newhire posts
Update, Pausing Billing
Hi Everyone, I wanted to write a quick update on the progress of the development timeline. My personal life and job have not been allowing me to update as regularly as I planned and I don't feel comfortable charging anyone for updates they aren't getting. I officially paused billing for all patrons today.This is 100% the last thing I'd like to be doing right now, but it makes most sense with how little time I can dedicate to New Hire right now. This is not an indefinite hiatus, I am really hoping to get back to my regularly schedule...
Build Four Update
Hi everyone, wanted to update on the status of build four. Unfortunately, my 9-5 job has been incredibly demanding this month which means I can’t publish the fourth build in a playable state until next month. I’ll be using all of the free time I can get to finish it and return to my normal schedule, apologies for the delay and thanks so much for all of your support.What to ExpectBuild Four will be the start of forking romance arcs in the game! Part of why this build is harder to release on schedule, along with work, is the scale of the four...
Cade's Corner, Chapter Three — The Boys Go East
Sup Execs! Happy to share chapter three of Cade's Corner.Let me know what you think!
Behind the Scenes — Game Branding & Logo Exploration
Hey y’all! this month’s BTS post is about the game’s branding and logo.Original Logo IdeasDrawing from other dating sims, I wanted the logo for New Hire to feel inviting and positive. The game’s tone and story are tranquil and romantic, so I wanted the logo to feel this way — the first version above was a good start, but ultimately looked too busy and wasn’t as legible as I was hoping for social and mobile. This version was implemented in-game up until three months before game launch.I found my next exploration for the game’s logo...
New Hire, Build Three - New Hire 0.1.3
Whats up y'all! Excited to share the third build of New Hire, build 0.1.3!BUILD 0.1.3 LINK:Build 0.1.3 (Mac)Build 0.1.3 (PC)It goes without saying but please don't share these links!This is exclusive work for Patrons.Change LogChanges to Build 0.1.1 (Demo Build): Minor script changes (grammar, punctuation, small line changes) Minor timing changes (additions of pauses, changes in pacing)Changes to Build 0.1.2: Minor script changes (grammar, punctuation, small line changes) Minor timing changes (additions of pauses, changes in pacing) Par...
Update, Build Three Progress
Hi everyone! I wanted to update you all on the progress of build three, which I'm planning to have complete by the end of this month, December 31st.I've been trying to release builds on the 20th of each build month, rather than on the last day of the month, but with holidays and getting sick I unfortunately couldn't hit that date.As always thanks so, so much for supporting me everyone. Going forward into 2023 I'm really excited to post more regular content and continue developing this game like crazy. <3
Cade's Corner, Chapter Two — A New Confidence
Sup Execs! Happy to share chapter two of Cade's Corner with some very spicy scenes and some cool developments for nerdy lil Eli.Let me know what you think!
Eli Studies
wanted to share some studies of the lil' guy :3 gonna try and share more sketches/things like this between builds 🤓
Behind the Scenes — User Interface & Unlockable Features
Hi y'all😁 this month’s Behind the Scenes post is all about how I’ve been developing the User interface for New Hire and some future plans I have for when the game gets closer to launch.Prototype UI DesignsBefore coding the game, I built some mockups in Figma to get some first ideas for the game’s look and feel. Here’s an original menu design I created — since hard-coding the menu for the demo, I actually prefer how the real menu works now compared to this prototype.I wanted to make a custom text box that takes up less screen sp...
YCH Auction: IT Employee
Hi All! Excited to share our first in-game YCH Auction, starting with the “IT Employee” character who appeared in build 0.1.2.Info:This is not one of the four major characters, meaning they are not romanceable. As mentioned in the post image, this character can be any gender and they will appear in 2-4 scenes, at work and outside of work, including scenes visibly diapered.All details about how YCHs and YCH Auctions work can be found in a post I just published, YCHs & Auctions Overview. By bidding in this auction, you agree to the guidelines...
YCHs & Auctions Overview
Hey all! I’d like to go over some info and rules around New Hire’s in-game character cameos.Throughout development of New Hire, Executive patrons have the chance to bid on YCH character auctions to get their fursona in the game. These auctions are announced here on Patreon and bidding happens in the comments of the YCH post.What are the rules? YCHs auctions are posted after the YCH in question first appears in the newest build of the game. For example, the first YCH, the IT Employee, is available to bid on because that character appeared in...
Character Card - Calvin McLaughlin
Next to meet from New Hire's latest build, learn about your belly-laughing, baseball-playing boss!
Character Card - Alex Kim
Learn about some brand new characters introduced in New Hire's latest build, starting with this stylish feline!
New Hire, Build Two - New Hire 0.1.2
Hi all! Happy to share the second build of New Hire, the first build available only to Patrons, build 0.1.2!BUILD 0.1.2 LINK:Build 0.1.2 (Mac)Build 0.1.2 (PC)It goes without saying but please don't share these links!This is exclusive work for Patrons.Change LogChanges to Build 0.1.1 (Demo Build): Minor script changes (grammar, punctuation, small line changes) Minor timing changes (additions of pauses, changes in pacing) Minor audio changes (improvements in audio mixing/balancing, additional sound effects)Changes to Build 0.1.2: Addition of ...
Behind the Scenes — New Hire's Roadmap and Build Tracking
Hi all! I wanted to start this behind-the-scenes series with a discussion of how I organize my game development timeline and work schedule for New Hire. I'll discuss how the game's scenes, builds, and entire development are constructed and why. A lot of time and work went into getting this part of the game to a good place, and I prioritized having this work figured out far in advance so that I could spend development time focused on making art and releasing the game.Getting StartedHere's a screenshot of my typical workspace when I&#...
Cade's Corner, Chapter One — Beginnings
Hi Execs! here's the first of many chapters of Cade's Corner, a bi-monthly blog entry from our favorite deer.Let me know your thoughts on the first chapter!
Behind the Scenes - New Hire Patron FAQ
Hello! I wanted to start off my scheduled Behind-the-Scenes posts with a pretty exhaustive FAQ, so that any supporter can have their questions answered about this game, the development timeline, how the Patreon will work, and more.If you have any other questions, reach out to me on the New Hire Discord and I can try to answer them to the best of my ability / add those questions here!How often will your Patreon update?The update schedule for New Hire builds will be every two months, giving me time to produce a larger chunk of finished progress f...
Character Card - Cade Cooper
And learn a bit, as well, about our favorite slacker!These character cards will come out as more characters in New Hire are introduced, giving you some insight into who you might interact with and maybe even pursue~
Character Card — Eli Harris
Learn a little bit more about our plucky little protagonist!These character cards will come out as more characters in New Hire are introduced, giving you some insight into who you might interact with and maybe even pursue~
New Hire Demo Build Now Available!
Hi all and welcome to New Hire's Patreon page! The first demo build of New Hire is available today to download for free.All future builds, exclusive benefits, and behind-the-scenes content will be available only to all patrons.Thanks again for checking out this project!
















