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Tych Maps from patreon

Tych Maps

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Tych Maps posts

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Tych Maps post [Expired] June File Share Access - Mapmaker+ from patreon

[Expired] June File Share Access - Mapmaker+

This Patron-only perk allows you to quickly and easily download all the maps for a given campaign in an organized way. For details about how things are organized, please see this post.Note that link expires monthly.Please do not share this link with anyone out of respect for the hundreds of hours of work that went into creating these maps.Mapmaker Files Link to Link to Tych Maps - Mapmaker - DropboxFinished Maps (all tiers): Link to Tych Maps - All Tiers - Dropbox

Tych Maps post [Expired] June File Share Access - All Tiers from patreon

[Expired] June File Share Access - All Tiers

New month, new links!This Patron-only perk allows you to quickly and easily download all the maps for a campaign in an organized way. For details about how things are organized, see this post.Note that link expires monthly.Please do not share this link with anyone out of respect for the hundreds of hours of work that went into creating these maps.Link to Tych Maps - All Tiers - DropboxIf you are a Mapmaker, Inventor, Merchant or Noble Patron, you also have access to this post which links to all of the Dungeondraft map files and asset packs for ...

Tych Maps post Level 13-1 - DOTMM - Assets (Mapmaker+) from patreon

Level 13-1 - DOTMM - Assets (Mapmaker+)

Scrap metal. Lots and lots of scrap metal. Also some explosion effects and the mechanical shockerstomper and giant metal wasps.Trobriand's Graveyard certainly doesn't contain a lot of your typical asset types for a fantasy setting. I created 3 sets of scrap metal - basic, rusted, and rusted with some rivets/bolts - all colorable assets. This map is back to using the 1.0.4.7 release of DD so we are back to the master DOTMM asset pack. I suspect I may encounter the cave bug again on Map D so I might be either upgrading to the beta or down...

Tych Maps post Level 13-1 - Dungeon of the Mad Mage (All Tiers) from patreon

Level 13-1 - Dungeon of the Mad Mage (All Tiers)

Trobriand's Graveyard. A junkyard, workshop, and a testing ground of metal constructs.This will be the first of 3 releases for Level 13 (Maps A and B), as the maps are oddly large yet simple and required a lot of custom assets for all the scrap metal and constructs - not your typical fantasy setting. Here is how it will all eventually piece together.Map Notes. Map A contains 2 levels: ground and overhead. The ground level includes the warrens/tunnels under the scrap pile and overhead has the massive scrap pile. I've also included an &#3...

May Map Poll - [June Map] - Original Content

Poll is going out a little later this month as I wanted to get the Palace of Waterdeep Map released before putting out the new poll options. If you haven't seen it yet, check out the map here.This month's poll leans heavily towards Palace expansion options - leave a comment with what you'd like to see if you vote for an expansion option!Poll will be open until June 6th.

Tych Maps post Palace of Waterdeep - OC - Assets (Mapmaker+) from patreon

Palace of Waterdeep - OC - Assets (Mapmaker+)

A couple new assets - a roof and a battlements path. The zip file contains the new OC Asset pack as well as the MASSIVE 40MB Dungeondraft file that contains this monster of a map.All zipped below.

Tych Maps post Palace of Waterdeep [150x100] from patreon

Palace of Waterdeep [150x100]

This got out of hand. This map ended up being enormous and difficult to work with. I've capped the effort for this month with the files shown - but next month's poll will include some options to expand the palace!The Palace of Waterdeep - the Lord's Palace. An administrative center for the city with many officials offices and the residence of the Open Lord of Waterdeep.Size. I always try to make my maps as accurate to source materials as possible – for which the main source I had on this was the WDH map of Waterdeep. There is no s...

Tych Maps post Level 12 - 2 - Dungeon of the Mad Mage   from patreon

Level 12 - 2 - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.This is my interpretation of a section of Level 12 from the module, Dungeon of the Mad Mage. This includes maps B, C and D.Level 12 – Dungeon of the Mad Mage is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Tych Maps post Level 12-2 - DOTMM - Assets (Mapmaker+) from patreon

Level 12-2 - DOTMM - Assets (Mapmaker+)

Various minotaur skulls, an altar of minotaur hide, a rusted helmet, and a broken lute.IMPORTANT NOTE FOR THIS MAP.Asset pack files are getting all jumbled now. My apologies, the mega pack plan has been working well but the software isn't playing nice.As these maps are another big cave system and after the issues Dungeondraft gave me last time, I'm still running DD v1.0.3.2 (not the current 1.0.4.7) to get it to export without issue. This then meant that DD didn't recognize my DOTMM Asset pack that was made in the newer version - so...

Tych Maps post Level 12-2 - Dungeon of the Mad Mage (All Tiers) from patreon

Level 12-2 - Dungeon of the Mad Mage (All Tiers)

[ Happy Mother's Day to all you awesome DM moms!! ]Maze Level. Fog swirls around over much of the level; who will your party run into first, the minotaurs or the drow?This release rounds out Level 12 with 3 additional maps (B, C, and D).Map Notes. The big thing to note is some of the random items found within the level are absent from the maps. It became clear in area 1, where your players first arrive, that the effect of: "you make your way forward cautiously in the fog, as you move forward your toe strikes something metallic with a th...

Tych Maps post Level 12 - 1 - Dungeon of the Mad Mage   from patreon

Level 12 - 1 - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.This is my interpretation of a section of Level 12 from the module, Dungeon of the Mad Mage. This includes maps A - all levels.Level 12 – Dungeon of the Mad Mage is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Tych Maps post [Expired] May File Share Access - Mapmaker+ from patreon

[Expired] May File Share Access - Mapmaker+

This Patron-only perk allows you to quickly and easily download all the maps for a given campaign in an organized way. For details about how things are organized, please see this post.Note that link expires monthly.Please do not share this link with anyone out of respect for the hundreds of hours of work that went into creating these maps.Mapmaker Files Link to Link to Tych Maps - Mapmaker - DropboxFinished Maps (all tiers): Link to Tych Maps - All Tiers - Dropbox

Tych Maps post [Expired] May File Share Access - All Tiers from patreon

[Expired] May File Share Access - All Tiers

This Patron-only perk allows you to quickly and easily download all the maps for a campaign in an organized way. For details about how things are organized, see this post.Note that link expires monthly.Please do not share this link with anyone out of respect for the hundreds of hours of work that went into creating these maps.Link to Tych Maps - All Tiers - DropboxIf you are a Mapmaker, Inventor, Merchant or Noble Patron, you also have access to this post which links to all of the Dungeondraft map files and asset packs for my maps.

Tych Maps post Level 12-1 - DOTMM - Assets (Mapmaker+) from patreon

Level 12-1 - DOTMM - Assets (Mapmaker+)

Cobweb cables, wall spikes, a colorable trapdoor, and an empty stone lectern.IMPORTANT NOTE FOR THIS MAP.Asset pack files are getting all jumbled now. My apologies, the mega pack plan has been working well but the software isn't playing nice.As this map is another big cave system and after the issues Dungeondraft gave me last time, I'm still running DD v1.0.3.2 (not the current 1.0.4.7) to get it to export without issue. This then meant that DD didn't recognize my DOTMM Asset pack that was made in the newer version - so a new, stand...

Tych Maps post Level 12-1 - Dungeon of the Mad Mage (All Tiers) from patreon

Level 12-1 - Dungeon of the Mad Mage (All Tiers)

Spiderwatch Keep. The drow fortress on Level 12: the Maze Level. Dark walls rising from the fog in the vast cavern.A slightly different split for this map/release - this release includes only Map A - Spiderwatch Keep as it has a significant amount of the detail and work for the overall level. The next release will include the remaining 3 maps to finish up Level 12.Map Notes. There are 3 map levels included for this map - Lvl 1 (main floor of everything), Lvl 2 (second level of the towers, roofs of the outbuildings), and Lvl R (roofs of the main...

Tych Maps post City Temple - OC - Assets (Mapmaker+) from patreon

City Temple - OC - Assets (Mapmaker+)

Stained glass windows and their complementary shadows. This includes 6 windows in varying sizes and intricacy and a number of shadow/highlight type assets to convey their effect.There is a new asset pack for my OC maps - taking a similar method to the adventure packs and keeping one large, constantly updated map pack for all my OC work.And finally, lots and lots of map files for Dungeondraft for all the different versions (seasons, day/night, statue no statue).All zipped below.

Tych Maps post City Temple [35x25] - OC (All Tiers) - March Poll Map from patreon

City Temple [35x25] - OC (All Tiers) - March Poll Map

[Don't forget to vote in the April Poll HERE. Poll closes tomorrow, April 15th]This is the first custom map chosen by you - all my amazing Patrons! The March Poll winner was a City Temple (that would fit alongside my other Waterdeep Maps - but it is most certainly not Waterdeep for legal reasons). I had a great time putting this together - a nice change of pace to do some original mapping and I hope you are pleased with the results.Map and File Notes. As with my WDH series, there are maps for all 4 seasons included below - as well as Roll20...

April Map Poll - Original Content

The March Map is coming soon! It was a close poll with 41% voting for the City Temple, narrowly beating out the city shop at 38%. Given how close the poll was, city shop is up for voting again this month.Thank you to Noble, Champion, and longstanding Patrons for your suggestions (more will be featured next month if you don't see your suggestion here!)Poll is open until April 15.

Tych Maps post Level 11 - 2 - Dungeon of the Mad Mage   from patreon

Level 11 - 2 - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.This is my interpretation of a section of Level 11 from the module, Dungeon of the Mad Mage. This includes maps C and D.Level 11– Dungeon of the Mad Mage is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Tych Maps post Level 11-2 - DOTMM - Assets (Mapmaker+) from patreon

Level 11-2 - DOTMM - Assets (Mapmaker+)

Colorable crates (finally!) and a troglodyte skull. IMPORTANT NOTE FOR THIS MAP.Dungeondraft gave me all sorts of issues exporting the large and complex cave system. I had to downgrade DD to v1.0.3.2 (from the current 1.0.4.7) to get it to export without issue. This then meant that DD didn't recognize my DOTMM Asset pack that was made in the newer version - so a new, standalone asset pack for Level 11 was made (it has now been updated for the 11-2 release - the same pack will work for both 11-1 and 11-2 maps). You will need this pack to use...

Tych Maps post Level 11-2 - Dungeon of the Mad Mage (All Tiers) from patreon

Level 11-2 - Dungeon of the Mad Mage (All Tiers)

Level 11 of the Undermountain: Troglodyte Warrens. This release finishes off the level with Maps C and D (south section, including the entrance and exits).Map Notes. The map is fairly empty actually - lots of monsters, not a lot of stuff. What I saved in mapping time I lost in troubleshooting dungeondraft. There are a LOT of extra light assets to be deleted - wanted some interesting colours and to match the key art so there are lots in there.For area 17a I added a little extra rock feature with some monster head/eyes that aren't described i...

Tych Maps post Foundry VTT Module - Dungeon of the Mad Mage (Inventor+) from patreon

Foundry VTT Module - Dungeon of the Mad Mage (Inventor+)

CURRENT VERSION SUPPORTED: v12 + v13v12 > v13 updates can be done directly in the Foundry VTT module page (module version 1.0.2)For a complete walkthrough of how to install the module, see this post.Current version manifest URL:https://dl.dropboxusercontent.com/s/46bgek1oeevl4il/module.json?dl=1Recommended or required* additional modules:Library: Scene Packer*libWrapperMonk's Active Tile Triggers*Universal Battlemap ImporterMonk's Scene Navigation - NEWwith Update 1.0 as a recommendation - makes the scene navigation much less cluttered ...

Tych Maps post [Expired] April File Share Access - Mapmaker+ from patreon

[Expired] April File Share Access - Mapmaker+

This Patron-only perk allows you to quickly and easily download all the maps for a given campaign in an organized way. For details about how things are organized, please see this post.Note that link expires monthly.Please do not share this link with anyone out of respect for the hundreds of hours of work that went into creating these maps.Mapmaker Files Link to Link to Tych Maps - Mapmaker - DropboxFinished Maps (all tiers): Link to Tych Maps - All Tiers - Dropbox

Tych Maps post [Expired] April File Share Access - All Tiers from patreon

[Expired] April File Share Access - All Tiers

This Patron-only perk allows you to quickly and easily download all the maps for a campaign in an organized way. For details about how things are organized, see this post.Note that link expires monthly.Please do not share this link with anyone out of respect for the hundreds of hours of work that went into creating these maps.Link to Tych Maps - All Tiers - DropboxIf you are a Mapmaker, Inventor, Merchant or Noble Patron, you also have access to this post which links to all of the Dungeondraft map files and asset packs for my maps.

Tych Maps post Level 11 - 1 - Dungeon of the Mad Mage   from patreon

Level 11 - 1 - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.This is my interpretation of a section of Level 11 from the module, Dungeon of the Mad Mage. This includes maps A and B.Level 11 – Dungeon of the Mad Mage is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Tych Maps post Level 11-1 - DOTMM - Assets (Mapmaker+) from patreon

Level 11-1 - DOTMM - Assets (Mapmaker+)

Colorable stalagmites and a few that sort of look like Halaster. Also a couple colorable rocks, a stalagmite arch gate, and a statue of Laogzed.IMPORTANT NOTE FOR THIS MAP.Dungeondraft gave me all sorts of issues exporting the large and complex cave system. I had to downgrade DD to v1.0.3.2 (from the current 1.0.4.7) to get it to export without issue. This then meant that DD didn't recognize my DOTMM Asset pack that was made in the newer version - so a new, standalone asset pack for Level 11 was made. You will need this pack to use the map ...

Tych Maps post Level 11-1 - Dungeon of the Mad Mage (All Tiers) from patreon

Level 11-1 - Dungeon of the Mad Mage (All Tiers)

Troglodytes, trolls, and drow (oh my!). Level 11 of the Undermountain: Troglodyte Warrens. This release includes Maps A and B (north section), laid out as follows. The actual entrance and exit to the level will be on Maps C and D.This map was both simple and complicated at the same time. The complex cave system was not playing nicely with Dungeondraft (v1.0.4) so I had to downgrade (to v1.0.3) to actually get this to export the caves without chopping the map up even more. Map Notes. The map is fairly empty actually - lots of monsters, not a lot...

Tych Maps post Level 10 - 3 - Dungeon of the Mad Mage   from patreon

Level 10 - 3 - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.This is my interpretation of a section of Level 10 from the module, Dungeon of the Mad Mage. This includes maps E and F.Level 10 – Dungeon of the Mad Mage is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Tych Maps post Level 10-3 - DOTMM - Assets (Mapmaker+) from patreon

Level 10-3 - DOTMM - Assets (Mapmaker+)

A few new and reworked assets to round out Level 10: statues, a spider stone table, and a zhurkwood spider bed...we get it, the drow like spiders.Zip file below has the raw assets, the dungeondraft map files (overhead and no overhead versions), and the new DOTMM asset pack.

Tych Maps post Level 10-3 - Dungeon of the Mad Mage (All Tiers) from patreon

Level 10-3 - Dungeon of the Mad Mage (All Tiers)

The expansive drow fortress, Muiral's Gauntlet is complete! At 158x222 this was a giant map. This release includes the final two maps (E and F) to complete Level 10.As with the other Level 10 releases, you will find 2 versions of the maps: Overhead and No Overhead.Overhead means that the arches are shown with the overhead arch piece in the image. No Overhead means that you just get the pillars and the shadow, but the arch itself is gone. I have included tokens of the arch separately, so if your VTT supports overhead tiles/tokens you can inc...

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