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Plans for v3.0 Stable (2 May)

This will be the final update of the 5-part v3.0 AI and Interaction Overhaul and it will focus mostly on making existing scenes work better with the new fully 3d gameplay system with AI NPCs in all locations.- Change the NPC spawning for scenes so that there can ever one copy of each specific NPC existing in the game at any point (For example, if a scene triggers involving your girlfriend and she's already in the bedroom with you - there shouldn't be a clone of hers being spawned in - but she should simply walk towards you to start the ...

vinfamy post LifePlay v3.0 Beta 4 Released! from patreon

LifePlay v3.0 Beta 4 Released!

DOWNLOADWindows (64-bit): MEGA - MEDIAFIREWindows(32-bit): MEGA - MEDIAFIRELinux: MEGAUpdate Only:(requires LifePlay 2.0 Stable or later)Windows (64-bit): MEGA - MEDIAFIREWindows(32-bit): MEGA - MEDIAFIRELinux: MEGAChange Log:- Fix many bugs that have been accumulating over the past two beta updates, with emphasis on the game-breaking ones like that one where people in your contacts randomly changing gender or appearance.- Improve performance in terms of frames per second by optimizing the game's process of checking and applying AI packages...

Public Beta Testing: v3.0 Beta 4 Release Candidate

3.0 Beta 4 includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter. 3.0 Beta 4 Release Candidate 2 64-bit Update Only (requires v2.0 Stable or later) 3.0 Beta 4 Release Candidate 2 64-bit Full (Update 17 April: Added RC2, allowing NPC to wear shoes and fixing a couple of minor bugs)The beta testing period ...

Plans for v3.0 Beta 4 (18 April)

Originally, I planned v3.0 Beta 4 to focus on adding new API functions to existing scenes to adapt them better to the new fully 3d animated scene system, then the final update of the overhaul (v3.0 Stable) would focus on bug fixes, stability and performance optimization. However, on second thought, I've decided to 'swap' the focus between these last two updates of the v3.0 overhaul, working on stability and performance first in Beta 4 then the API / lpscene stuff in v3.0 Stable. This is because the last two updates Beta 2 and Beta 3...

vinfamy post LifePlay v3.0 Beta 3 Released! from patreon

LifePlay v3.0 Beta 3 Released!

DOWNLOADWindows (64-bit): MEGA - MEDIAFIRE - UP2SHAREWindows(32-bit): MEGA - MEDIAFIRE - UP2SHARELinux: MEGAUpdate Only:(requires LifePlay 2.0 Stable or later)Windows (64-bit): MEGA - MEDIAFIRE - UP2SHAREWindows(32-bit): MEGA - MEDIAFIRE - UP2SHARELinux: MEGAChange Log:This is the third update of our 5-update AI and Interaction Overhaul -the 60% progress mark. It builds upon the foundations laid during the first two beta updates and actually introduces the AI and interaction systems into the game - alongside navigation to support them.- Introdu...

Commission Maps for May (v3.0 Stable, v3.1 & v3.2)

Commissioning in general is explained here.Please respond to this post before April 30 if you want to commission map(s) for May. Your maps will added to the game and uploaded to the Mega optional map folder in either of the three May updates, i.e. v3.0 Stable, v3.1 & v3.2. Please note: Please include the city or town's name, state (if applicable) and country to ensure I get the right one. (Optional) Mention any area / neighborhood of the city you want to focus on or make sure to be included. By default, I always go for the city / town centr...

Public Beta Testing: v3.0 Beta 3 Release Candidate

3.0 Beta 3 includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter. 3.0 Beta 3 Release Candidate 3 64-bit Update Only (requires v2.0 Stable or later) 3.0 Beta 3 Release Candidate 3 64-bit Full (Update 3 April night: Added Release Candidate 3 - this should become the official release tomorrow unless major g...

Plans for v3.0 Beta 3 (4 April)

This will be the third update of our 5-update AI and Interaction Overhaul -the 60% progress mark. It will build upon the foundations laid during the first two beta updates and actually start implementing the AI and interaction systems into the game.- Introduce a new AI system, along with a first bunch of conditional NPC behavior packages. Each NPC will now have somewhere to live, work and/or study and they will be logically somewhere on the map at any point of gameplay (work during the day, home at night, shopping / leisure activities depending...

vinfamy post LifePlay v3.0 Beta 2 Released! from patreon

LifePlay v3.0 Beta 2 Released!

DOWNLOADWindows (64-bit): MEGA - MEDIAFIRE - UP2SHAREWindows(32-bit): MEGA - MEDIAFIRE - UP2SHARELinux: MEGAUpdate Only:(requires LifePlay 2.0 Stable or later)Windows (64-bit): MEGA - MEDIAFIRE - UP2SHAREWindows(32-bit): MEGA - MEDIAFIRE - UP2SHARELinux: MEGANote: I still can't reproduce these issues on my end but based on some others' reports, it sounds like there's a problem in Beta 2 with the game not resetting NPC slots and therefore 'running out' of slots to generate NPCs with after some time of gameplay (maybe it's...

vinfamy post Public Beta Testing: v3.0 Beta 2 Release Candidate from patreon

Public Beta Testing: v3.0 Beta 2 Release Candidate

3.0 Beta 2 includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter. 3.0 Beta 2 Release Candidate 1 64-bit Update Only (requires v2.0 Stable or later) 3.0 Beta 2 Release Candidate 1 64-bit Full The beta testing period will last around 36 hours, aiming for official release of v3.0 Beta 2 (which will include ...

vinfamy post Preview Screenshots for v3.0 Beta 2 from patreon

Preview Screenshots for v3.0 Beta 2

(15 screenshots in total, Patreon may appear to only display a few but keep clicking the right arrow button or swiping on the mobile app and you'll manage to see them all)Here are some sneak peek screenshots of some of the new 3d interiors added in Beta 1, now being populated with NPCs who animate and interact with furniture and other objects. For Beta 2, their behavior is completely random still - doing random things with random objects, talking to random other NPCs etc - the more sophisticated AI stuffs will come in Beta 3 and 4.More impo...

Plans for v3.0 Beta 2 (21 March)

This will be the second update of the five-update v3.0 Interaction and AI Overhaul. It will get rid of the whole 'visual novel' feel of gameplay and move towards a truly 3d lifesim gaming experience:- Taking any action with a building will now actually 'zoom in' to the building's interior (i.e. the interior presets added back in Beta 1) where you can see your character and NPCs doing things, i.e interacting with that building's furniture and other objects. There's a button to go back to the city map when you want to ...

vinfamy post LifePlay v3.0 Beta 1 Released! from patreon

LifePlay v3.0 Beta 1 Released!

DOWNLOADWindows (64-bit): MEGA - MEDIAFIRE - UP2SHAREWindows (32-bit): MEGA - MEDIAFIRE - UP2SHARELinux: MEGAUpdate Only: (requires LifePlay 2.0 Stable or later)Windows (64-bit): MEGA - MEDIAFIRE - UP2SHAREWindows (32-bit): MEGA - MEDIAFIRE - UP2SHARELinux: MEGAChange Log:This is the first of the five updates involved in the v3.0 AI and Interaction Overhaul. It will lay the important foundations for the whole overhaul:- Add all 3d spaces for the rest of the location types in game (~80 of them in total!). This is the foundation for the 'Inte...

vinfamy post Commissions and Modders' Requests Completed in v3.0 Beta 1 from patreon

Commissions and Modders' Requests Completed in v3.0 Beta 1

('Patrons Only' post due to Patreon's nudity policy. Non-patrons can find this post on Discord or F95.)Here is the list of the March commissions that I managed to get done in the first update of the month. The rest will come in v3.0 Beta 2 (21 March release). I actually planned to get all March commissions done in one update, but the interior design work took longer than I expected :P.Commissioned maps: all March commissions done and uploaded to the Mega folder- Allentown, PA- Cannock- Cedar City, UT- Derby- Saint George, UT(dependi...

vinfamy post Public Beta Testing: v3.0 Beta 1 Release Candidate from patreon

Public Beta Testing: v3.0 Beta 1 Release Candidate

(Yeah I know, a beta for a beta :P)3.0 Beta 1 includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter. 3.0 Beta 1 Release Candidate 2 64-bit Update Only (requires v2.0 Stable or later) 3.0 Beta 1 Release Candidate 2 64-bit Full(Updated to Release Candidate 2: fixed the issue with some scenes not triggering...

vinfamy post Preview Screenshots for v3.0 Beta 1 from patreon

Preview Screenshots for v3.0 Beta 1

Here are some sneak peek preview screenshots for the new WIP 3d interiors to be added in v3.0 Beta 1 to replace the 2d blurry backgrounds for the different location types of the game. This is the foundation for the new interaction system, especially with regards to getting rid of the whole 'visual novel' feel when a scene triggers, that will be implemented more in Beta 2 - 5.The vanilla presets included in the base game will continue to be quite simple visually to optimize performance and to save development hours for more crucial codin...

Commission Maps for April (v3.0 Beta 3 & 4)

Commissioning in general is explained here.Please respond to this post before Mar 31 if you want to commission map(s) for April. Your maps will added to the game and uploaded to the Mega optional map folder in either of the two April updates, i.e. v3.0 Beta 3 & 4. Please note: Please include the city or town's name, state (if applicable) and country to ensure I get the right one. (Optional) Mention any area / neighborhood of the city you want to focus on or make sure to be included. By default, I always go for the city / town centre and an ...

Plans for v3.0 Beta 1 (7 March)

The next update will be the first of the five updates involved in the v3.0 AI and Interaction Overhaul. It will lay the important foundations for the whole overhaul:- Implement a multi-threading system for the game. In general, multi-threading is an important back-end feature to optimize performance anyway, but specifically with regards to the v3.0 overhaul, multi-threading is pretty much required so that all our sophisticated AI calculations can take place completely 'behind the scenes' and not cause lags with 3d interactions and anima...

vinfamy post LifePlay v2.19 Released! from patreon

LifePlay v2.19 Released!

DOWNLOADWindows (64-bit): MEGA - MEDIAFIRE - UP2SHAREWindows (32-bit): MEGA - MEDIAFIRE - UP2SHARELinux: MEGAUpdate Only:(requires LifePlay 2.0 Stable or later)Windows (64-bit): MEGA - MEDIAFIRE - UP2SHAREWindows (32-bit): MEGA - MEDIAFIRE - UP2SHARELinux: MEGAChange Log:- Add dynamic animated facial expressions for all characters during sex scenes, especially focusing on movements of the eyes, brows, forehead and mouth. Note: if the facial expressions appear on everyone else during sex but your own player character, you simply forgot to choose...

$500 Milestone Reached! v3.0 AI and Interaction Overhaul coming!

Thank you so much everyone for your incredible support since my post on Saturday about The $500 Milestone and LifePlay 3.0 (AI and Interaction Overhaul). I genuinely could never have imagined that the target could be reached in less than a week (3 days and 20 hours to be exact)! And I'm thankful for the trust that both my new and existing patrons have put in my ability to take this project to the next level.As promised, now that the milestone has been reached, from now on I will be able to treat LifePlay as a part-time job and dedicate at l...

vinfamy post Public Beta Testing: v2.19 Release Candidate from patreon

Public Beta Testing: v2.19 Release Candidate

2.19 includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter. 2.19 Release Candidate 1 64-bit Update Only (requires v2.0 Stable or later) 2.19 Release Candidate 1 64-bit Full The beta testing period will last around 48 hours, aiming for official release of v2.19 (which will include the rest of the platform...

vinfamy post Preview Screenshots for v2.19 from patreon

Preview Screenshots for v2.19

('Patrons Only' post due to Patreon's nudity policy, non-patrons can find the same images on Discord or F95)Here are some sneak peek preview screenshots for the new system of animated facial expressions during sex scenes that will be introduced in the upcoming v2.19.

Plans for v2.19 (22 Feb)

First of all, thank you so much for everyone’s amazing support over the past couple of days! We’re already getting quite close to the $500 milestone so hopefully, with some more support, the upcoming v2.19 could even turn out to be the final v2.x update before our highly anticipated 5-update v3.0 AI and Interaction Overhaul.But first thing’s first, V2.19 will be an important update in its own right. It will address a common complaint about sex scenes: the characters all look like emotionless robots (or underpaid unmotivated pornstars!) go...

vinfamy post IMPORTANT: The $500 Milestone and LifePlay 3.0 (AI and Interaction Overhaul) from patreon

IMPORTANT: The $500 Milestone and LifePlay 3.0 (AI and Interaction Overhaul)

Overhaul Progress: 100% (v3.0 Stable Released)$500 Milestone Reached! v3.0 AI and Interaction Overhaul coming! First of all, I'd like to say thank you to everyone for your support of the project, whether it's directly financial by pledging on Patreon or more indirectly by helping to promote the game, modding or bug testing. Thanks to your support, I'm glad to say that the first Patreon goal of $500 is finally in sight (we're two-thirds of the way there right now - 15 Feb). That may not sound like a lot compared to some popular P...

Commission Maps for March (v2.20 and v2.21)

(Make sure you didn't miss the post explaining commissioning in general) For Patrons and Contributors: Please respond to this post before Feb 28 if you want to commission map(s) for March. Your maps will added to the game and uploaded to the Mega optional map folder in either of the two March updates, i.e. v2.20 or v2.21. Please note: Please include the city or town's name, state (if applicable) and country to ensure I get the right one. (Optional) Mention any area / neighborhood of the city you want to focus on or make sure to be inclu...

Commissioning Animations, Scenes and Maps (Reward For Patrons and Contributors)

Over the course of working on this project, I have received and completed many requests for new animations, scenes and maps, mostly via direct messages on here, on Discord and f95. As appreciation for their support, I have always tried to prioritize these requests if made by patrons and contributors (those who have contributed significantly to the game via modding / promoting the game).In an effort to encourage more patrons and contributors and to to provide patrons and contributors a fair, transparent and guaranteed way to get their feasible i...

vinfamy post LifePlay v2.18 Released! from patreon

LifePlay v2.18 Released!

DOWNLOADWindows (64-bit): MEGA - MEDIAFIRE - UP2SHAREWindows (32-bit): MEGA - MEDIAFIRE - UP2SHARELinux: MEGAUpdate Only:(requires LifePlay 2.0 Stable or later)Windows (64-bit): MEGA - MEDIAFIRE - UP2SHAREWindows (32-bit): MEGA - MEDIAFIRE - UP2SHARELinux: MEGAChange Log:- The city map will now show actual 3d textured buildings (4 variants of low-rise buildings and 7 variants of skyscrapers), some trees, pavement and some cars on the road. The 3d models for these are all low-poly (due to performance reasons) and still restricted by the lack of ...

Modders' Requests Completed for v2.18

Right from the start of the project, LifePlay is highly moddable by design and the last few months have seen more and more community-made mods being published for the game. As the game's developer, I'm happy to support modders in any way I can, most importantly giving them more 'tools' and 'building blocks' for them to create their mods with, mostly in the form of new API functions.So far, whenever a modder requested new API functions, I just direct-messaged the modder once they were added to the game - which was a bit o...

vinfamy post Public Beta Testing: v2.18 Release Candidate from patreon

Public Beta Testing: v2.18 Release Candidate

2.18 includes a public beta testing period before official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter. 2.18 Release Candidate 1 64-bit Update Only (requires v2.0 Stable or later) 2.18 Release Candidate 1 64-bit Full The beta testing period will last around 48 hours, aiming for official release of v2.18 (which will include the rest of the platforms an...

vinfamy post Preview Screenshots for v2.18 from patreon

Preview Screenshots for v2.18

Here's some WIP preview screenshots for the upcoming v2.18, which will add 3d textured buildings to the game. The map being shown is Central Bath at different zoom levels in the morning. From v2.18 onwards, Central Bath will be included with all releases as the second default map alongside Central London - being a small and compact alternative to the London map, i.e. the 'performance' map.Of course this new map system with textured buildings isn't limited to Central Bath or Central London, it will also work instantly with all ex...

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