Ferry posts
Progress update 05.01.2026
what the undertaleHope you all had a nice holiday! I'm working on a little promo video, it's been very fun:) This year is gonna be crazy...
All My Friends - Timelapse
The shadows on the text that announces the song names denpad out a littleSongs used:Caesars - Jerk It OutЛ. Берлинская, И. Капитанников - Я тебе, конечно, верюThe White Stripes - Fell In Love With a Girl
All My Friends - HD
HD pee
All My Friends
Thank you for this amazing year!! I'm very happy I got the chance to make Z.A.T.O. and share it with the world:)Let's have a great 2026!☀️
Progress update 29.12.2025
First of all, I want to thank everyone for the incredibly kind reception to my PAFL comic announcement. It's something I've been really stressed about for a long time, and seeing people be so understanding felt like getting a huge weight off my chest. I've felt so grateful and motivated, I've basically been working on the comic non-stop since that day.It's been a lot of fun! I already have roughly 50 pages sketched. The full POINT//ZERO comic will probably be around 120 pages long, but we'll see how the storyboard progre...
Parties Are For Losers will become a comic!
After about three years of going back and forth on it, I’ve finally made my decision: the PAFL series will be switching mediums.Please read this statement in full.Why do this?1. Format limitationsMVs are a good shorthand for showcasing the main story beats and emotions. They’re also great if you want to make your characters look cool. But condensing a complex story into sparse 3-minute chunks can only work up to a certain point.PAFL’s narrative is too heavy on precise story details that just can't be reasonably compressed into MVs. Th...
POINT//ZERO. Pages 1-7
CW: vomiting.The first 7 pages of POINT//ZERO, an upcoming PAFL comic covering the gang’s mission to save KT! Scheduled to release next year as a one-shot.Please note that the content might be subject to change.
Progress update 16.12.2025
we have serg and nikita at homeI'll make a major announcement this week - just gotta finish this batch of pages! I wanted to do it much earlier, but I've realised that the 8 pages I've already drawn had SHIT pacing!! I got to the screentoning stage and got hit with the fact I did not like the flow at all!So I put those away for now and drew six new ones to post instead. I hope to finish them by tomorrow. This new comic has been giving me a real challenge but I gotta do my best💪💪Oh, and a little thing regarding ZATO: I consider...
Progress update 01.12.2025
low iq individualsI'm sorry if I'm not updating that often! I'm working on new PAFL stuff, which I hope you'll enjoy:)I've been a little overwhelmed with ZATO's success, so it's difficult to keep up with all the feedback. But it's really incredible... I've received some unexpected offers, too. There is a side episode I'm debating on eventually making, but for now that's neither here nor there. I don't want to bloat or overexplain the story, so I'll mull over that idea in my head. Could be inte...
Progress update 26.11.2025
I haven't drawn him in so long. Boy who are youBack to working on PAFL stuff! I think I'll keep my linework a little sketchy for this thing, I don't want it to take ages. The script is gonna be pretty tough...
The Making of Z.A.T.O.
I thought I’d have a lot to say, but in the end this whole thing turned out relatively short. This is how Z.A.T.O. came to be.EARLY CONCEPTThe initial concept was inspired by Vladimir Sorokin’s short story-within-a-story, Murrain. It’s an extremely grim satire of the early USSR, which tells the tale of two inspectors coming to a village experiencing livestock death. Said livestock turns out to be humans.“Rostovtsev Nikolai Lvovich, thirty-seven years old, the son of an unrepentant pest, grandson of an emigrant, great-grandson of a distr...
Sketch dump (sorta) 18.11.2025
Making up some episodic stories for the heaven girls. I should probably come up with a tag for this thing
Z.A.T.O. SOUNDTRACK
The ZIP file contains:32 tracks (OGG and MP3)Cover artReadme fileFolder size: 333 MBUPDATE: added formerly missing artist names.
Progress update 14.11.2025
Hey everyone! I'm sorry for going somewhat silent in the past couple of days, not reacting to comments and stuff like that. There's been so much incredible feedback to Z.A.T.O., I'm really flattered by all of the kind words this game received!It just so happened that its release fell extremely close to the date of my citizenship application, so I was very busy with document prep. But now that's over and done with! In 6 months, I will detroit become Polish. There's a lot of post-release stuff I gotta sort out in the coming we...
Progress update 09.11.2025
Important notice!Because of technical difficulties, the Z.A.T.O. Digital Art Pack will only be available for purchase on Itch (and perhaps on Patreon) at the time of release. I've already contacted Steam support to help resolve the issue.The art pack is simply something you can get if you wish to support the game in some way. It's a collection of HD concept art, promotional art, developer notes and some brand new bonus illustrations, all priced at 6 USD. Thank you for understanding, and I hope you enjoy the game!
Sketch dump (sorta) 09.11.2025
We like to do a little worldbuilding to destress
Flower
One of the bonus illustrations for the upcoming Z.A.T.O. art pack! Didn't record any speedpaints for those pieces, sadly. Still, I wanted to post something here, since I've been busy prepping materials for the game's release.Z.A.T.O. is currently scheduled to release on November 11th! The Steam page should go up in a couple of days:)
Progress update 17.10.2025
Apologies for the lack of updates!Yesterday I've finalised the game's build, so I'll get to prepping the Steam page. Will be a little while before it allows me to publish, but it is what it is. Right now I'm focused on making bonus art for the optional supporter pack, as well as something else I'll be announcing after Z.A.T.O.'s release.Please stay tuned, and thank you very much for your support and patience!
The PAFL x MAKESHIP petition is LIVE!!💥💥
Pledge $2 before October 20th to claim a plushie early!We need 200 unique supporters to make Sanya real. Let's do this!!💪💪https://www.makeship.com/petitions/sanya-plushie
Progress update 05.10.2025
Hey guys, thank you so much for hearing me out and giving your input! I've realised I wasn't very clear about the possible issue with an early release on Itch, so I think it'd be good to clarify. It's not because I think I'll get backlash for it, but more so for basic marketing reasons. It's something I've talked over with my professional gamedev friends/family, and here's what that point boils down to.This VN is a one-and-done kind of thing, it's a linear story that a person will read through once and that&#...
Progress update 10.04.2025
Witness my funny Steam bannerHey gang, so I've underestimated the waiting period that the Steam release would require. I knew the game page would have to wait in a state of "coming soon" for a minimum of two weeks, but what I didn't know was that the whole developer account would need to wait out a period of 30 days before it could publish anything at all. So that means a minimum of 45 days before the release starting now.I was hoping to drop Z.A.T.O. much sooner, but I'm not sure if making an early Itch release is a good id...
Z.A.T.O. Cover Art - Timelapse
song got nothing to do with the game or the vibes i just sung along to it while drawingSong: ROSE, Bruni Mars - APT.
Z.A.T.O. Cover Art - HD
big asya on big purple floor
Z.A.T.O. Cover Art
The word "Everything" is blocked out but I don't give a care. This pic is gonna be so tiny on Steam... Everything's almost ready. I hope to set up the store page this week!Though apparently you need to let it hang there for at least 2 weeks before people can download the game lol
Sketch dump 28.09.2025
Missed drawing em... I have a major announcement coming up regarding PAFL that will be very controversial (I'm not dropping the series, don't worry). It's something that's been a long time coming and I've finally made my decision on. I'm fully certain it will benefit the story in the long run, but you can't make an omelette without breaking some eggs, you know.I'll deal with that after Z.A.T.O. is done, though.
Progress update 26.09.2025
Working on the intro video! I'll keep the animations rough because it'll take forever otherwise lolWith how everything's going, the game should release in mid October! I also have a pretty cool PAFL merch thing coming up, so keep your eyes peeled for that😼
Progress update 22.09.2025
The beta test is almost done! I've already got a lot of great feedback:DI've made some corrections to the game script (there was a LOT more typos than I expected lol), finalised the UI, added in a CG gallery and a bunch of little things to improve readability (clearer character indicators, dates when the day changes starting with episode 2, etc.).Gonna start working on the game cover illustration for the stores and the short intro animation!
Progress update 14.09.2025
THE BETA IS DONE!!I'm very sorry for the lack of updates! Prepping the beta took longer than I expected, so I've been locked in all week. But I finally sent the build out to my proofreaders! So hyped to catch some rest. I'll be working on finalising the UI and some visuals while the playtest is in progress. Not gonna do anything fancy with it, but I'd like to at least add a short intro animation.I'll also need to draw the game's cover art. Will get to that next week! let's count that as an Asya illustration for the m...
Progress update 03.09.2025
vineboomFinishing things up! I hope to send the game out to beta readers by Sunday:)
Ground Yourself - Timelapse
I think I might have used the first song in a speedpaint already... But I've been associating it with ZATO for a whileSongs used:Порез на Собаке - След в СледTV on the Radio - DLZ


















