
Update: moved image into post body.I think now, the sound and such are quite acceptable. Next, I'll be putting everything into the real scene, though I'm going to try a couple different moods. Like maybe it's dark, and the bronto has color changing RGB lights :p or it's sunset/sunrise, and there's golden light peaking through the window.From the last preview, I made the creaks more subtle. I also ended up recording some more sounds, this time with a cheap $20 penetratable toy. It's decent, but it's also pretty loud! ...
Various egg shots
Update: moved images into post body.Various tests and such of the egg + fluids. He's *extra* lubed!Though these aren't the final bakes, just gifs I made to see what the fluid looked like in motion at a double digit frame rate!This is taking longer than I'd like... but gotta say I've figured out some stuff about fluids that will come in handy in the future! I've been dying to do some nice water sports hehe... but idk that would be more like, something simpler, like just some pee in a urinal or something for now.
Next Animation Poll 5: Kobold
The most enjoyable and productive part of animation is waiting for a simulation, it's not good, changing one tiny thing and doing it all over again! ... said no one :pIn the mean time I've been doodling some ideas for a kobold character for the next animation. Which do you like the most?Also, it seems Dragon C is the chosen dragon head!Pretty excited to model a character again and I think the dragon is who I'll start with first.
Fluids!
I'm pretty excited about something I figured out! One of the big issues with the Flip Fluids blender add-on is that drivers don't affect anything on it- I use drivers a ton for things. For example I use bone scale and drivers to determine what objects the tailhole should be shrink wrapped to.So I was trying various ways to do things that I would use drivers for, such as inflow velocity (to make shooting liquid). Force fields work well to push the liquid out, without having to mess with keyframes on the flip fluid menus.Then I was thinki...
Wip fluidy
I might hold off on using fluids for another time, if I can't get the result I really want tonight >_> I think this is getting closer, but fluids are a bit difficult to work with, since they're simulation...I think the sound helps it a bit, but idk. I'd really like some @nal_juice splooshing out, but it might be a bit too beyond my knowledge with fluids. I really like a hole that's thoroughly lubed up leaking or splorting some of it out :x like but maybe it's too ambitious for now... BUT it's something I'd like to do...
Update to tiers
I've gone and update the tiers. This doesn't affect any current patrons! I've unpublished the dollar slice tier and renamed it "Legacy dollar slice." Originally, the dollar slice tier had access to WIP content, finished stuff and voting in polls (The legacy dollar slice remains this way).I've decided to make these benefits apply to a new, $2 tier. I've been meaning to do this for some time as a lot of the $1 payment goes to Patreon and payment processors, but didn't really think much about because at the time I h...
Brontosaurus and Raptor model downloads
Here's the brontosaurus and raptor models isolated. I don't know why they're so large in file size though! I took them from the main character animation file I have because I made some changes to the models/rigs that needed to be made, as opposed to the initial single character model files.They might be a bit weird to use because I don't know how traditional or conventional my rigging is, but these are the rigs used in both the regular view animation and the POV animation. One weird thing that I won't do in the future but di...
Furniture sounds
I added in fabric rustling sounds, some couch thumps and wood creaking sounds. The furniture I was recording with isn't as creaky as I'd like, so... I found some CC0 sounds to use. This sound:https://freesound.org/people/crcavol/sounds/154655/I added a bit more shlop-like sounds and also gave the vocals a tad bit of reverb (though, that might be a touch too strong, listening to it again). But I think a bit of it helps kind of "place" him in the room, since it's quite a large room and his mouth is a good distance from the cam...
Next Animation Poll 4: Dragon Head
I felt so inspired to draw some dragon heads to hold a poll with! I couldn't focus on my assignments... so I drew a bunch of dragon heads! I tried to get a couple different feels, but all pretty smug. Some more plain, some with more embellishments.Probably best to get this up sooner than later, so there's plenty of time to vote an appropriate design. I tried to do a few different takes that were equally smug, but had a different feel.
Next animation: Scenario suggestions w/ dragons
So far, we've decided on feral dragon x bipedals, with the dragon bottoming. I did ask for suggestions previously, but I'd love to hear your ideas for a scenario involving a bottom feral dragon and a couple top bipedal boys.I've had a couple patrons suggest that I do something similar to a thing I did for the game I was working on:https://www.pornhub.com/view_video.php?viewkey=ph5d2e89994bd3cWhere a dragon has a bunch of hot, chained up servant boys to pleasure him, like inside his dragon cave. And I'm quite down with doing some...
Next animation poll #3: Sizes
I've been dying to make this poll, so I went ahead and did it! Here's some size ideas.Designs aren't final, but this is to get a scale of the characters. Though, I kinda like how the dragon turned out :p
A lewd idea >~>
I had an idea that got me quite hot and bothered! I've had this picture of two big long neck dino boyfriends in my mind for awhile... ever since making the first bronto!In my mind, in the dinosaur part of society, it's common for herbivore dinosaurs to have plenty of partners. One kind of 'main" partner, their significant other, but also friends who they do fun things with.Like, it's just culturally normal to have small dinosaur friends that enrich your intimate life with your boyfriend/girlfriend (or husband/wife). Many sma...
~Thanks posting~
Man I just want to say thanks to everyone for the support. I can't believe how things have blown up recently.As part of the frozen pizza tier, I ask patrons for permission/what name they want to use in the special thanks. I haven't re-rendered the thanks part for the final version of the AV animation yet because since the last one I did, there was a bazillion more people. But these are just the frozen pizza tier folks who have given me the okay to put them in!(Btw if you're a frozen pizza tier patron, be sure to send me the name you...
First sound pass (and some physics baked)
Since the animation aspect is very near being done (I still need to change the lip sync where he says "so warm" as originally, I had him saying something longer, but I felt like just having him say "so warm" works better)I don't have anything visually new to show, as it's just been a lot of chopping up the sounds into individual parts which took... a long time >_> I recorded more moans, a lot of schlicks, and various imitation butt sounds. So there was a lot of audio to cut into smaller pieces!The sound in the post is my...
Voice tests, sounds stuff
There's gonna be some attachments- 2 voice tests and 2 recording previews.The sound tests are awkward- it's *just* the voice, no plaps/squish/sploops/whatever sounds. Those sounds will be added after I've finalized the animation. For those sounds, it's better, performance wise, to do those without blender being bogged down by a 3d scene.For the voice, it has to be done with the 3d scene since the character's mouth/expressions and such depend on it. I'm also trying to make it sound like the voice is coming from a source i...
POV animation update
I've blocked out the whole animation and all that will happen- I was able to animate the POV insertion part successfully:This is kind of funny though, since I'm only animating what the camera sees (in first-person-shooter vision), I only animate the body a bit. You'll see something that makes sense, but behind the scenes it's just... the lamest animation :pThe inside will look pointy- this is because I kind of had to work with what I could, topology wise, with an inside cavity. However, when he subdivisons are present, the insid...
Head
Animations of the logo head! I had a good time animating these :pI'm not sure yet how much this would add to an animation, the head logo thing animating on the bottom left, but it'll be a fun experiment. I'll be rendering the frames to easily to just, place in Blender's video editor where I'd like the animation to change...So for example, when the raptor is put into the bronto's hole, the reaction where he looks up and to the right with hearts in his eyes would play.This was also a good opportunity to mess with how I rig...
POV WIP post
This is a pretty rough preview of the POV animation. I'm mostly focusing on blocking things out, getting the eggs to not have clipping problems, though the end isn't in yet. That is, if I get the POV insertion looking good :x not sure about it yet, but I'll try my best!Pretty much everything before frame 2434 (except for the very beginning, where the animation is from the original, non-POV version) is especially rough, not very sexy (I haven't figured out what I want to do with the balls quite yet).Also, the gif above, I'm t...
POV sound test (really wip)
This is a quick sound test with some sounds I captured originally for the lil' dragon sound test from a bit ago. It's a combination of various sounds: food, non-food, and flesh light sounds, including stirring some home mode macaroni and cheese (I make a very thick cheese sauce from butter, sour cream and a TON of cheddar cheese and when stirring the noodles in, it sounds quite... lewd squishy)Pretty much any pasta with thick sauce can sound lewd...I'll record more sounds specifically with this animation in mind. But I think that th...
POV test!
A lot of new patrons here, thank you so much for joining~As you may/may not know, before starting the new animation, I said I'd do a POV take on the bronto/raptor animation. I had several people request it and it seemed like a good idea to experiment with a few things I've wanted to try out.Initially, I wasn't sure if this would work too well. But I did a couple tricks and kind of made it work! The camera is unrealistically placed, but it makes more sense for it to be almost like "first-person-shooter" vision than literally,...
Next animation Poll 2: Dragon top or dragon bottom?
So, it seems that seeing feral dragon on bipedal fellows is the hottest in demand! Thank you to everyone who voted- 57 is a lot of votes!My question is, do you want to see the dragon topping or bottoming? I personally, and this is just what I fancy a lot, enjoy the idea of a feral dragon bottoming for a few smaller dudes (At least two, maybe spit roasting!??!?!) But, if you want to see the dragon topping someone, I will gladly make that happen~


















