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SummersGone from patreon

SummersGone

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SummersGone posts

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SummersGone post Chapter 5 - Dev Log #11 from patreon

Chapter 5 - Dev Log #11

Hello,So, I've recently returned from a forced five-day mountain vacation.Even though I was set on sitting it out, I came across a very interesting video about mental health, and it said you should treat burnout as if it's inevitable.No worries, I have no signs of burnout, but I found the video very interesting and should take more precautions. (I already do lots of sports, but I also need time away from screens.)From now on, I will force myself to take at least a 3-day vacation every 4-6 months.1. Loan-bibi31st of August... is the day ...

SummersGone post Chapter 5 - Dev Log #10 from patreon

Chapter 5 - Dev Log #10

Hello,1. Workstation stuff2. Status CH5 & changes to a certain scene in CH1.3. Previews1. Workstation stuffI mentioned it in the last WiAB, and will just copy it over.TL DR at the end.Over the past weeks, I had a back-and-forth with the Nvidia tech support & also did a lot of research to see if memory pooling would still work through PCI-E, etc.Nada... "Hey, let's charge almost 10,000€ for a GPU that can't even pool its memory like the predecessor."That's pretty much the only reason why I want the A6000/Pro Cards.But it&#3...

SummersGone post Chapter 5 - Dev Log #9 from patreon

Chapter 5 - Dev Log #9

Hello,So...Would you look at that... A Dev log with only good news.Let's start with music.I've secured "Some Days" & "Run" from Late kids for both games, and they also sent me a new song, which I will license with the next batch of music from them.But the biggest win is the following... There's a song I've been listening to for almost 2 years... Immediately a cinematic formed in my head and I've been working on it in my head ever since.It's one of those songs that just clicked with me.And after I told you...

Chapter 5 - Dev Log #8

Hello,So...In a previous Dev Log, I wrote about the music issue and stuff... The bitterness that came with it, and me not wanting to contact and deal with them.Turns out, actually mentioning it to someone (you guys) has helped me deal with it.I contacted a few new ones and also signed one new Song already. He's also very eager to work with me in the future.I'm still waiting for a reply from the others.About Chapter 5.I'm closing in on the end, I'd say it's about 85% done... I also slowly started with the last part of the Ch2...

SummersGone post Chapter 5 - Dev Log #7 from patreon

Chapter 5 - Dev Log #7

Hello,So, first the two bad news.If you saw the last WiAB Dev Log, you can skip the music part.From the last WiAB Log:"So, I got a lovely E-Mail around a week ago, where I was informed that Elijah Fords Management has changed, and they advised him to pull out all the music from previous deals."But Ocean, didn't you make a contract?"Yes, but I was/am a poor bitch and couldn't afford to make a big one-time payment for each song, and instead paid them a monthly fee...Elijah Ford's music is going to be removed from both game...

SummersGone post Chapter 5 - Dev Log #6 from patreon

Chapter 5 - Dev Log #6

Hello,So, where are we...60 seconds of the 1:30min intro cinematic are done. (Bellchen intro).The render queue has around 190 renders in it, and I kinda fucked up by not disabling the Windows update in the past two days.Whenever I woke up, I saw that the SG Workstation had restarted & did render like two images a night. (Or half an animation).And because yesterday was WiAB day, I put on the SG animations and then went to WiAB and again forgot to disable the auto update...Anyways, it just takes forever to render the scene. Even if everything&#39...

SummersGone post Chapter 5 - Dev Log #5 from patreon

Chapter 5 - Dev Log #5

Hello,So... I'm around 1100 renders in, I've also finished a few animations & work on the phone is also progressing.I also increased the weekly hours I put into Blender. I feel like I don't make enough progress there.Future Treats will mostly be done there. (At least for the characters I've already ported over.Speaking about porting people over.I more or less successfully ported this bibi over.There are still some issues that prevent me from really doing some work in Blender... For example, the clothing is a pain in the ass. It ...

SummersGone post Chapter 5 - Dev Log #4 from patreon

Chapter 5 - Dev Log #4

Yo,So, how's it looking...I'm around 935 renders in. I didn't make the four-digits, but that's alright as other aspects of the game are now in active development too. (The phone.)Regarding the Super big boi Workstation.Quote from WiAB's last Log:"I came really close to the 48GB with a WiAB scene. But to be fair, I did go into that scene guns blazing with no regard for VRAM casualties.Still, without the A6000 I couldn't even produce the current scenes. (But I need more of them to increase speed.)So, regarding the Supe...

SummersGone post Chapter 5 - Dev Log #3 from patreon

Chapter 5 - Dev Log #3

Hello,SoOoOo...How's it looking...I'm around 640 renders in and I'd say the update is around 40% done.The past few days have been incredibly productive.I feel good. Work is good. Everything's good. I mentioned in the last WiAB Dev Log, that I had contacted a German Workstation manufacturer.I configured a workstation and asked them for an offer. Said workstation costs a lot more than I have support, but if they give me the green light, I'll go for it.I see it as a worthwhile investment in the future of my games.The plan of ha...

SummersGone post Chapter 5 - Dev Log #2 from patreon

Chapter 5 - Dev Log #2

Hello,So...The second Dev Log of Chapter 5, and I'm around 350 still renders in. I've also already made some animations.While I said that Chapter 5's gonna be a little bigger, I never said how much it actually is.It's around 25% bigger than my usual update size.There isn't much to say, progress is being made daily, and yeah... Today I have one Chapter 5 preview for you, which I will just leave uncommented.Draw your own conclusions. (4k attached)TreatsWell, last time I created some Ayua Treats which nobody really saw coming.....

SummersGone post Chapter 5 - Dev Log #1.5 - Yo, I'm back from patreon

Chapter 5 - Dev Log #1.5 - Yo, I'm back

Hello, So, I've returned from my forced-Doggo-Sitting trip.It was much worse than expected. I barely slept due to my doggo being a drama queen (Thanks Mom.) and allergy hit me hard. Anyways, I did get quite a lot done... I have written a lot of new stuff and changed some other Chapters (SG and WiAB).I think in a few months, I will have completely finished writing all Chapters. (I have like 50+ mindmaps + scene cards everywhere to guide me to the endings.)But, I will definitely go back and rewrite stuff again, that's just the natural cou...

SummersGone post Chapter 5 - Dev Log #1 from patreon

Chapter 5 - Dev Log #1

Hello, First of all: I called this Dev Log #1 because it's the first solely dedicated Chapter 5 Dev Log.Second of all, usually, there wouldn't be an SG Dev Log today, but a promise I made over a year ago now bit me in the ass. Over a year ago, I made a promise to my Mother to doggo-sit my own dog... (I didn't take him with me into the center of a big city.)What I didn't take into account is, that I'd move across the country.I won't be able to render for 14 days.But that doesn't mean I'm not going to work on the g...

Chapter 2/Chapter 5 - Dev Log #3

Hello,So... For those that are only interested in the current status of the Full version, all renders have been created. (Still need to go through the queue.)Which means postwork has started.Old Chapter 2 had 1150 renders...I expected around 500-700 renders for the first part of it.I'm now at 900+ renders. Oops. I do think I did more than 50% of Chapter 2. (Probably around 65%)Means: The second part will be done faster. (Comes with Chapter 5 full.)There are a ton of comparisons down there... I'd normally not show this many previews but....

SummersGone post Chapter 2/Chapter 5 - Dev Log #2 from patreon

Chapter 2/Chapter 5 - Dev Log #2

Hello,I'm on the finish line for the Chapter 2 rework, a few more renders, and some postwork and it's mostly done. (I will do the cinematic at a later point.) Chapter 5 is around 70 renders in, and I'm breezing through it. I have so much more drive for the new chapters than reworking the old ones. But it has to be done.Mila has been quite the controversial character so far (Regarding how I changed her looks etc.)While I was reworking the cafe scene, I loaded an ancient scene up. Old Chapter 2 Mila was there and I thought... Hmm, let...

Chapter 2/Chapter 5 - Dev Log #1

Hello,So, so, so...I'm around 620 renders into the Chapter 2 rework. These damn reworks are like actual updates... At least they require the same amount of work.But at least there's only one left afterward.There's not much to say, so let me just show you some comparisons and progress.I realized that in the last Log, I forgot to show the comparisons... But well, here we go now.While I was revisiting the old Chapter 2, I noticed quite a significant "out of character" scene.Old (High Res of all images attached.)NewMiss Marla ha...

SummersGone post Chapter 4.5 Full- 3/3 Dev Log from patreon

Chapter 4.5 Full- 3/3 Dev Log

Hello, The log is a few days late, and I had hoped I'd not need to make another one but well... Here we are.So, I'm not entirely done with the first part of the rework yet. (A big time consumer are the new college environments. Gladly, I only have to create them once.) But a lot more has happened in the past 2 weeks. 1. I didn't talk much about it because it didn't directly impact development, but I had such a colossal headache last year with my old tax office. This is now solved. I managed to find a new tax accountant/office, w...

SummersGone post Chapter 4.5 Full- 2/2 Dev Log from patreon

Chapter 4.5 Full- 2/2 Dev Log

Hello, (I attached the new Steam/Ambient Trailer. Watch it in 4k. Otherwise, it looks like pixel-mud thanks to the YT compression.) So... First of all sorry for not doing a Dev Log when it was supposed to be out. The last Dev Log date fell exactly on the date I moved across the country. Then a week later, I flew back and spent Christmas with my family. I'm currently pretty damn sick. Not sure if Covid or the Flu... But it also doesn't matter. It'll go away eventually. I finished setting up the PCs etc. not that long ago. Got my desk...

Chapter 4.5 Full- 1/2 Dev Log

Hello,So, the first Dev Log after the initial Beta release.I suspect that I will need two Dev Logs to finish the first half of the Chapter 2 rework that comes with Chapter 4.5 full.I estimate says around 700-800 renders for the first half of Chapter 2.Current stand: 350/800 renders.You can find some comparisons down below. But first, there's quite a bit of stuff to talk about.1. Changes to the Season counting.I always said that SG will have three seasons with around 10 Chapters.But from now on Chapter 1 to Chapter 5 will be Season 1.This wa...

SummersGone post Chapter 4.5 Beta - Release date from patreon

Chapter 4.5 Beta - Release date

Hello,So... Chapter 4.5 Beta is pretty much completely done.It will release in two days (25th of November.) for the Autumn tier. (It will drop to the lower tier a few days later. (Consider waiting 'til the 1st of December, so Patreon doesn't charge you twice.))Also, the phone will be fully implemented in Chapter 5.I ran into some licensing issues (and had to drop a coder), so I couldn't complete it in time.But thanks to Messe, you can expect a really smooth, and good-looking phone in Chapter 5.In Chapter 4.5, you will see some (outd...

SummersGone post Chapter 4.5 - Bibi Log 2/2 from patreon

Chapter 4.5 - Bibi Log 2/2

Hello,Quick Bibi Log about the recent state.1. WiABWiAB has released on the 31st of October and is currently in the BETA. It will be out of BETA in around a week, and with that, also be available for the "Cross release" here. (10$+)(Said WiAB update provides some interesting info for SG players.)2. State of Chapter 4.5Postwork status is at 1000/1500, so only a third is left. I will finish the postwork in the next three days.The script is already back from the proofreader, and then only testing + polishing is left.3. Status of Chapter 2 ...

SummersGone post Chapter 4.5 - Bibi Log from patreon

Chapter 4.5 - Bibi Log

Hello, Here's a short Bibi Log about Chapter 4.5 and its current state. But first, WiAB's now completely in postwork and testing. It will release soon.I know... I said there wouldn't be a cinematic in Chapter 4.5... But well... Life finds its way. There's now a very simple 51-second cinematic. Only one animation is left and everything for Chapter 4.5 has been rendered. ( ~ 1500 still renders)Originally, two cinematics were planned but the licensing issues prevented them from ever becoming a reality.Anyways, postwork will start t...

SummersGone post Chapter 4.5 - Dev Log #6 from patreon

Chapter 4.5 - Dev Log #6

Hello, It's me... Ya boi.Sooo... Chapter 4.5 has been in development for 9 weeks now (Every other day)...Two weeks I took off (One directly after and one vacation week in August.And yesterday, I passed 1300 still renders. So I'd say Chapter 4.5 overall is about 90% done.- Still renders 97%- Animations 85%- Coding 50% (Phone and its apps.)- Postwork 0%- Writing 100%The postwork for SG is going to be a much smoother experience than the one for WiAB.WiAB's PC is too bad to handle Lightroom/Photoshop while rendering animations.So, as so...

SummersGone post Chapter 4.5 - Dev Log #5 from patreon

Chapter 4.5 - Dev Log #5

Hello, So, today it's going to be a relatively short Dev Log.WiAB's in the end phase and SG is closing in fast too.But I still have something to say... and show.Two dev logs ago, I published an "Ad" for a coder.I found one pretty fast and his resume (Knows his way around Renpy/Python) was promising. We agreed on the pay and things started to unfold.And with that, I mean nothing happened. I removed him from his position a month later, when he had nothing to show for the third time.And this is the third time somebody I relied on b...

SummersGone post Chapter 4.5 - Dev Log #4 from patreon

Chapter 4.5 - Dev Log #4

Hello, It's me, ya not so immortal boy.1. GeneralSo... As you might have noticed in the last Dev Logs, I didn't mention any render count or progress percentage.Apparently, there's a rumor going around about me releasing the update in October... That was a discord joke.Well......While it was a joke at first, it might not even be that super unrealistic...Development for Chapter 4.5 started while I was working on the Chapter 1 rework. If we take my vacation and all that stuff into account, Chapter 4.5 has been in development for six we...

SummersGone post Chapter 4.5 - Dev Log #3 from patreon

Chapter 4.5 - Dev Log #3

Hello, It's me again... Ya boi.So, today I have quite a few topics to talk about.Prepare for a long boi.1. General development2. Python, writing & music3. Victoria & Mila sculpts4. Previews5. Outro and something personal1. General DevelopmentI finished another 5 animations for SG. The ones I finished now weren't planned buuuut you know how it is. And in general, the development process of Chapter 4.5 is excellent.2. Python, writing & musicSo... transparency is key... Let me tell you about my recent game-related improvements.I think we c...

SummersGone post Chapter 4.5 - Dev Log #2 from patreon

Chapter 4.5 - Dev Log #2

Hello, It's me, ya boy. Soo... This is the first real dedicated Dev Log for Chapter 4.5.1. GeneralThe development is going amazing. The last days were spent creating animations for the new Chapter.While 4.5 doesn't feature a cinematic (yet), it does feature some... 'other animations' ;)The only 'challenge' the new Chapter gives me is the phone. While I do have two coder bois, they're only helping me in their free time and are unpaid slaves.This means I'm still looking for an advanced Renpy coder. (Pay per project...

Chapter 4/Chapter 4.5 - Dev Log #1

Hello, So... This is the first official Chapter 4.5 Dev log and the last Log about Chapter 4.We'll start with some news regarding the Chapter 4 Final version.1. Chapter 4 Final and hardware limitations.1.1 New hardware and energy prices.2. Chapter 1.3. Chapter 4.51. Chapter 4 Final and hardware limitations.Around five days ago, I finished creating all the renders for the final. ~580 renders for Chapter 1.The new Chapter 1 is a little longer than the old one and features a few new events and insights. (One little Summer flashback, a hint of ...

SummersGone post Chapter 4 Final Bibi-log 2/1  from patreon

Chapter 4 Final Bibi-log 2/1

Hello,It wasn't planned to do a second Bibi Log to tell people what's up with the final... But I underestimated Daz's scene opening times.So, I'm currently 390/600 rendered images into the Final.As you can clearly see, shit slowed down. Many that have been following me for quite some time, might know that Daz has some atrocious loading times. (It loads all the morphs up for every character.)On top of that... I had some problems building the outside of the college. There weren't any suitable assets and I had to improvise. Tha...

Chapter 4 Final - Bibi Log 1/1

Hello, So... It's been a week since the release of the BETA, and I am around 200/600 renders into the last segment of the Chapter 1 overhaul.For those that don't know, it's planned to put Summer's Gone on Steam with Chapter 5.And for this, I'm polishing/reworking the first Chapter, and parts of Chapter 2. (College.)When Chapter 1 was developed, Regium and I did split the load with around 60/40. Some of the old renders were made by me and the earlier part of the hospital by him.As my experience grew and my developer mind expa...

Chapter 4 BETA - Release date

Hello, The BETA is pretty much done and the release of Chapter 4 will be tomorrow. (May 31st.)It took a little longer as I had to wait for a few thingies.But yesterday, everything got pretty much resolved.Yesterday in total:I signed a licensing deal for 210€ a month with a Band from the US.Vesky and I also made a new deal and I bought the licenses for many of his songs. (+ access to future unreleased ones.) for 3600€.And it wasn't planned to have the reworked Gallery in Ch4 Beta, but I spent two days on it and reworked the design.(Many ...

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