dreamsavior posts
Beta release : Translator++ ver. 3.3.10
You can update your Translator++ to ver. 3.3.10 via AutoUpdate (or manually under Options -> About -> Version Info).In order to auto update into the latest beta version, you need to connect your Translator++ to Patreon Account.Just click the top left "Login" button on the Options menu.The beta releases are available for $5 patrons or greater.If you enable auto update, Translator++ will automatically updates itself to the latest eligible version.[3.3.10] Add : Loading indicator on login/logout action Fix : Faster configuration load time ...
Translator++ - Night Mode
Some sneak peek about what I'm currently working on
Translator++ Ver. 3.2.23 & New auto-update system
Hello fellow translators,How are you guys? Hope you all do well in this difficult time.This post will cover two versions of Translator ++ which were released only 2 days apart.Translator++ Ver. 3.2.23 Fix : Unable to open Options menu from previous update Add : Loading indicator on login screenTranslator++ Ver. 3.2.21 Fix : Disable intrusive "open cache folder" after project creation. Fix : bug at 3rdParty installer for win32 bit Fix : Buffered update checking to reduce application's startup time Fix : URL at the Tip's window op...
What do you think about : Community based translation cloud service?
I always think about how to make the translation process less burdensome for automatic translation services.What I've been thinking about is, when a number of users translate the exact same game. They translate the exact same phrases, line, etc. What a waste of resources, time and energy isn’t it?That's why I've been thinking of a way that we can share our translations and download other people's translations through Translator++.Let say user A created a translation project in Translator++. He then shared those translations in...
Translator++ Ver 3.1.31 - Fixes!
Hello Everyone,Someone informed me that the previous build contained an error that caused RGSS based RPG Makers (RMXP, VX, VXAce) to error upon project creation.I can confirm that the error was present and create a new release that will fix those errors.This error is actually occurred because some scripts didn't included properly (missing in the final build) when I built the release.I’m currently uploading the ver 3.1.31 which also includes fixes for other issues:Translator++ Ver 3.1.31 Fix : Unable to create RMVXAce project Fix : RPGMake...
Translator++ Ver. 3.1.30 - RM2K & RM2K3
Hello fellow translators,Thank you for your continuous support on Translator++.Your support motivates me to continue making improvements and release the latest updates for Translator++.This year is the third year of Translator++, so from now on Translator++ is entering its 3rd version.Translator++ Ver. 3.1.30 Add : Support for RPG Maker 2000 & 2003 New workflow for RPG Maker's project creation. Add : WolfJS : Option to set maximum number of lines in the message box. Fix : Third party application installer sometimes unable to install the sof...
Update : Fix for 3rd party application installer's error.
Hello everyone,I have fixed the problem in the 3rd party application installer window.The symptoms is, sometime the tool failed to install the application.You can download the fix from Git repository.Just download the /www/js/ folder and patch it into your current Translator++ installation folder.Thank you.
Update for Wolf RPG - to deal with custom msg box.
Hello everyone,I just pushed a new update into the git repository.This latest update includes an update for WolfJS.I added an option to change the Maximum number of lines in the message box.You can increase or decrease this value when dealing with games that use a custom message box, or a game that uses the @ tag at the beginning of the message.You can also disable the automatic dialog box creation feature by setting this field to 0.Please try this feature out.To try this feature, you don't need to download all the files in the repository. ...
Translator++ V.2.12.30 - RPG Maker MZ
Hello fellow translators,It’s been a year since the corona virus outbreak began.2020 is passing just like that. I don't think I have done many productive things this year due to the lock down and all...This year KADOKAWA also released the latest version of RPG Maker… RPG Maker MZ. However, this latest RPG maker is getting a lot of negative reactions. There are only a handful playable games currently released under RPG Maker MZ. And most of those games are ported from previous RPG Maker MV. Even so, I believe that by the time, people wil...
The result of the last poll
Hello everyone,Thank you for your continuous support for Translator++.Here is the new feature's poll result :As you can see, "RPG Maker MZ" has the most vote. So, I will start working on RPG Maker MZ Support from now on.The interesting part of this poll is that a lot of people paid attention to the old version of RPG Maker (RM2K & RM2K3), I thought that engine was already obsolete & deprecated, but a great deal of people seem to like those engines.Also, I don't know why people want to add Tyrano Builder support into Translator++...
Translator++ Ver. 2.11.29 - Unity
Hello all,In the past month I focused on improving tagging and creating Unity add-ons.Regarding the Unity Add-ons, at the end of November I was finally able to produce a presentable release for you all. I don't want to keep all of you waiting, but there is a lot of activity that doesn't let me release this add-on any sooner.Translator++ Ver. 2.11.29 Add : UnityTrans V 0.1 Fix : Tagging in Export doesn't work Fix : Unable to use tagging on export menu for the second time exporting a project. Updated : RenParser to 0.3, bug fix Update...
Translator++ Ver. 2.10.29
Translator++ Ver. 2.10.29Hello everyoneThank you for your support for Translator++.This month I am very busy at my new job. It's so busy that I barely have time to post on Patreon. So apologize if I am late in responding to your messages.Have I told you that I am also one of the "victims" of the Corona virus? Not because I contracted Covid-19, but because of the worsening economic situation amid the Corona pandemic, my old workplace lost a large amount of income. After struggling for a long time in the red situation they finally dec...
Unity Support - In the making
Hello everyone,Thank you for all your support for Translator++.I'll start working on the support of Unity Engine in Translator++.This is a tough project, so it may not released as quick as the other modules.
Translator++ Ver 2.9.29 - Project Level Information
Hello fellow translators.A few days ago I updated Translator ++ to version 2.9.29 but I haven’t had time to write anything about this new release due to my busy schedule.Translator++ Ver. 2.9.29 WolfJs updated to ver 0.3 Add : Word wrapping option for original text Fix : Unable to batch translate source language other than Japanese Fix : Unable to generate patch after importing TPP files when custom staging path is set Fix : Unable to process tags in spreadsheet module Add : Project’s HTML Information to project properties window Add : Proj...
Vote for the next feature (Sept 2020)
Hello everyone,The vote result for the previous poll has been decided.Now we will be having Unity as a new feature once the patrons count hit 550.As for the next feature, let's do another poll :1. Add support for RPG Maker 2K & 2K3This will complete all the support for the market available RPG Maker engines.Because “Support all RPG Maker Engines on the market” sounds nice.2. Translate from XML (or XML a like) documentSome people dump their translation project into XML formatted data.Translator++ may can help you with that.3. Translate f...
Fix: Unable to batch-translate other than Japanese
Because I never did translate game from other than Japanese, so I've never known that Translator++ has this serious bug.I just found out that when we use batch translation in non Japanese games, the translation results will remain same with the source language. I got reports about this bug because most of the RenPy games are not in Japanese.For those who have access to The Lab, you can immediately download the latest fix from the repository.Enjoy
New Goal - Unity Engine
Hello fellow translators,A little update about Translator ++.If you followed my previous post, I've created a poll to determine what needs to be done right after the RenPy module is released. Some of them are adding support for RPG Maker 2000 & 2003, integration with DeepL, and so on. But apparently from all the votes, the most choices fell on the module creation for Unity.So I added it to the next milestone:You can view all the milestones here.Creating new modules in Translator++ is like creating new applications, they need to be developed...
Translator++ Ver. 2.8.28 - RenPy Support!
Hello fellow translators,This month marks the first Translator++ edition to support RenPy.Changelog Ver 2.8.28 : KAGParser updated to ver 0.3 Fix : KAG :faulty when parsing nested tags Fix : KAG :properly escape iscript & ignore tags Added support for RenPy gamesWarning! What follows is my personal rants and does not represent the truth, or the majority of the opinion whatsoever. You can skip it completely if you want.Translator Version 2.8.28 is the first version that will support the Renpy game.Parsing python scripts and RenPy scenario files ...
Translating Doki Doki Literature Club
This video will demonstrate how to translate any Ren'Py games from & into any languages effortlessly with Translator++.In This video I’ve translated Doki Doki Literature Club into Indonesian.Why Indonesian you might asked, well... because I can!Renpy parser for Translator++ is available in Translator++ ver. 2.8 or later. But currently is available at the repository.You can try this feature right now if you have access to The Lab.Enjoy
A sneak peek into the upcoming Renpy Parser
Hello everyone,How are you today?I'm sorry I can not respond to your messages lately, I've been busy with work & my 日本語学校 lately.This is a sneak peek to the progress of the upcoming Renpy Parser.Parsing Renpy's scenario files are a lot easier than the KAG's spaghetti code.And I'll also include the decryptor and extractor functionality into the Renpy Parser so you don't need to extract the renpy's archive with separate program.Please look forward to the next release of Translator++.
500+ Patrons, Thank you for your support!
Hello everyone, This month we have reached 500+ patrons. This marks a new peak for support for Translator ++.All achievements of Translator++ are all thanks to your support.As promised, I’ll start working on the support for Ren’Py games.Stay tuned for the next update of Translator++.Thank you.
Some news & Translator++ Ver. 2.7.28
Hello everyone,We all face difficult times during this Coronavirus pandemic. I hope all of you are healthy.RPG Maker MZLast month Degica and Kadokawa announced RPG Maker MZ. The latest entry of RPG Maker Engine will be released next month on August 21.This engine will use the latest version of Node Webkit, the very same engine used by MV.Because the engine used is the same as MV, it is very likely that we can import games made in RPG Maker MV to RPG Maker MZ. So, most likely the games made with MZ will appear shortly after this engine was relea...
Vote for the next feature
Just a few more patrons to go until the next milestone, which is the support for Renpy Game. (yay!)I already have some ideas about some new features that will be added to Translator++ after that goal is achieved.However, I still could not determine which one should be done first.For those of you $5 or more patrons, you can participate in the decisive voting to determine what features will appear in the next milestone of Translator++1. Add support for RPG Maker 2K & 2K3This will complete all the support for the market available RPG Maker engines...
Translator++ 2.6.20 - KAG Parser
Hello everyone,In addition to the previous update. The following features are included in this release :Translator++ Ver.2.6.20 WolfJs ver 0.2 : Text message overflow has been fixed. KAGParser ver 0.1WolfJs ver 0.2There are several fixes in this update.The most noticeable fix is the change in how Translator++ handle text that will overflow the text box.For example, if you translate a text more than 4 lines in these standard text-boxes, then your text will overflow the textbox.This version will fix that behavior. Translator++ will serve as the g...
Translator++ Ver. 2.5.30 - Multilingual UI
Greetings fellow translators,How are you today? I hope all of you are healthy and kicking.Unfortunately I’m not feeling really well these couple days. My throat is sore and coughed a bit. Hopefully this is not something I’m afraid of. I hope this is not a serious problem, because for the past 2 months I have hardly ever left the house ...Anyway, here is the information about the latest version of Translator++Translator++ Ver. 2.5.30 Add : Create project from blank Fix : remove row does not remove the correct row Fix : After removing all row...
Translating KAG Visual Novels
Hello everyone,I posted a video that demonstrates the upcoming feature of Translator++.The KAG script parser will help you a lot when translating Visual Novel Games made with KiriKiri engines. This feature will be available at Translator++ ver. 2.6 or greater.Please look forward to it.The KAG Parser is made possible by your continuous support. Thank you very much.
Translator++ Ver 2.5.27 - WolfJs
Hello everyone,How are you guys?I hope you are healthy and kicking.Without further ado, I’m happy to announce to you all the release of Translator++ ver. 2.5.27Translator++ Ver 2.5.27 : Add : WolfJs Reworked : AddOns class Reworked : UiTags classWe have three major updates in this version.WolfJSIf you follow the Translator++’s dev-log, you surely know the problem we have with the old Wolf RPG parser that push me to create a parser for Wolf RPG. This parser has been completed, and I have tried it on several games with satisfying results.Tran...
THE NEW WOLF RPG PARSER - WOLF RPG Translation now is FASTER THAN EVER!
Preview of the upcoming release of Translator++ with the new Wolf RPG Parser (I called it wolfJs).As you can see... the new parser is not only more reliable, it is a lot faster than the old parser.Oh... and you can try this new parser at the lab.
Progress of the new Wolf RPG parser
Hello everyone,I hope you all healthy and well.Thank you all for your support for Translator++.I will give you the brief report on the progress of the new Wolf RPG parser.Currently the parser has successfully loaded data from all of kind of the Wolf RPGs that I have in my hard drive.Wolf RPG games that previously could not be opened with WolfTrans can also be opened.This game previously can not be opened using WolfTransThe translation was successfully entered into the game data.Here is a new menu display for the Wolf game parser:To create this ...
Remaking WolfTrans
Hello everyone,I hope you all are doing fine.Do you all work from home? Because I also work from home.This is a long week for me. Because in the country where I live, everyone is currently enjoying a week of holiday. Normally this occasion is a great opportunity to enjoy spring vacation with your family and friends. But during a Corona outbreak like this, everyone has to enjoy their long vacation at home. Without any productive activities, this can be a daunting experience for most of us.As you know, Translator++ uses WolfTrans to retrieve and ...











