nightmargin posts
Lentil and Rosemary (speedpaint video)
I finally figured out how to export speedpaint videos! I'll be posting more these on my patreon from now on.this was a painting I did a few years ago during quarantine, kinda miss doing stuff like this, heh....making this one a freebie for all tiers since I haven't made wallpapers in a while
Marlowe - character design sketches
some character exploration I did for gir's game Marlowe, although this isn't nearly all of it, just what I have on hand right now. Nothing here is final.
OneShot dev notes (map redesign)
(making this post accessible to all patrons since I haven't had the chance to paint a wallpaper in a while)I recently found some design notes that I did for the difference in map layout (for the barrens) in the 2014 vs 2016 versions of OneShot (plus some more simplified visual diagrams comparing the two)The 2014 version of the barrens was quite a large area with two simultaneous item combination puzzles (the battery and the cleaning equipment), which made it confusing for many players. For the full game, we cut the barrens into two sections...
May 2023 wallpaper
I thought I posted this back in May, but I don't see it on my patreon feed-- sorry about that!In general I haven't gotten much time to do much rendered paintings for wallpapers this year, so I have made some posts in the $5 tier viewable for all tiers as a compromise, I hope that is okay for now..... I really want to do more painting! but I've been focusing a lot of my energy this year on improving my base sketching speed and quality and also working on the Margin game (and the sisyphean task that is working on oneshot)
skytober vectors
raw/high resolution export images of some of the Nemo art I did last year!my current process for doing art is to do the sketches in Procreate, the vector art in a seperate program, and then importing the png exports (these) back into procreate for compositing/adding brush texture/effects and final adjustments. it's a bit of a roundabout process.... but i like the result!
Missing pieces
an old music piece I did for Margin (flash comic version) in 2014 or 2015, one of Ling's themes and supposed to be background/cutscene music, but I'll repurpose it for the game!
commission sketches
my commission process (from back when i used to take them) is normally digital sketch > trace onto watercolor paper > color with watercolor! this way it keeps the paper clean without having to erase too much (repeated erasing damages the paper)sometimes i like to color the piece digitally beforehand to help me plan out (roughly) what colors to use, other times i just wing it!(also shoot! didn't realize there was already some overlap with a post i made a few months ago! apologies)
assorted WME sketches
some assorted sketch art for WME back when it was in development! either promo art or in-game assets
OneShot - stationary sketch
some sketches for the stationary set released on Fangamer last fall!Sorry I've been a little quiet here lately, travel, work, and tax season kicking my ass... Lots of things I wanna show here but can't yet....
Outer Wilds zine piece (step by step)
Here's a process of how I usually do vector style art! (in this case, a comic)I did this comic for the outer wilds fanzine released online last year(The source flash file is included as well)
2022 Fall commissions
some watercolor commissions I did for the 2022 con circuit! (and a bonus Niko doodle based on an adorable animation by twitter user glowseal, as a reward for the Niko hat contest)
December 2021 OneShot promo art (sketches)
Here's some old draft sketches from last year I found on my ipad, promo arts did for december. (The boat image ended up becoming a wallpaper in WME as well)
December 2022 wallpaper
(also a preview of a new video that I'm uploading tomorrow!)
The Canyon (reverb test)
I learned how to do reverb in audacity so I tested it on a lofi doodle I did back in 2020 (I played the song a lot on my streams but idk if I actually posted anywhere)attached is the audio file, the original file sans reverb, and a screenshot of the reverb settings I used (mostly for personal reference)
ARSON (sketches and vectors)
here's the files for the Sky animation I made a few months back! I've been experimenting more with full-lineless vector images for the assets (and just adding lines as I need them with the line fill tool), which helps a lot in keeping things modularFinished animation (and the flash source file) is in attachmentsYou can also see it on youtube here!https://www.youtube.com/watch?v=9XJIMkm1yNA
the nowhere down (music doodle)
something I did back in june, not really finished but I really wanted to get it out of my system (thinking about my rpgmaker horror game concept again)
no hat niko
doodle I did for the contest a while back (plus a face/hat variant)
October 2022 wallpaper
here's a drawing I did for Skytober that I thought would make a nice wallpaper if I extended it!(bonus 2 variants, one with more stars and one with a more minimalistic style, enjoy!)
old niko doodles
(and very early design of the boot screen logo used for world machine edition)
September 2022 wallpaper
Here's an old promo art I did for the console announcement last December! (and one of the bonus wallpapers you can find in World Machine Edition)I probably won't be posting all the wallpapers (because I did not do all of them), but this one is fine
Fangamer 2020 merch sketches
I found some old sketch files from the 2020 merch launch! (for the world machine hoodie and the pvc pin set) they're usually pretty rough when I first draft out the concepts, haha....
The Nowhere Down (concept doodles)
character design exercise I did for fun back in May, riding off the wave of inspiration that I got after finishing the outer wilds DLC and also girl's last tour in the same week.despite loving traffic cone characters I realized I didn't have any of my own (asides from my skykid) so I made two of them. will I do anything with them? I don't know yet but I do like them a lot....
OneShot - rough thumbnail sketches (console bonus art)
I did a lot of these quick little doodles to plan the bonus art of the console release, here's a couple that didn't quite make the cut! (all for the same image/composition)This is what my sketchbook usually looks like, i'm an artist i swear
June wallpaper
and belated wallpaper for June! (the daylight prairie vector background i did for my latest video)
zine tips
some really rough tips and demonstrations from back in 2020 when @purplealmonds and I were organizing the HLD zine. not sure how helpful it is outside the context of that specific project but some of the stuff is common-sense enough that I figure I'd post em!
HLD countdown
preorder images I worked together with @purplealmonds on during 2020 (for the Hyper Light Drifter charity zine) (Almonds did the base sketch and I did lineart/color)attached are the layer files (had to split it in 2 parts because the original is too big for patreon's upload limit, sorry!)
July wallpaper
painting I did a couple days ago on the roof of my apartment before I moved away (plus one with the signature/timestamp)sorry about being quiet lately! I was in the middle of a move and it was quite hectic, but now that I'm in a bigger place and no longer working out of my kitchen/living, room I'm excited to do more art in the future!
misallenous HLD zine stuff
here's some images and loose files from 2020 that I found recently and haven't uploaded, I don't believe I've uploaded the cover art or the page spread I did, either, will do once I find them
outer wilds animation WIPs
I did this outer wilds fan tribute animation in more or less 3 days, really happy it came out!(also attached the source flash file and the original lossless swf and mp4 videos)
May wallpaper
Thought the assets I made for my last video animation would make a cute wallpaper! enjoy(also a color variant)



























