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BallsDeepWeep from patreon

BallsDeepWeep

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BallsDeepWeep posts

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Ballsday 008

BallsDeepWeep post Soulcoom 0.9 : Furry Skin Designs from patreon

Soulcoom 0.9 : Furry Skin Designs

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SOULCOOM™ 0.9.00

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LoveMatrix v1.1.00

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LoveMatrix v1.0.04

Soulcoom : The Love Matrix (NEW GAME)

Love Matrix v1.1.03

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Ballsday 007

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Ballsday 006

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Ballsday 005

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Ballsday 004

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Ballsday 003

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Ballsday 002

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Ballsday 001

BallsDeepWeep post ✨Soulcoom 0.8 on Steam✨ from patreon

✨Soulcoom 0.8 on Steam✨

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✨Soulcoom 0.8✨

SOULCOOM™ 0.7.18 (Pre-Launch Update)

SOULCOOM™ 0.7.17

SOULCOOM™ 0.7.16

SOULCOOM™ 0.7.15

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SOULCOOM™ 0.7.14

SOULCOOM™ 0.7.13

Dear Partners,Hello and welcome back.Story mode is now accessible through the main menu, showcasing our progress to date. However, as we move into next year, we plan to overhaul much of the content for a more linear story mode experience.🎄 Christmas Holiday Announcement 🎄As we head into the holiday season, we’ll be closing our virtual doors December 23 - January 3 to give everyone time to rest, recharge, and enjoy some well-deserved moments in the warm company of family, friends, and significant others.As a result, the Soulcoom Gamedev ...

SOULCOOM™ 0.7.12x

Devlog Update: Mobile Optimization and Indoor ProgressMobile Version DecisionDear Partners,In response to community feedback, we’re pausing development on the mobile version due to hardware limitations, particularly for mid-range and low-end devices. The game’s liquid simulation and sprite-heavy models require high GPU and VRAM performance, making mobile optimization a challenge without a major overhaul. Our focus is now on refining the PC version for Steam, with plans to revisit mobile optimization in the final development stages. For now,...

SOULCOOM™ 0.7.12w

Devlog Update: Prologue Development and Community FeedbackDear Partners, Hello, and welcome to this week’s devlog update! We’re excited to share some of the progress we’ve made and address important community feedback.Community Feedback: Mobile OptimizationWe’ve recently heard from our mobile players regarding performance challenges. While we’ve focused on building the larger game, we acknowledge the mobile experience needs more attention. As of today, we’ve begun investigating ways to enhance mobile performance with the intention o...

BallsDeepWeep post SOULCOOM™ 0.7.12v from patreon

SOULCOOM™ 0.7.12v

Devlog Update: Intro Cinematic, Minigame Integration, and Progress on FPP BodyDear Partners,Hello and welcome back to another episode of Soulcoom's development.Prologue Fantasy Physics MinigameDeveloped a "Freeing the Eye of Providence" Plinko style minigame to set the tone of the game.Serves as the physics-based awakening sequence of the player out of the Jaded Glade and into Ms. Creamveil's cottage.As your tear the Eye of Providence out of the pyramid, you control it's tumble as it bumps into other hungry eyes in the Glade...

BallsDeepWeep post SOULCOOM™ 0.7.12u from patreon

SOULCOOM™ 0.7.12u

Devlog Update: Dialogue Overhaul, Cinematic Intro, and UI RefinementsHello and welcome back! This week we've been focusing on creating the prologue and the first act of the game. We are upgrading from the old manga style dialogue UI to a new cleaner one as well as finding places to showcase the new work including the FPP camera.Dialogue System OverhaulRefactored the dialogue system and editor to align with the story's updated structure.Fully integrated the new dialogue UI, providing a cleaner and more immersive experience.Implemented ho...

BallsDeepWeep post SOULCOOM™ 0.7.12t from patreon

SOULCOOM™ 0.7.12t

Devlog Update: Muse System, Player Jobs, and Quest ProgressDear Partners,Helloand happy thanksgiving from us here! Wherever you are... enjoy a nice meal and drink today. There is much to be grateful for, like for your time reading our blog today and the support of our partners who are making this production possible.Prologue WrittenI’ve started drafting our Prologue and am quite happy with how it’s shaping up! This week, our exclusive preview includes the first few pages for you to check out as well as character bios for the Creamveil famil...

BallsDeepWeep post SOULCOOM™ 0.7.12s from patreon

SOULCOOM™ 0.7.12s

Devlog Update: New Jobs, Quest System, and Sexuality as ProgressionHello and welcome backI have officially returned from the dark alleyways of the underground Berlin techno nightclubs in Lisbon. And, it is good.Progress Made:Gameplay and Systems EnhancementsSocial Relationships & Reputations:Built a framework for tracking relationships and reputations with individuals, towns, and cities.Choices and decisions are now stored, impacting how NPCs and locations perceive the player.Recovered the UI assets and designs for the corruption vs purity mech...

BallsDeepWeep post SOULCOOM™ 0.7.12r from patreon

SOULCOOM™ 0.7.12r

Devlog Update: Time System, Work Outcomes, and Dynamic SpritesDear Partners, hello and welcome back.Story Mode Progress:Clickable Dialogue Boxes & Time System: Implemented dialogue boxes that act as entry points for jobs or interactions with objects of interest. The day/night cycle is now functional, with specific jobs available at set times throughout the day.Work Reputation & Ranking: Introduced a reputation system where players can rank up based on job performance, unlocking new opportunities and rewards.Sleep Functionality: Added a sleep bu...

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