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D.mon Games from patreon

D.mon Games

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D.mon Games posts

Posts: 105 Files: 268
D.mon Games post The Shopkeeper v0.40 Early Access from patreon

The Shopkeeper v0.40 Early Access

Changelog 0.40 early access:New restrain pose for SeraphinnaNew restrain pose for RoryNew interactions addedNew animations addedBugfixes================Hey everyone!For those of you who haven’t tried the WIP updates yet, here’s what’s new. I’ve added the new restrain poses for both Rory and Seraphinna in their combat scenes. Once you unlock the new restrain spell from Rory after her post-fight interactions, you’ll be able to use it on both her and Seraphinna during battle. The spell keeps them from attacking for a few rounds, giving y...

D.mon Games post The Shopkeeper v0.40 WIP from patreon

The Shopkeeper v0.40 WIP

Change log v0.40:Added Seraphinna tentacle restrainAdded Rory tentacle restrainAdded new interactionsAdded new animationsBug fixesHey everyone!Here’s the latest update!I’ve added the tentacle spell to both Rory’s and Seraphinna’s restrain poses with all the usual variations (dependent on clothing) and animations.Additionally I've added new interactions that allow you to pull Rory’s skirt and her panties to the side and unbutton Seraphina's bodysuit (and steal it after unbuttoning).Let me know your thoughts on these functions, ...

D.mon Games post The Shopkeeper v0.39.5 from patreon

The Shopkeeper v0.39.5

Hey everyone! So this is a quick one, as mentioned previously, I've been working on getting bugs and glitches fixed, primarily focusing on the more pressing issues like with Rory's clothes not being taken, as well as some minor ones like interactions that trigger other scenes and interactions when they aren't supposed to.Additionally, I've added a small quality of life function, a toggle that allows you to switch between equipped items and bare hand, so you don't have to always go in to the inventory to equip or unequip item...

D.mon Games post The Shopkeeper v0.39 from patreon

The Shopkeeper v0.39

Change log v0.39:Added Seraphinna penetrationAdded Seraphina MoneyshotAdded new animationsAdded new interactionsBug FixesHey everyone!Here is the latest Shopkeeper update.Like with the previous update, in this one I’ve added penetration animations as well as moneyshot and climax animations to Seraphinna's new restrain pose. I believe I’ve covered some of the more troublesome bugs that have been reported.Which brings me to the next update, where I will focus a bit on bug fixes and some quality of life updates and I hope to get it done wi...

Info dump!

Hey everyone,Sorry for the radio silence, it’s been a rough couple of weeks. A lot of unexpected stuff has been piling up, hospital visits, endless errands, and the kind of frustrating bureaucracy that always seems to show up when you’re already juggling too much. Every time I feel like things are finally getting settled, something else pops up. It's not anything serious, thankfully, just… exhausting, and it makes it hard to stay focused when you're being pulled away every hour or so.That said, I want you all to know that even whe...

D.mon Games post The Shopkeeper v0.38 from patreon

The Shopkeeper v0.38

Change log v0.38:Added Rory penetrationAdded Rory moneyshotAdded new interactionsAdded new animationsBug fixesIn this version, penetration interaction have been added with their respective climax animations for Rory's suspension pose. As with the magic animations, I tried to make the penetration animations a bit more dynamic by drawing each frame by hand, so let me know your thoughts on them. Additionally the money shot interactions have been enabled as well as all their animations.Note: for those new, To get the new restrain spell, you nee...

D.mon Games post The Shopkeeper v0.37 from patreon

The Shopkeeper v0.37

Change log v0.37:Added new restrain spell for roryNew interactions addedNew animations addedBug fixesLike with Seraphinna before, I've added the restrain spell to Rory for her fight scene (not implemented in the fight atm), available for testing in the shop scene.As before, you need to learn the new restrain spell by getting the scroll from Rory at the end of her intimate interactions. Once back in the shop scene, while having the staff equipped and the spell learned, you will have two new buttons, Seraphinna and now Rory, next to the &#34...

D.mon Games post Cloes day off! from patreon

Cloes day off!

Hey everyone!It's been a while since I shared some wallpapers, so here's a bunch including a Hotspring pinup of Cloe! Right now I'm still working on the new restrain spell scenes for Sera and rory, along side some other assets for both The Shopkeeper and The Adventurer demos. I'll share some previews once they are ready. It’s been a bit hard to concentrate today. A swarm of bees has decided to start building a hive right outside my window, which is... Which has been distracting, to say the least. The timing’s especially iron...

D.mon Games post The Shopkeeper v0.36 from patreon

The Shopkeeper v0.36

Change log v0.36:Added restrain spell to Seraphinna (Town Guard)New interactions addedNew animations addedbug fixes=============================================================Hey everyone!Here’s the latest update for The Shopkeeper demo. this one and the next few updates will focus on adding the new restrain spell and poses for Rory and Seraphinna in their respective combat scenes, followed by Rory’s interactive scenes.For this update, I’ve added a new button next to the “End Day” button at the top of the screen when in the shop scen...

D.mon Games post The Shopkeeper v0.35 from patreon

The Shopkeeper v0.35

Change log: v0.35:Added new restrain spellRory event updateNew interactions addedNew animations addedUI updateBug fixes==================================================================Hey everyone!The latest public update for The Shopkeeper demo is finally here!This version introduces a new mechanic that replaces the old restrain spell. The original is being re branded as a summoning spell, while the new restrain spell adds new bdsm poses to the characters . For now, it’s only available for the Shopkeeper in both her shop and work scenes, an...

D.mon Games post The Shopkeper v0.35 Early access from patreon

The Shopkeper v0.35 Early access

Changelog v0.35ea:Added new restrainspellRory event updateNew interactions addedNew animations addedUI updateBug fixesNote: Since v0.34, the tentacle spell has been added on both restrain poses as well as some bug fixes.=======================================================================Hey everyone! Sorry to keep you all waiting, it's been a busy few days and the tentacle animations where a bit more complicated to add than I initially tough they would be.So, for everyone playing the shopkeeper since the last public update, I've adde...

D.mon Games post The Shopkeeper V0.34 from patreon

The Shopkeeper V0.34

Change log v 0.34:New interactions addedNew animations addedUI updateBug fixesHey everyone! For this update I've added the money shot mechanic across both restrain poses. I've also added grinding on the shopkeeper while restrained in shop mode and some other minor interactions have been added like cleanup and alike. I've slightly changed the position for the moneyshot button so that it doesn't overlap breaking the restrain spell button, so I'll need to look in to other areas to do the same so that it stays consistent. Next u...

D.mon Games post TheShopkeeper v0.33 from patreon

TheShopkeeper v0.33

Change log v0.33:New interactions addedNew animations addedBug fixesHey everyone!Sorry for the late update, this was supposed to be up a few days ago but I've been bedridden for the last three day and wasn't able to finish up sooner. Still not at a 100%, but I should be back to normal in a day or two!I've added I've added all penetration animations, both magic (not the tentacles though) and personal, to the restrained Shopkeeper while working as well as bj while idle and restrained. All personal interactions also have the "f...

D.mon Games post The Shopkeeper v0.32 from patreon

The Shopkeeper v0.32

Change log v0.32:New restrain pose (Miriel working)New interactions addedNew animations addedbugfixesI've gone ahead and added the restraining pose for Miriel when working (from the back) and added the same interactions for this pose as in the previous version (fondling, licking, writing, etc.).So the next two versions will focus on adding the rest of the interactions and the third update will focus on polishing everything added so far!Let me know your thoughts on the new pose.NOTE:For every one starting from this version, you can get the n...

D.mon Games post TheShopkeeper v0.31 from patreon

TheShopkeeper v0.31

Changelog v0.31:Added new restrain spellRory event updateNew interactions addedNew Animations added==================================================================The latest Shopkeeper update is finally here, it took me some time to apply everything in order to have the new Restrain spell working properly.The restrain spell will basically work as a new pose for characters in each scene, the same goes for combat scenes, with it being timed for a few turns.Right now, the spell can only be activated in the shop scene, and I applied some of the b...

Magic restrains

Hey everyone! So I'm looking at the new magic restrains and was wondering which style is more appealing before I do any more polish on them, so let me know what you all think! Spirit Chains: Basically slightly transparent with less detailed chains. Personally I like these as they don't stand out to much taking away from the subject.Light Chains: Solid colours with less detailed chains, focusing more on the magical aspect with brighter lights.Dark Chains: Dark solid colours for contrast with an outer glow. Magic Chains: More detailed ch...

D.mon Games post The Adventurer v0.0.5 (Unstable) from patreon

The Adventurer v0.0.5 (Unstable)

Changelog v0.0.5:UI UpdateInventory UpdatePlayer stats card UpdateAdded item transfer (WIP)Bug Fixes==============================================================This update focuses on inventory and item mechanics, so there aren't any new interactions. The inventory is a core mechanic that connects to nearly every aspect of the game which is why it is taking me so long and there’s still plenty of work left to do.I had hoped to release this update sooner, but each additional mechanic has made the system more complicated. While this update ...

D.mon Games post Title update from patreon

Title update

So, I'd say this is close to the finished version. I'm still contemplating on a some minor polish as well as the colours, so please share your thoughs, How d oyou like it so far, what do you see that could be improved?Cheers!

D.mon Games post Happy Valentine's day! from patreon

Happy Valentine's day!

Hey everyone! Happy Valentine’s Day!I’ve seen some speculation on Discord about a special update for today, and I hate to disappoint, but as I mentioned during Halloween, I don’t have much time to dedicate to holiday-themed content just yet. That said, I’ve been working on assets for the new restraining mechanic, so I figured I’d put together a little something extra for today!In addition, I’m here are a few more sketches and process videos, along with two Christmas themed sketches that I didn’t finish in time during those holiday...

D.mon Games post The Adventurer v0.0.4 (WIP) from patreon

The Adventurer v0.0.4 (WIP)

Change log v0.0.4:Added money shot mechanicNew animationsUpdated UIBug fixesIn this update mainly added the moneyshot mechanic to both sitting and sleeping scenes and 3 locations. Still needs some polish and old saves may not be usable due to some updated code. Once again I’m sorry for taking so long for this update as well as for the radio silence,I hoped to get this post done much sooner, but I’ve been struggling to focus and progress was really slow, I guess the weight of everything finally caught up to me once I got back and I’ve been...

D.mon Games post Sorry for the delay! from patreon

Sorry for the delay!

Hey everyone,I want to sincerely apologize once again for the delays in updates. As I mentioned in my last post, I had to travel to my apartment on the other side of the country to collect some belongings and take care of unfinished business. Unfortunately, while I was away, the apartment suffered damage due to extreme weather, which has added unexpected complications to my trip.I’ve been busy handling the repairs and sorting everything out, and I should have most of it done by the end of this week. Depending on transport availability, I shou...

D.mon Games post Happy New Year! from patreon

Happy New Year!

Happy New Year, everyone!🎉Since starting this whole thing in early 2024, I’m amazed at how far everything has come, both the game and the incredible community that has grown around it! Seeing so many of you enjoying the game is truly inspiring, and I’m deeply grateful for your support.Updates and Plans:Morning Sketches:During my morning coffee, I’ve been using that time to work on sketches aimed at improving my speed, character consistency, and overall quality. I’ll also start working on enhancing my coloring skills, both to benefit ...

D.mon Games post The Adventurer v0.0.3 from patreon

The Adventurer v0.0.3

Change log v0.0.3:added clover and mc climaxNew animations (creampies)added "stop interaction" buttonadded grooming optionsbug fixesOne thing I hadn’t fully accounted for was that some of the older mechanics would need adjustments to align with the latest code. Specifically, I ran into challenges automating the climax triggers and animations since the lust variables work differently compared to the Shopkeeper demo. I think I’ve come up with a decent solution, but it still needs some polish. In the meantime, please let me know how it...

D.mon Games post The Adventurer WIP V0.0.2 from patreon

The Adventurer WIP V0.0.2

Changelog v0.0.2:Added penetration interactionsNew animationsAdded mood barsAdded Facial reactions to interactionsBug fixesFinally got some of the code working! I've been stuck trying to figure out how to implement mood variables with this new approach of coding, which will allow me to add the same to other characters later on as well as automating some mechanics! Still needs some polish, but it's functional for now!I've added penetration interactions to both scenes and in all the right places! Climax animations are cumming next and...

D.mon Games post Work in progress update v0.0.1 from patreon

Work in progress update v0.0.1

Hey everyone!Due To recent challenges mentioned previously, I haven’t been able to get the demo to the point I was originally planning. So again, I do apologise for the delays and I hope this version isn't too underwhelming. Right now, you can interact with clover in two scenes (sitting and sleeping), stripping, fondling and licking is enabled and the items you steal from her won’t be in your inventory, so for the time being, you can reset her at the camp fire.Currently, to stop any interaction, you have to touch/click the same place yo...

D.mon Games post Just hanging around! from patreon

Just hanging around!

Hey everyone,First off, sorry to keep you all waiting... It’s been a rough few days. As some of you already know, I’m currently taking care of a family member, and the past few days have been spent in and out of the hospital. Thankfully, everything is fine right now and nothing too serious, but it was a stressful time that unfortunately slowed down my progress.I sincerely apologise for the delay.I'll try to get a work in progress build up and running for you as soon as I can, Saturday at the latest! I just need to make sure it’s playa...

D.mon Games post Another sneak peek! from patreon

Another sneak peek!

So... This is going to be a big one! Seeing so many of you enjoying the game has been incredibly motivating, driving me to improve it with every update! The upcoming Adventurerdemo will feature enhancements to both gameplay and visuals, and you’ll soon get to experience it for yourself!It’s going to take a few more days (hopefully by the end of the week) as I finalize and polish some game elements to make this first version as enjoyable as possible. I appreciate your patience and can’t wait for you to dive into your first playthrough.Chee...

Title design update!

Hey everyone!I've been working on some new title designs to help the game stand out more, and I’d love to get your feedback. I’ve selected a few rough sketches that I think are worth considering, but I wanted to hear your thoughts before I put in the time to polish them up.Check out the options below—keep in mind these are just sketches, and they’ll likely evolve with more detail. Let me know which design feels like the best fit for the game, or if you prefer the current simple font style. Based on your votes, I’ll focus on refini...

D.mon Games post Introducing Nia from patreon

Introducing Nia

Meet Nia, the Countess's devoted maid who's always ready for a little hands-on attention.And don’t worry, unlike most bugs, you don't want this one to be fixed, she's got plenty of featuresworth testing out.==============================================================Coming up!I'm still working out some quality of life features and improving the all around user experience with the Adventurer demo. Since it'll be a standalone, I'm trying to make sure to apply Everything I've learned from the Shopkeeper demo as ...

D.mon Games post Public update v0.30 from patreon

Public update v0.30

Change log v0.30:Rory event updateNew interactionsNew animationsNew gestures addedCombat mechanics overhaulAdded character stat modifiersBug fixes================================================================================This update is primarily focused on the completion of Rory's event and opening up the remaining scenes for you to choose from, which includes new poses, animations and interactions. Like in the previous versions, to engage in to the new scenes, its best to get Rory's lust up to above 60% before lowering her health....

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